The Goth family could be like the Munster Family, in the Munsters. They were a mix of Vampire, Witch, Frankenstein & Werewolf plus one regular human girl.
My only plan right now is to make Cassandra and Alex spellcasters. In my story the Goth family descended from spellcasters, but their magic had been dormant for centuries. With magic awakening in the latest generation with Cassandra and Alex, I want their family tree to be full of spellcasters.
The Eclectic Arts household in Strangerville seems like a good choice. I don't think they received inheritances. I think they conjured a bunch of money or magically predicted winning lottery numbers.
The Eclectic Arts household in Strangerville seems like a good choice. I don't think they received inheritances. I think they conjured a bunch of money or magically predicted winning lottery numbers.
Never really thought about, but it does seem awfully suspicious that 3 totally unrelated people all received inheritances to go live in some crazy desert town.
Now that we know about Morgyn Ember, I think I'll turn Morgan Fyres into a witch and have her be his apprentice. Coincidentally enough, she seems like she would be all about Untamed magic.
The Sims 4 hasn't introduced a new musical instrument since 2017
Was thinking Bella and Cassandra (and maybe Alexander and Mortimer?) as spell-casters, considering lady Ravendancer goth and the goth's portrayal as magic users in that makin' magic image
I liked reading the idea of making Judith Ward into a spell-caster (perhaps an untamed one?), because I actually had plans to make her into a vampire instead, but the former occult state I think fits with her narrative more, perhaps some or most of her wealth - and maybe even her successes as an actor - comes from magic, and maybe some of those people she threw under the bus were fellow mages. This gives me another idea, in this one save of mine Octavia Moon died "mysteriously" (drowned/froze to death in the pool) and Thorne (after leaving/abandoning his son with the Hecking household) married Zoe Patel and started a new family with her (making them the Bailey-Patel family). Perhaps Judith resurrects and uses a perhaps vengeful Octavia to ruin her neighbor's career/fame, thus making her unrivaled somehow? idk, but it's a cool idea nonetheless.
I'm not sure who else I'd make into a spell-caster aside from one of Salim Benali's children when they're older, and maybe even Maaike Haas to sorta complement(?) her vampire roommate or something.
I'm probably going to make Alexander Goth as one. He's a bookworm as a kid, so maybe he will find a secret book about magic and when he grows up he moves to Glimmerbrook and starts investigating things more thoroughly.
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Ooh, I like that idea. Once I get Get Famous, I'll have Vlad turn her.
Origin i.d.: erimurphey
Never really thought about, but it does seem awfully suspicious that 3 totally unrelated people all received inheritances to go live in some crazy desert town.
The Sims 4 hasn't introduced a new musical instrument since 2017
I liked reading the idea of making Judith Ward into a spell-caster (perhaps an untamed one?), because I actually had plans to make her into a vampire instead, but the former occult state I think fits with her narrative more, perhaps some or most of her wealth - and maybe even her successes as an actor - comes from magic, and maybe some of those people she threw under the bus were fellow mages. This gives me another idea, in this one save of mine Octavia Moon died "mysteriously" (drowned/froze to death in the pool) and Thorne (after leaving/abandoning his son with the Hecking household) married Zoe Patel and started a new family with her (making them the Bailey-Patel family). Perhaps Judith resurrects and uses a perhaps vengeful Octavia to ruin her neighbor's career/fame, thus making her unrivaled somehow? idk, but it's a cool idea nonetheless.
I'm not sure who else I'd make into a spell-caster aside from one of Salim Benali's children when they're older, and maybe even Maaike Haas to sorta complement(?) her vampire roommate or something.