You (hopefully) all know that in a patch coming this Tuesday that a new career will be added, along with many other exciting items. But, the main focus of this poll is to know- does the public really want these careers?
*disclaimer* I accidentally hit enter while making this and it published without me meaning to do so. If you want one of these options, just put it in the comments.
-I'm really excited, but only for the Artist and Writer options
-I'd rather the gurus focused on more important things, but I'm still happy with this addition.
-Why are they even doing this? It's unnecessary.
-Other (you feel a bit differently then what I listed).
How do you feel about the addition of the freelancer career? 186 votes
I'm over the moon about everything in this career!
I'm really excited, but wish they added more freelance option.
I'm really excited, but only for the Programmer and Writer options.
1 vote
I'm really excited, but only for the Programmer and Artist options.
2 votes
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Comments
edit: It's also great that a laptop is being patched in for those who don't own SV.
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They did say that "no promises" but if this was something that people seemed to enjoy, it is certainly something they can pursue more branches in the future.
http://forums.thesims.com/en_US/discussion/924539/features-that-needs-depth-and-ways-to-improve
So you want to remove the options of naming your own career for things like painting, or writing, and instead move those options into the Freelancer career?
Because that is what you DO if you paint at home and live on that without joining the Painter career.
I'm hoping they'll be able to do this with things related to packs. It'd be cool to be a freelance physical trainer/ massage therapist, You Tuber, etc
Financially speaking it doesn't make much sense but it does add some game play features...I just wished they would have picked different careers.
I like it in the sense that it gives you an official job title that the game recognizes. I really enjoyed the gig concept in get famous so I'm looking forward to explore how that plays out in the freelance careers. I liked having specific tasks/jobs and that the pay is in relation to quality. It's also kinda cool to me that your work can get rejected. I like that it gives a more interactive job but the ability to manage your own time.
They did say it was just something they were testing out, more options may happen in the future, but these three are good enough for now. It's just what I need. Drawing and writing is the kinda stuff I already do as a hobby anyway. And programming is just a cool thing in general.
Also, they're creative work-from-home careers. Perfect for the sims who would never leave the house anyway.
they/he
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To make money without getting a job that is actually in the game you can write books on a computer and publish them from the mailbox, paint and sell the painting, cook, fish, or make drinks and drag it to the sell box on the inventory tab, create and sell things from the woodworking table, garden and sell the produce or flowers, play for tips with an instrument or write a song (level 9 I believe) and published the song from the mailbox, sing for tips, perform comedy at a venue with a microphone, program or hack from a computer, collect things and sell them, breed frogs and sell them, and more.[
Kirby just touched on some of the things they could do and after reading all that it seems rather limited considering we have over 30 skills to choose from. And why those particular three? I have two painters in both career tracks for that skill. They have worked their way up through the ranks and are level 10. They are making money selling the artwork I didn't want to keep and I could retire them tomorrow from those career tracks and keep on making money selling paintings. With the registry I can give them both painter related job titles. I can also spend time with other sims just working on programming and selling what they make. Same with writing. Since painting and writing both have careers that have your sim using those skills - why didn't they choose something like DJ'ing, archaeology or wellness?
So no, I am not asking that the ability to name your career be included only in the freelancing career - I am saying that the freelancer career is redundant because we already have the option to choose our career for the things they want to include in it.
The programmer skill specifically already has the option to take freelancer jobs at level 5 in the BG! It's just unnecessary and it tells that a lot of people devs included don't play the game enough to know this. I'd rather have something 100% new instead, but I understand how this didn't need much development at all since all the code was already made in GF and the rest is BG anyways.
I honestly would rather have graveyard lots and new NPC's over this.
I'm not thrilled, either. It sounds like they forgot we can already do all this doesn't it. As others have stated, redundant and unimpressive. Reuse of what we already do in this game.
Technically the only way to get gigs currently in the game is through the acting career and if you don’t have that pack then technically you don’t have it 🤷♀️
I think adding a cooler way to do these old careers is a great idea. Making it fresh and updated. And it’s not the same old thing all the time.
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Don't feed trolls. Do feed cowplants.
But overall, I'm happy. Will give some of my Sims more time at home with the kiddos.
I'd like to see the musician and comedian freelancers taking gigs to perform at certain lounges, as well as writing routines and songs. If you have Get Famous you could put that together with the music station to make a more fleshed out music career. Chefs could be caterers, making certain dishes by a deadline and getting them into some kind of cooler that would teleport them to the customer. Freelance criminals could have some fun gigs, picking pockets and hacking and stealing from shops. Maybe personal training for freelance athletic types.
Freelance science could be fun too, there are multiple objects you can use at home for those who don't have Get to Work or just don't want to work off-lot. Less realistic maybe, but so's the secret agent career. Oh, and a private eye freelance career would almost work, but would be more fun with Strangerville items and not everyone would have that.