Fun tidbits in here! Turns out your sims can be straight up nudists lol
Why does he say there are ten to twelve lots in the world? Is that it? when others have been reporting (fans) it has at least 25 lots? Don't they know? It's confusing because we take them at their word.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
Fun tidbits in here! Turns out your sims can be straight up nudists lol
Why does he say there are ten to twelve lots in the world? Is that it? when others have been reporting (fans) it has at least 25 lots? Don't they know? It's confusing because we take them at their word.
He's referring to residential lots, and goes on to say "a couple of venues". The map is readily available, and there's multiple sources telling us about the 27 lot count.
Fun tidbits in here! Turns out your sims can be straight up nudists lol
Why does he say there are ten to twelve lots in the world? Is that it? when others have been reporting (fans) it has at least 25 lots? Don't they know? It's confusing because we take them at their word.
He's referring to residential lots, and goes on to say "a couple of venues". The map is readily available, and there's multiple sources telling us about the 27 lot count.
So, by your count 10 or 12 residential lots and more than half are what? Venues? Subtracting the 3 we can't alter like the Ruins (funny I built a ruins lot for my game months ago, lol, it's on the gallery and I called it The Ruins ROFL) the mansion etc. that means 14 are venues? minus vacant lots? I just trying to get the clear picture.
ETA: Wanted to add thanks OP for posting this. I think SimGuruRomeo will be my favorite guru since he is a deviant player. I enjoy the fighting!
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
Fun tidbits in here! Turns out your sims can be straight up nudists lol
Why does he say there are ten to twelve lots in the world? Is that it? when others have been reporting (fans) it has at least 25 lots? Don't they know? It's confusing because we take them at their word.
He's referring to residential lots, and goes on to say "a couple of venues". The map is readily available, and there's multiple sources telling us about the 27 lot count.
So, by your count 10 or 12 residential lots and more than half are what? Venues? Subtracting the 3 we can't alter like the Ruins (funny I built a ruins lot for my game months ago, lol, it's on the gallery and I called it The Ruins ROFL) the mansion etc. that means 14 are venues? minus vacant lots? I just trying to get the clear picture.
ETA: Wanted to add thanks OP for posting this. I think SimGuruRomeo will be my favorite guru since he is a deviant player. I enjoy the fighting!
Yup! That sounds about right looking at the map:
12 houses built up, 3 of which are unoccupied, then 2 empty lots to do whatever, and 10 venues, and then of course the special 3 = 27.
Fun tidbits in here! Turns out your sims can be straight up nudists lol
Why does he say there are ten to twelve lots in the world? Is that it? when others have been reporting (fans) it has at least 25 lots? Don't they know? It's confusing because we take them at their word.
He's referring to residential lots, and goes on to say "a couple of venues". The map is readily available, and there's multiple sources telling us about the 27 lot count.
So, by your count 10 or 12 residential lots and more than half are what? Venues? Subtracting the 3 we can't alter like the Ruins (funny I built a ruins lot for my game months ago, lol, it's on the gallery and I called it The Ruins ROFL) the mansion etc. that means 14 are venues? minus vacant lots? I just trying to get the clear picture.
ETA: Wanted to add thanks OP for posting this. I think SimGuruRomeo will be my favorite guru since he is a deviant player. I enjoy the fighting!
Yup! That sounds about right looking at the map:
12 houses built up, 3 of which are unoccupied, then 2 empty lots to do whatever, and 10 venues, and then of course the special 3 = 27.
Ooh, interesting what are the ten venues? Because all I know about was the café, the pub and a new pool lot. (Besides the three we can't alter).
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
We can edit the special lots. They already said they are editable to add anything your might want to add etc. You just can't change the lot type, or use those special types on other lots.
The other 24 you can bulldoze and start from scratch as any type of lot you can think of (other than rentals because they are vacation specific) if you want.
Okay. I didn't finish the video but I'm already confused.
First of all, there's 26 lots. Not 12. Idk what that guy was thinking.
@SimGuruRomeo just said there is no way to make club rivals with each other but then he turned around and said that the bears and knights are always fighting each other. So he just contradicted himself. Unless he means thay bears and knights arr options for the discouraged rules. But he didn't clarify.
I suspect that for some of the venue types where I'm already really happy with what I have in another world (say, my art+science museum in Oasis Springs), I'll end up either replacing with old-style residential or keeping the building and converting it to residential - maybe even as a "conversion" project (come live in this former museum!). One of my favorite things about the world structure in Sims 4 is that I don't need more than one gym in the whole suite of worlds, and since I don't care that much about the inside "feel" of the gym, one is enough.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Okay. I didn't finish the video but I'm already confused.
