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Opinions on Werewolf Appearances?
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See, I disagree with that theory. They could have been "boots" in a darkish color fur that you added and with the ability to paint the fur, you could have painted a gradual gradient color up the actual leg portion to seamlessly blend the leg fur in with the foot "boot" area and I would have been perfectly ok with that.
Hopefully CC creators will come to the rescue.
Considering the geometry switching that the sims uses, I think that "boots" would interfere with pants that came below the knee, and possibly some skirts. And I don't think they would have looked right anyway, because the ankle joints would still be in the "normal" place.
I mean, making proper digitigrade feet involves scaling foot and shin bones, as well as moving the ankle joint considerably, which is why real ones were probably only briefly on the table until Animation looked at them and said "not happening."
I don't know. I was not impressed at all.
On a positive note, I like the world.
(The main reason I didn’t like playing Sims 3 werewolves because of their exaggerated brows and that scowling underbite.)
Outside of the small head, I thought they looked fine in the trailer. Cute and cuddly, almost doggy-like, but it meshes well with the cartoon-y artstyle of Sims 4, and it works with the goofy, light-hearted tone of Sims 4 . It’s to be expected. The look is growing on me.
It will also be awesome to see the CC made from this, now that there is a foundations for the talented creators to work from.
(She/her)
Origin ID: simaddict1990
I was a bit sad about the missing tail at first, but now I think it might be better like this.
Other than that, it's fine. I understand they had limitations no doubt when it came to whether they should add digitigrade legs, and that there were certain things they had to keep in mind with modeling the wolf heads due to the customization and animation copy over.
All in all, I'm happy with it.
There's already some existing digitigrade leg mods out there so there's bound to be more created that'll work perfectly for those wanting that look. (The current mods look good but might not be a good match for the furry werewolves in the pack.)
I'd be shocked if they didn't. I'd bet several were sketching out ideas shortly after the trailer dropped. The legs and a bushy coat would be one-two on my list. Muzzles too, possibly, but I want to see what we can do with sliders to modify the default first.
Yes, it goes on and on, my friends
Some people started playing it not knowing what it was
And they′ll continue playing it forever just because ...
I am good at not letting my imagination dictate what to expect. So while I would have loved scary looking wolves with digitigrade legs, I never expected them; I didn't even hope for them. Especially not in Sims 4 which has been the most child friendly version of the generations. I do not feel let down in the least. The only thing I really really wanted was an actual canine face (not the hairy Sims 3 faces), and we got that.
I am happy with how they look, and thrilled at how the pack looks overall so far.
Plus we haven't even seen what all we can do with them in cas yet, not mention with cc.
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| Saving my own Buy Mode collections! | Saving an outfit in CAS | CaSt. Smaller is ok | Open World |
Personality,depth,humor,consequences,lore,customization.
I think it is appropriate for the wolves to look the way they are due to how Sims 4 is drawn. I do not expect the Were Wolves to look serious like they are in games that are of a darker entity. I rather wait and see how the Werewolves play out.
This. A lot of expectation seemed to be coming from media that has a much darker and more realistic tone overall. Any Sims occult is going to match the aesthetic of the Sims. Nothing else. We can't expect Alpha CC werewolves in a Maxis Match game. But, I don't doubt it will happen.
Tales From The Myst
The Blue Moon Jukebox