Hey all.. I hate to add to the party but could anyone help me here? I've only recently downloaded a lot of this and I'm pretty solidly sure it's up to date, but I'm working through the process anyway. If someone better than I am at reading it could point out areas to focus on, I would really appreciate it! It goes on like this for a while. Removing basemental only got rid of some of the lines.
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 150, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File ".\mc_utils.py", line 123, in _wrapper_function
File ".\mc_injections.py", line 254, in inject_load_data_into_class_instances
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjecttargetsim.py", line 132, in bmdinjecttargetsim_add_mixer_to_snippet
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjectobjects.py", line 111, in add_superaffordances
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjectobjects.py", line 55, in add_superaffordances
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjectobjects.py", line 21, in add_superaffordances
File "util_injector.py", line 26, in _wrapped_function
File "main_pp.py", line 32, in injection_load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 412, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2184, in load_etree_node
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2171, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
Hi everyone! Can you help me with this one? I can't seem to understand what's wrong ...
<?xml version="1.0" ?>
2683f053032ae7f6b5b9d7dcadesyncea.maxis.sims4_64.15.pc2018-09-15 23:48:19Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Releasetunable.py:2171683f053032ae7f6b5b9d7dca[cjiang] Caught exception loading reference. RefName: 16651 Manager: InstanceManager_statistic.
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 150, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1735, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2171, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
Since you are not getting an answer here, if you play with MCCC you may want to try posting your last exception on the general support page of their discord: https://discord.gg/fuVM8Ed
Hi everyone! Can you help me with this one? I can't seem to understand what's wrong ...
<?xml version="1.0" ?>
2683f053032ae7f6b5b9d7dcadesyncea.maxis.sims4_64.15.pc2018-09-15 23:48:19Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Releasetunable.py:2171683f053032ae7f6b5b9d7dca[cjiang] Caught exception loading reference. RefName: 16651 Manager: InstanceManager_statistic.
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 150, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1735, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2171, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
Hello @yoikami
Is the last exception files being generated when you have no cc/mods in your mods folder? Try testing without your mods folder there, and see if the files are still being generated.
Also, what are your sims doing when the file is generated? Does it cause your game to crash?
Hi, @rosemow . It doesn't happen without my cc but I have a lot I built with a few cc and for some reasons it keeps crashing. I feel like it's more of an outdated cc issue but I wasn't sure since the file didn't specify anything. Oh and if I play elsewhere, it doesn't crash, it doesn't do anything too weird appart from minor glitches (sims glitching onto the ground). It occurs whenever I start the game (arrive at the menu), i get that first bit.
Hi, @rosemow . It doesn't happen without my cc but I have a lot I built with a few cc and for some reasons it keeps crashing. I feel like it's more of an outdated cc issue but I wasn't sure since the file didn't specify anything.
Oh and if I play elsewhere, it doesn't crash, it doesn't do anything too weird appart from minor glitches (sims glitching onto the ground). It occurs whenever I start the game (arrive at the menu), i get that first bit.
Hello @yoikami
Try moving your whole mods folder to the desktop. Then start the game and test to see if that helps the issues. If it does help, then put your mods/CC back into the newly generated mods folder in the sims 4 folder one by one or in batches and testing the game after each one to see which is the cause of the problem. Put one item or batch in , test the game , take it out. Then test another one, to find the cause of the issue.
Hi! Yes I think I'm gonna do that, little by little. It's hard to find exactly when the problem occur so I'll try to rely on the thing I've built that seems glitched! Thank you once again! It'll take some time but I'm sure my game will be cleaner once I'm done.
Hi! Yes I think I'm gonna do that, little by little. It's hard to find exactly when the problem occur so I'll try to rely on the thing I've built that seems glitched! Thank you once again! It'll take some time but I'm sure my game will be cleaner once I'm done.
Hi all...was wondering if you could help!! I have basemental drugs and MCCC I downloaded them recently the newest versions I could find. I have some other mods but they're just like furniture and what not (they all end in .package) whenever this error first started popping up it would pop up once and then wouldn't really affect anything, but now it will incessantly pop up and won't leave. I've been trying to read through and understand but I just don't.
