DeKay wrote: »
Yeah, I think the enemies are still too strong especially when they tend to just heal themselves on their turn. It's almost like they will always be at about 150 HP if this is the case. Kinda like we see here in the game where they are roughly like 180-200 HP at most points in time.
I think maybe you need to take into account the total health in our team and their team and make it almost the same. Maybe just about 20-30 HP more on the enemy team to make it a tad bit more challenging. Or exactly the same in total if the ogres are always gonna heal themselves so easily since we don't get to do that since we need to wait our turn to find the heal me card and if we don't get it, we don't get it. 😂
Bubbz3388 wrote: »
Will there be another round?