You can use any small bin next to the baby changing station, just make sure it locks in place with it when placing. I use the one that never needs to be emptied, although I don't think it pays up, it still removes the nappy though.
I've been playing Matchmaker with some YAs who have been taking their sweet time falling in love. What a chore, but I mean that in a funny way. They seem to really think about taking their time to find their perfect match, and I love that for them. Traits and such do make all the difference now. It's so refreshing they don't fall for just anyone but seem more focused on what kind of future they want with a SO. I have this one couple, Paul and Lana, who have been in a casual romance for a few Sim weeks. He has been calling her almost every day asking if he should pursue a relationship with other female Sims and Lana has been telling him to go for it. But then he calls her the next day to say it didn't work out with that other girl. Well, today while I was playing on Lana's lot, Paul stopped by to visit. They had lunch together then settled down on the sofa to watch a movie and cuddle. Things progressed and I had Lana initiate some romantic interactions. They became BFFs then their romance meter began filling up very quickly. They talked for hours about many things. But didn't always agree on the topics. And I thought for sure this romance was doomed. Well, Paul, the inactive Sim because he was the visitor and not controlled by me, suddenly says he has been thinking about her a lot, and he thought it would be a good idea if he moved in with her.
This took me by surprise and my jaw dropped. It came out of left field, leaving me feeling confused and conflicted as I struggled to make a decision. This is what I had wanted for them, right? But faced with taking this relationship from a casual one to a serious one, I took a full five minutes to decide the timing wasn't right. They don't have enough money to purchase a larger home, plus I am curious as to what happens next. Lana's Plopsy enterprise is just now taking off, and Paul doesn't have a job or a marketable hobby yet. He still lives with his parents. So, I justified my decision to hold off on the moving in thing until he is financially able to care for a family. Lana has the big happy family aspiration and is constantly rolling the 'have a baby' want.
This is exactly the kind of thing I have been waiting to see in Sims4. As much as I want to play with the new infants, I think it's just as important to make sure these two Sims will be good together. But I have to say that so far, I am loving the new game play features in this pack.
You can get a milestone for being saved from death. I discovered that tonight when mom Sim was busy with the screaming infant, and dad became hysterical playing with the toddler.
Sims who like malicious interactions are extremely naive. They can be persuaded by a person they just met to leave their spouse. Seriously, they will never reject mean interactions. Similarly, Sims who like flirtation are very promiscuous. They will always accept romantic interactions even if they come from their ex-spouse who just cheated on them(both bars red). The new likes and dislikes are essentially like traits (and we are allowed 50 of them). They allow the player to create some pretty hillarious characters.
Older siblings may like their younger siblings, but that doesn't mean they don't feel negative about them at times.
My toddler just got a sad buff "Outshined (from watching sibling's milestone) That was it? Big deal, Daisy's been doing that for years!"
Daisy was eating breakfast when her infant sister picked up finger food for the first time. She is not happy, especially as she has been feeling ignored by her dad of late because he spends more time with the younger ones than with her. Daisy is an independent toddler, so it would be interesting to see if it is worse for a clingy toddler.
Warning. There are sharks in San Sequoia. I don't exactly know the exact water danger level (which could be mild (shark encounters but no attacks) or dangerous (shark encounters and attacks)), so for now I assume dangerous due to the livestream.
Warning. There are sharks in San Sequoia. I don't exactly know the exact water danger level (which could be mild (shark encounters but no attacks) or dangerous (shark encounters and attacks)), so for now I assume dangerous due to the livestream.
There are no new death traits after all...
But I thought you could only swim in the pond?
There are sharks in the pond as well. I discussed one last night when my sim was swimming. He was pulled under once and got a scared moodlet. That pond also has a large crocodile.
Warning. There are sharks in San Sequoia. I don't exactly know the exact water danger level (which could be mild (shark encounters but no attacks) or dangerous (shark encounters and attacks)), so for now I assume dangerous due to the livestream.
There are no new death traits after all...
But I thought you could only swim in the pond?
There are sharks in the pond as well. I discussed one last night when my sim was swimming. He was pulled under once and got a scared moodlet. That pond also has a large crocodile.
Warning. There are sharks in San Sequoia. I don't exactly know the exact water danger level (which could be mild (shark encounters but no attacks) or dangerous (shark encounters and attacks)), so for now I assume dangerous due to the livestream.