<?xml version="1.0"?> <root> <report> <version>2</version> <sessionid>c271ec35c3f88db15ba27156</sessionid> <type>desync</type> <sku>ea.maxis.sims4.15.mac</sku> <createtime>2018-09-19 09:07:47</createtime> <buildsignature>Local.Unknown.Unknown.1.46.18.1220-1.200.000.364.Release</buildsignature> <categoryid>animation_element.py:706</categoryid> <desyncid>c271ec35c3f88db15ba27156</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM Stand_Idle is being called repeatedly with a zero-length duration.
This will continue to repeat on and on (if the full thing is needed I can provide a link) If anyone could help I would really appreciate it thank you so much.
Hi all...was wondering if you could help!! I have basemental drugs and MCCC I downloaded them recently the newest versions I could find. I have some other mods but they're just like furniture and what not (they all end in .package) whenever this error first started popping up it would pop up once and then wouldn't really affect anything, but now it will incessantly pop up and won't leave. I've been trying to read through and understand but I just don't.
Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM Stand_Idle is being called repeatedly with a zero-length duration.
Interaction:
Posture:
States: ('Stand_Idle',) -> ('exit',)
)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 706, in do_begin
RuntimeError: ASM Stand_Idle is being called repeatedly with a zero-length duration.
Interaction:
Posture:
States: ('Stand_Idle',) -> ('exit',)
This will continue to repeat on and on (if the full thing is needed I can provide a link)
If anyone could help I would really appreciate it thank you so much.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>1d92f41287153e735ba316d2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-19 23:42:39</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>base_statistic_tracker.py:315</categoryid><desyncid>1d92f41287153e735ba316d2</desyncid><systemconfig/><screenshot/><desyncdata>Exception applying attributes to object DG:DeadlyToddlers_Blood_Medium:0x047b08246ad31532 (AttributeError: 'NoneType' object has no attribute 'add_if_not_in_tracker') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1679, in attributes File ".\mc_utils.py", line 123, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1677, in attributes File "T:\InGame\Gameplay\Scripts\Server\objects\puddles\puddle.py", line 263, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\puddles\puddle.py", line 225, in start_evaporation File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 62, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 315, in set_value AttributeError: 'NoneType' object has no attribute 'add_if_not_in_tracker' </desyncdata></report> </root>
> @rosemow said: > Hello @CrazedCubana > The Deadly Toddlers mod is causing your issues. It would be best to remove it and download the latest version of the mod.
> @rosemow said:
> Hello @CrazedCubana
> The Deadly Toddlers mod is causing your issues. It would be best to remove it and download the latest version of the mod.
@rosemow now it says this <?xml version="1.0" ?><root> <report><version>2</version><sessionid>f33e93cba13248f65ba5b734</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-22 00:49:41</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>state.py:1720</categoryid><desyncid>f33e93cba13248f65ba5b734</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <DynamicSkillLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.RTF:Modeling_Skill_Huge "Action Loot"'> (AttributeError: 'NoneType' object has no attribute 'linked_stat') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 775, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 258, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 373, in apply_to_resolver File ".\mc_utils.py", line 123, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1306, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 70, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 336, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 837, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 306, in _add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 797, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 269, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 260, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 275, in _notify_change File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 635, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 935, in _callback_handler File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 986, in on_skill_level_up File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 944, in _handle_skill_up File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 1037, in _try_give_skill_up_payout File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 130, in open_reward File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 88, in _try_create_in_sim_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 159, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 70, in create_script_object File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 392, in instantiate File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 139, in __init__ File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 93, in __init__ File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 32, in __init__ File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 602, in __init__ File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 509, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1720, in __init__ AttributeError: 'NoneType' object has no attribute 'linked_stat' </desyncdata></report> <report><version>2</version><sessionid>f33e93cba13248f65ba5b734</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-22 00:49:41</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>state.py:1720</categoryid><desyncid>f33e93cba13248f65ba5b734</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'linked_stat') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1306, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 70, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 336, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 837, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 306, in _add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 797, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 269, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 260, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 275, in _notify_change File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 635, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 935, in _callback_handler File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 986, in on_skill_level_up File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 944, in _handle_skill_up File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 1037, in _try_give_skill_up_payout File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 130, in open_reward File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 88, in _try_create_in_sim_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 159, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 70, in create_script_object File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 392, in instantiate File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 139, in __init__ File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 93, in __init__ File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 32, in __init__ File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 602, in __init__ File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 509, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1720, in __init__ AttributeError: 'NoneType' object has no attribute 'linked_stat' </desyncdata></report> </root>
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 150, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File ".\mc_utils.py", line 123, in _wrapper_function
File ".\mc_injections.py", line 254, in inject_load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1735, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2184, in load_etree_node
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2171, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
> @rosemow said: > Hello @CrazedCubana > Are you in live mode or are you in build mode when the last exception files are generated? What is your sim doing?
