I'm glad burglars are not in the game yet same with firemen and police it would be horrible to have a cop poof in your yard and poof out with the burglar we need cars the walking pizza delivery and repairman is bad enough.
Sims 4 went from "You Rule" to "One of the stories we want you to tell"
Along the same lines @SimGuruGraham and @SimGuruGrant , I've been requesting a Private Investigator career to make a come back and improved upon. I would like for P.I.'s to be able to "break" into homes to look for evidence.
I'm glad burglars are not in the game yet same with firemen and police it would be horrible to have a cop poof in your yard and poof out with the burglar we need cars the walking pizza delivery and repairman is bad enough.
well they did say they were working on technology over time to make them more viable. Tech they didn't have at launch.
maybe that's it @ChadSims2
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
Firemen on the other hand...I feel like they're needed. Sometimes my Sims are too dumb to extinguish themselves.
Click the shower and they will always extinguish themselves. I have never had a sim die from burning up as I always put a bathroom with a shower near my kitchens.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
100% agree. It sounds like a really lame excuse. There's literally everything in the game we need to get burglars.
I also find it weird that they have to prioritize things over basic things we've had since TS1. It also seems to be his favorite excuse nowadays - "We wanted to prioritize other things"
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
100% agree. It sounds like a really lame excuse. There's literally everything in the game we need to get burglars.
I also find it weird that they have to prioritize things over basic things we've had since TS1. It also seems to be his favorite excuse nowadays - "We wanted to prioritize other things"
Don't forget my favorite little frog, "finding the right fit". I fear that some really great things may never see the light of day because they did't "fit" into any of the packs so far. Maybe they need a CATCH ALL pack full of all those objects that don't seem to fit anywhere else.
Click the shower and they will always extinguish themselves. I have never had a sim die from burning up as I always put a bathroom with a shower near my kitchens.
Just yesterday my sim caught on fire. I told her to extinguish herself but she didn't want to do that. She died. And she was like three steps from shower...
Click the shower and they will always extinguish themselves. I have never had a sim die from burning up as I always put a bathroom with a shower near my kitchens.
Just yesterday my sim caught on fire. I told her to extinguish herself but she didn't want to do that. She died. And she was like three steps from shower...
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
Is that what should happen? Burglars should sneak into your house, wake you up and drink your blood, and then take one object (get embarrassed if someone sees them) and start a fire? So the fire alarm goes off, and the fire gets put out and the Sims get reimbursement?
Firemen on the other hand...I feel like they're needed. Sometimes my Sims are too dumb to extinguish themselves.
Click the shower and they will always extinguish themselves. I have never had a sim die from burning up as I always put a bathroom with a shower near my kitchens.
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
Burglar alarms, for those who don't want their stuff stolen. Perhaps return the Brave trait so Sims can fight the burglars themselves. And maybe Sims in the criminal career wouldn't get burglarized because they wouldn't want to rob their future boss.
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Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Hopefully, it will work better than the vampire break-ins. Half the time, the vampires just stand outside and do nothing. Then again, it would be pretty easy for the police to catch a burglar if it was just standing in front of the door
What kind of fancy tech does it take to create burglars? Stealing? We already have the klepto trait that lets our sim steal things. Check! Breaking into sims houses? Vlad does that already. Check! Reimbursement? We have that with fire damage. Check! An alarm system? Fire alarm and sprinklers. Check!
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
But he's saying that they've improved tech since launch to make it more viable now. Vampire break ins and the kleptomaniac trait weren't there at launch.
Comments
well they did say they were working on technology over time to make them more viable. Tech they didn't have at launch.
maybe that's it @ChadSims2
So what fancy shamancy tech do they need that they don't have some version of already? It just needs to be put together correctly.
Firemen on the other hand...I feel like they're needed. Sometimes my Sims are too dumb to extinguish themselves.
Click the shower and they will always extinguish themselves. I have never had a sim die from burning up as I always put a bathroom with a shower near my kitchens.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
I also find it weird that they have to prioritize things over basic things we've had since TS1. It also seems to be his favorite excuse nowadays - "We wanted to prioritize other things"
There's a fire sprinklers system, if you put it in your house it will have sprinklers appearing above your sims and extinguish the fire.
Don't forget my favorite little frog, "finding the right fit". I fear that some really great things may never see the light of day because they did't "fit" into any of the packs so far. Maybe they need a CATCH ALL pack full of all those objects that don't seem to fit anywhere else.
Maybe I'm just rly confused since I can't think of that item being in the sims 4, I do remember them being in the sims 3 but 4?
*goes to look ingame*
-Spiral, L&U shaped stairs-More hair colors-Alternative fashion(Goth,Punk,lolita)-More rabbit hole careers-Witches,Plantsims,Werewolves.
Lol yeah xD I just... never rly used it I guess x'D
-Spiral, L&U shaped stairs-More hair colors-Alternative fashion(Goth,Punk,lolita)-More rabbit hole careers-Witches,Plantsims,Werewolves.
Just yesterday my sim caught on fire. I told her to extinguish herself but she didn't want to do that. She died. And she was like three steps from shower...
That was probably a bug.
maybe they just havent found the right pack to sell them in yet
still shocking after all this time still no full npcs in the game
Call me when they actually bother implementing them.
Is that what should happen? Burglars should sneak into your house, wake you up and drink your blood, and then take one object (get embarrassed if someone sees them) and start a fire? So the fire alarm goes off, and the fire gets put out and the Sims get reimbursement?
Clearly more than assembly is required.
Thank you! I never thought of that.
Burglar alarms, for those who don't want their stuff stolen. Perhaps return the Brave trait so Sims can fight the burglars themselves. And maybe Sims in the criminal career wouldn't get burglarized because they wouldn't want to rob their future boss.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Have to add the sprinkler system to every house where I have kids; that chemistry set is a fire hazard in my game.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
But he's saying that they've improved tech since launch to make it more viable now. Vampire break ins and the kleptomaniac trait weren't there at launch.