There are no new death traits after all...
But I thought you could only swim in the pond?
There are sharks in the pond as well. I discussed one last night when my sim was swimming. He was pulled under once and got a scared moodlet. That pond also has a large crocodile.
So it's swim at your own risk? 😎
Yes but I'm hoping I encounter the crocodile next.
Warning. There are sharks in San Sequoia. I don't exactly know the exact water danger level (which could be mild (shark encounters but no attacks) or dangerous (shark encounters and attacks)), so for now I assume dangerous due to the livestream.
There are no new death traits after all...
But I thought you could only swim in the pond?
There are sharks in the pond as well. I discussed one last night when my sim was swimming. He was pulled under once and got a scared moodlet. That pond also has a large crocodile.
Pulled underwater? Well, that would overturn my conclusion!
I am indeed beginning to feel that there is either more requirements to it or I just got unlucky.
My sim got warned about the alligator when she asked for San Sequoia secrets. It also mentioned taking a walk around the botanical garden...
Edit. There is a moodlet in the tuning file called "Watch Out for Whiteclaw". I guess that could be the requirement! I must test it out!
Oh no. Is there a possibility to ignore or cancel a midlife crisis? I would hate to be forced to divorce some of my sims couples.
No, there isn't. But the game won't force you to divorce. Completing objectives will only shorten the time the mid-life crisis lasts.
Plus, not all mid-life crises will give your sim a "goal" to divorce. There are four types of desires:
Desire for Adventure
Desire for Creativity
Desire for Relationships
Desire for Success
So no worries in that part. However, you can't ignore or cancel a midlife crisis.
Oh, and I tested out the crocodile thing too. Still no luck getting sims pulled underwater. However, I have discovered that your sim can get an energized moodlet when they are near the bridge. Taking a walk around the pond can lead your sim there.
However, I'll stop here as I feel like I'm chasing a red herring...
The greyed out milestones depend on your sims traits. I just started a brand new couple. My sims with the loves cats traits wants to adopt a pet as life milestone. Her husband who has the family oriented trait wants to get a child in the same category.
Oh no. Is there a possibility to ignore or cancel a midlife crisis? I would hate to be forced to divorce some of my sims couples.
No, there isn't. But the game won't force you to divorce. Completing objectives will only shorten the time the mid-life crisis lasts.
Plus, not all mid-life crises will give your sim a "goal" to divorce. There are four types of desires:
Desire for Adventure
Desire for Creativity
Desire for Relationships
Desire for Success
So no worries in that part. However, you can't ignore or cancel a midlife crisis.
Oh, and I tested out the crocodile thing too. Still no luck getting sims pulled underwater. However, I have discovered that your sim can get an energized moodlet when they are near the bridge. Taking a walk around the pond can lead your sim there.
However, I'll stop here as I feel like I'm chasing a red herring...
So it goes over on it's own? That's good. So far I have only seen screenshots of the other midlife crises and they look like I can fullfill them.
Oh no. Is there a possibility to ignore or cancel a midlife crisis? I would hate to be forced to divorce some of my sims couples.
No, there isn't. But the game won't force you to divorce. Completing objectives will only shorten the time the mid-life crisis lasts.
Plus, not all mid-life crises will give your sim a "goal" to divorce. There are four types of desires:
Desire for Adventure
Desire for Creativity
Desire for Relationships
Desire for Success
So no worries in that part. However, you can't ignore or cancel a midlife crisis.
Oh, and I tested out the crocodile thing too. Still no luck getting sims pulled underwater. However, I have discovered that your sim can get an energized moodlet when they are near the bridge. Taking a walk around the pond can lead your sim there.
However, I'll stop here as I feel like I'm chasing a red herring...
Do you know if there is a midlife crises were sims won't to have an affair?
Oh no. Is there a possibility to ignore or cancel a midlife crisis? I would hate to be forced to divorce some of my sims couples.
No, there isn't. But the game won't force you to divorce. Completing objectives will only shorten the time the mid-life crisis lasts.
Plus, not all mid-life crises will give your sim a "goal" to divorce. There are four types of desires:
Desire for Adventure
Desire for Creativity
Desire for Relationships
Desire for Success
So no worries in that part. However, you can't ignore or cancel a midlife crisis.