> @rosemow said:
> Hello @CrazedCubana
> Are you in live mode or are you in build mode when the last exception files are generated? What is your sim doing?
They had finished exploring
Hello @CrazedCubana
Are you continuing to have the same last exception file generating continually ? If you are, try moving your whole mods folder to your desktop. Then load the game and see if the issues remain.
If the issues remain, try resetting your sims 4 folder, starting a new save game file, and testing to see if issues occur there also. To do that, move your sims 4 folder ( that is in Documents -Electronic Arts - then the sims 4 folder is there ) to the desktop. Then start the game, and a new sims 4 folder will be generated.
Start a new game and test to see if issues are occurring in that new save game.
Exit the game and then copy back the "options.ini" or "options" file and the "saves" , "screenshots" "tray" "custom music " and "mods" folders from the desktop sims 4 folder to the new sims 4 folder, replacing the new generated file/ folders with the old file/folders from the desktop sims 4 folder.
Test your old current save game again.
KeyError('Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a6683636d[6]',) (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a6683636d[6]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [9e908136563bb2e0.8eaf13de]. JointNameHash [0x0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1502, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 348, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 405, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a6683636d[6]'
KeyError('Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a66ce6372[6]',) (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a66ce6372[6]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [b35f4ed4333f972d.8eaf13de]. JointNameHash [0x0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1502, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 348, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 405, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a66ce6372[6]'
Comments
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>aec27600dc021465b9d8fc8</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4.15.mac</sku>
<createtime>2018-09-15 17:04:51</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1220-1.200.000.364.Release</buildsignature>
<categoryid>tunable.py:2171</categoryid>
<desyncid>aec27600dc021465b9d8fc8</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>[cjiang] Caught exception loading reference. RefName: 134178 Manager: InstanceManager_interaction.
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 150, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File ".\mc_utils.py", line 123, in _wrapper_function
File ".\mc_injections.py", line 254, in inject_load_data_into_class_instances
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjecttargetsim.py", line 132, in bmdinjecttargetsim_add_mixer_to_snippet
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjectobjects.py", line 111, in add_superaffordances
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjectobjects.py", line 55, in add_superaffordances
File "C:\Basemental Drugs v1.3.0.62\Scripts\injector.py", line 9, in _inject
File "C:\Basemental Drugs v1.3.0.62\Scripts\bmdinjectobjects.py", line 21, in add_superaffordances
File "util_injector.py", line 26, in _wrapped_function
File "main_pp.py", line 32, in injection_load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 412, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2184, in load_etree_node
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2171, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
</desyncdata>
</report>
<report>
After removing mods, it is also best to delete the cache files also to remove all traces of the mod. Try also deleting the cache files, and then test to see if the issues remain
https://sims4.crinrict.com/en/2014/09/delete-cache-files/
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Since you are not getting an answer here, if you play with MCCC you may want to try posting your last exception on the general support page of their discord:
https://discord.gg/fuVM8Ed
Is the last exception files being generated when you have no cc/mods in your mods folder? Try testing without your mods folder there, and see if the files are still being generated.
Also, what are your sims doing when the file is generated? Does it cause your game to crash?
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Oh and if I play elsewhere, it doesn't crash, it doesn't do anything too weird appart from minor glitches (sims glitching onto the ground). It occurs whenever I start the game (arrive at the menu), i get that first bit.