Oh, and I tested out the crocodile thing too. Still no luck getting sims pulled underwater. However, I have discovered that your sim can get an energized moodlet when they are near the bridge. Taking a walk around the pond can lead your sim there.
However, I'll stop here as I feel like I'm chasing a red herring...
Do you know if there is a midlife crises were sims won't to have an affair?
No, I don't think so... Though the only additional thing I know is that likes and dislikes can change on their own during mid-life crisis...
I already used this post but I didn't know the new hug from adults to kids or at least with parents and theirs is in the game, it eventually pops up when having friendly interactions.
Aww the hug is in the game I couldn't find it but it's there.
Picks up his favorite boy and gives him a little spin
Reddestiny921 on the gallery...still not sure if I capitalized the second d..lol
All the sims err'day
Comments
This took me by surprise and my jaw dropped. It came out of left field, leaving me feeling confused and conflicted as I struggled to make a decision. This is what I had wanted for them, right? But faced with taking this relationship from a casual one to a serious one, I took a full five minutes to decide the timing wasn't right. They don't have enough money to purchase a larger home, plus I am curious as to what happens next. Lana's Plopsy enterprise is just now taking off, and Paul doesn't have a job or a marketable hobby yet. He still lives with his parents. So, I justified my decision to hold off on the moving in thing until he is financially able to care for a family. Lana has the big happy family aspiration and is constantly rolling the 'have a baby' want.
This is exactly the kind of thing I have been waiting to see in Sims4. As much as I want to play with the new infants, I think it's just as important to make sure these two Sims will be good together. But I have to say that so far, I am loving the new game play features in this pack.
(i noticed when i went to look at hsy households and they be liking different things in different saves)
gah time to go and set these for freaking everyone I guess before I notice my premades again picking the most unsuitable options on the list
why oh why is autonomous likes and dislikes a thing
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My toddler just got a sad buff "Outshined (from watching sibling's milestone) That was it? Big deal, Daisy's been doing that for years!"
Daisy was eating breakfast when her infant sister picked up finger food for the first time. She is not happy, especially as she has been feeling ignored by her dad of late because he spends more time with the younger ones than with her. Daisy is an independent toddler, so it would be interesting to see if it is worse for a clingy toddler.
Does this mean children, toddlers and infants don’t disappear when they lose teens up in the household?
But I thought you could only swim in the pond?
PlantSim could be construed as "vegetable" or brain-dead.
Alien could be construed as "abnormal".
Depends on context, I guess.
There are sharks in the pond as well. I discussed one last night when my sim was swimming. He was pulled under once and got a scared moodlet. That pond also has a large crocodile.
So it's swim at your own risk? 😎
Yes but I'm hoping I encounter the crocodile next.
Pulled underwater? Well, that would overturn my conclusion!
I am indeed beginning to feel that there is either more requirements to it or I just got unlucky.
My sim got warned about the alligator when she asked for San Sequoia secrets. It also mentioned taking a walk around the botanical garden...
Edit. There is a moodlet in the tuning file called "Watch Out for Whiteclaw". I guess that could be the requirement! I must test it out!
Oh no. Is there a possibility to ignore or cancel a midlife crisis? I would hate to be forced to divorce some of my sims couples.
Blue isn't a stray. She's the Delgado's dog, one of the premade family's from Cats and Dogs.
Family trees:
Young
Pearce
Niner
No, there isn't. But the game won't force you to divorce. Completing objectives will only shorten the time the mid-life crisis lasts.
Plus, not all mid-life crises will give your sim a "goal" to divorce. There are four types of desires:
- Desire for Adventure
- Desire for Creativity
- Desire for Relationships
- Desire for Success
So no worries in that part. However, you can't ignore or cancel a midlife crisis.Oh, and I tested out the crocodile thing too. Still no luck getting sims pulled underwater. However, I have discovered that your sim can get an energized moodlet when they are near the bridge. Taking a walk around the pond can lead your sim there.
However, I'll stop here as I feel like I'm chasing a red herring...
So it goes over on it's own? That's good. So far I have only seen screenshots of the other midlife crises and they look like I can fullfill them.
Do you know if there is a midlife crises were sims won't to have an affair?
No, I don't think so... Though the only additional thing I know is that likes and dislikes can change on their own during mid-life crisis...
All the sims err'day
Picks up his favorite boy and gives him a little spin
All the sims err'day