Hello @yoikami
Try moving your whole mods folder to the desktop. Then start the game and test to see if that helps the issues. If it does help, then put your mods/CC back into the newly generated mods folder in the sims 4 folder one by one or in batches and testing the game after each one to see which is the cause of the problem. Put one item or batch in , test the game , take it out. Then test another one, to find the cause of the issue.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
You’re welcome
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>c271ec35c3f88db15ba27156</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4.15.mac</sku>
<createtime>2018-09-19 09:07:47</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1220-1.200.000.364.Release</buildsignature>
<categoryid>animation_element.py:706</categoryid>
<desyncid>c271ec35c3f88db15ba27156</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM Stand_Idle is being called repeatedly with a zero-length duration.
Interaction: <class 'sims4.tuning.instances.stand_Passive'>
Posture: <class 'sims4.tuning.instances.posture_Stand'>
States: ('Stand_Idle',) -> ('exit',)
)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 706, in do_begin
RuntimeError: ASM Stand_Idle is being called repeatedly with a zero-length duration.
Interaction: <class 'sims4.tuning.instances.stand_Passive'>
Posture: <class 'sims4.tuning.instances.posture_Stand'>
States: ('Stand_Idle',) -> ('exit',)
</desyncdata>
This will continue to repeat on and on (if the full thing is needed I can provide a link)
If anyone could help I would really appreciate it thank you so much.
Hello @kellieb
If it is occurring in build mode, this thread may refer to your issues
https://answers.ea.com/t5/Bug-Reports/OPEN-Build-Mode-Causes-a-LOT-of-Last-Exceptions/td-p/6956770
There is a workaround in the second post of the thread.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>1d92f41287153e735ba316d2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-19 23:42:39</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>base_statistic_tracker.py:315</categoryid><desyncid>1d92f41287153e735ba316d2</desyncid><systemconfig/><screenshot/><desyncdata>Exception applying attributes to object DG:DeadlyToddlers_Blood_Medium:0x047b08246ad31532 (AttributeError: 'NoneType' object has no attribute 'add_if_not_in_tracker')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1679, in attributes
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1677, in attributes
File "T:\InGame\Gameplay\Scripts\Server\objects\puddles\puddle.py", line 263, in load_object
File "T:\InGame\Gameplay\Scripts\Server\objects\puddles\puddle.py", line 225, in start_evaporation
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 62, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 315, in set_value
AttributeError: 'NoneType' object has no attribute 'add_if_not_in_tracker'
</desyncdata></report>
</root>
The Deadly Toddlers mod is causing your issues. It would be best to remove it and download the latest version of the mod.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
> Hello @CrazedCubana
> The Deadly Toddlers mod is causing your issues. It would be best to remove it and download the latest version of the mod.
I already deleted it but it keeps popping up
Try also deleting the cache files and see if that helps the issue @CrazedCubana
https://sims4.crinrict.com/en/2014/09/delete-cache-files
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
now it says this
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>f33e93cba13248f65ba5b734</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-22 00:49:41</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>state.py:1720</categoryid><desyncid>f33e93cba13248f65ba5b734</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <DynamicSkillLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.RTF:Modeling_Skill_Huge "Action Loot"'> (AttributeError: 'NoneType' object has no attribute 'linked_stat')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 775, in select_choice
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 258, in select
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 373, in apply_to_resolver
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1306, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 70, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 336, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 837, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 306, in _add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 797, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 269, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 260, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 275, in _notify_change
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 635, in _update_callback_listeners
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 935, in _callback_handler
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 986, in on_skill_level_up
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 944, in _handle_skill_up
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 1037, in _try_give_skill_up_payout
File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 130, in open_reward
File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 88, in _try_create_in_sim_inventory
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 159, in create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 70, in create_script_object
File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 392, in instantiate
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 139, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 93, in __init__
File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 32, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 602, in __init__
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 509, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1720, in __init__
AttributeError: 'NoneType' object has no attribute 'linked_stat'
</desyncdata></report>
<report><version>2</version><sessionid>f33e93cba13248f65ba5b734</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-22 00:49:41</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>state.py:1720</categoryid><desyncid>f33e93cba13248f65ba5b734</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'linked_stat')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1306, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 70, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 336, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 837, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 296, in add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 306, in _add_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 797, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 269, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 260, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 275, in _notify_change
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 635, in _update_callback_listeners
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 935, in _callback_handler
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 986, in on_skill_level_up
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 944, in _handle_skill_up
File "T:\InGame\Gameplay\Scripts\Server\statistics\skill.py", line 1037, in _try_give_skill_up_payout
File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 130, in open_reward
File "T:\InGame\Gameplay\Scripts\Server\rewards\reward_tuning.py", line 88, in _try_create_in_sim_inventory
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 159, in create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 70, in create_script_object
File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 392, in instantiate
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 139, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 93, in __init__
File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 32, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 602, in __init__
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 509, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1720, in __init__
AttributeError: 'NoneType' object has no attribute 'linked_stat'
</desyncdata></report>
</root>
Are you in live mode or are you in build mode when the last exception files are generated? What is your sim doing?
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>8ecfaf64173896695ba616f3</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-09-22 12:18:42</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>tunable.py:2171</categoryid>
<desyncid>8ecfaf64173896695ba616f3</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>[cjiang] Caught exception loading reference. RefName: 16650 Manager: InstanceManager_statistic.
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 150, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File ".\mc_utils.py", line 123, in _wrapper_function
File ".\mc_injections.py", line 254, in inject_load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1735, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1429, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2184, in load_etree_node
File ".\mc_utils.py", line 123, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2171, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
</desyncdata>
</report>
</root>
If you have any custom traits, try removing them, then delete the cache files ,
https://sims4.crinrict.com/en/2014/09/delete-cache-files/
then test to see if the issues remain.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
> Hello @CrazedCubana
> Are you in live mode or are you in build mode when the last exception files are generated? What is your sim doing?
They had finished exploring
Hello @CrazedCubana
Are you continuing to have the same last exception file generating continually ? If you are, try moving your whole mods folder to your desktop. Then load the game and see if the issues remain.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello @CrazedCubana
Repairing the game may help. To do that, go to games library in Origin, right click on the sims 4 picture and click repair
Try deleting the cache files and see if that helps
https://sims4.crinrict.com/en/2014/09/delete-cache-files/
If the issues remain, try resetting your sims 4 folder, starting a new save game file, and testing to see if issues occur there also. To do that, move your sims 4 folder ( that is in Documents -Electronic Arts - then the sims 4 folder is there ) to the desktop. Then start the game, and a new sims 4 folder will be generated.
Start a new game and test to see if issues are occurring in that new save game.
Exit the game and then copy back the "options.ini" or "options" file and the "saves" , "screenshots" "tray" "custom music " and "mods" folders from the desktop sims 4 folder to the new sims 4 folder, replacing the new generated file/ folders with the old file/folders from the desktop sims 4 folder.
Test your old current save game again.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>4e3d08c5b39f9b2e5ba7ddfb</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-09-23 14:43:08</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>part.py:149</categoryid>
<desyncid>4e3d08c5b39f9b2e5ba7ddfb</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF4D9A17290>, args: (883277455113276345, 883277455119573869, {C42082A66234BB9,0,World}, Transform(Vector3(451.036377, 155.140778, 395.213013), Quaternion(0.000000, 1.000000, 0.000000, 0.000000)), 0, (0, 0), 0), kwargs: {}
KeyError('Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a6683636d[6]',) (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a6683636d[6]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [9e908136563bb2e0.8eaf13de]. JointNameHash [0x0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1502, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 348, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 405, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a6683636d[6]'
</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>4e3d08c5b39f9b2e5ba7ddfb</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-09-23 14:44:24</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>part.py:149</categoryid>
<desyncid>4e3d08c5b39f9b2e5ba7ddfb</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF4D9A17290>, args: (883277455113276345, 883277455124489074, {C42082A66234BB9,0,World}, Transform(Vector3(451.536377, 155.140778, 394.713013), Quaternion(0.000000, 1.000000, 0.000000, 0.000000)), 0, (0, 0), 0), kwargs: {}
KeyError('Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a66ce6372[6]',) (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a66ce6372[6]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [b35f4ed4333f972d.8eaf13de]. JointNameHash [0x0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1502, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 348, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 405, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleSC_01:0x0c42082a66ce6372[6]'
</desyncdata>
</report>
</root>