First of all, there's 26 lots. Not 12. Idk what that guy was thinking.
@SimGuruRomeo just said there is no way to make club rivals with each other but then he turned around and said that the bears and knights are always fighting each other. So he just contradicted himself. Unless he means thay bears and knights arr options for the discouraged rules. But he didn't clarify.
Yeah. I have no idea why he said 10 to 12 lots.
As for rivals, he said there's no explicit option in the menu, but you can create rules. I'm assuming he meant that he had his group set to fight opposing clubs? Or maybe just any other club rather that one specific club? I don't know. I'm just assuming you can't set a rule to oppose a specific club. That's what I'm gathering. Another all or none option.
Dissatisfied with Sims 4 and hoping for a better Sims 5
@Cinebar I can see 2 pubs (bars), 2 nightclubs, 2 cafes, library, gym, public pool, and the park.
@LoveMcQueen5683 he said "there's no explicit way to make club rivals" meaning there's no specific option or function to make them rival on each other, but as you said there's probably discouraged rules which can encourage the two groups to go against one another. I agree, it isn't completely clarified on how it works.
Okay. I didn't finish the video but I'm already confused.
First of all, there's 26 lots. Not 12. Idk what that guy was thinking.
@SimGuruRomeo just said there is no way to make club rivals with each other but then he turned around and said that the bears and knights are always fighting each other. So he just contradicted himself. Unless he means thay bears and knights arr options for the discouraged rules. But he didn't clarify.
Yeah. I have no idea why he said 10 to 12 lots.
As for rivals, he said there's no explicit option in the menu, but you can create rules. I'm assuming he meant that he had his group set to fight opposing clubs? Or maybe just any other club rather that one specific club? I don't know. I'm just assuming you can't set a rule to oppose a specific club. That's what I'm gathering. Another all or none option.
They've made it so you can have one-sided relationships between clubs, I think. There are options to "Chat to..." which apparently expand further to set clubs/specific sims (can be encouraged/discouraged). I would assume there is a similar specifying function for the "Fight" option:
You could make 2 clubs want to fight each other, or fight everyone. E.G. Rival Gangs or Mobs
You could make 2 clubs be friendly to each other, or friendly to everyone. E.G The Versatile Volunteers are friendly with the Elder Community Centre visitors.
You could make club A flirt with club B, but make club B mean to club A. So you could have Psycho Groupies that love and try to impress the Punk Lads, but the Punk Lads ignore or avoid interacting with the Psycho Groupies.
They've made it so you can have one-sided relationships between clubs, I think. There are options to "Chat to..." which apparently expand further to set clubs/specific sims (can be encouraged/discouraged). I would assume there is a similar specifying function for the "Fight" option:
You could make 2 clubs want to fight each other, or fight everyone. E.G. Rival Gangs or Mobs
You could make 2 clubs be friendly to each other, or friendly to everyone. E.G The Versatile Volunteers are friendly with the Elder Community Centre visitors.
You could make club A flirt with club B, but make club B mean to club A. So you could have Psycho Groupies that love and try to impress the Punk Lads, but the Punk Lads ignore or avoid interacting with the Psycho Groupies.
Do we know this for sure? If that's a fact, what he said made no sense.
Dissatisfied with Sims 4 and hoping for a better Sims 5
They've made it so you can have one-sided relationships between clubs, I think. There are options to "Chat to..." which apparently expand further to set clubs/specific sims (can be encouraged/discouraged). I would assume there is a similar specifying function for the "Fight" option:
You could make 2 clubs want to fight each other, or fight everyone. E.G. Rival Gangs or Mobs
You could make 2 clubs be friendly to each other, or friendly to everyone. E.G The Versatile Volunteers are friendly with the Elder Community Centre visitors.
You could make club A flirt with club B, but make club B mean to club A. So you could have Psycho Groupies that love and try to impress the Punk Lads, but the Punk Lads ignore or avoid interacting with the Psycho Groupies.
Do we know this for sure? If that's a fact, what he said made no sense.
You can choose to "Be mean...." with Everyone, Clubs (specify which), Ages (specify which). I assume Fight with and other interactions work the same:
You can choose to "Be mean...." with Everyone, Clubs (specify which), Ages (specify which). I assume Fight with and other interactions work the same:
Around 3:25 ish
So you can create rival gangs, unless they changed something?
Yes. You could make them mean against just their rivals, or make them mean to everyone, whatever suits your storyline best. You can even make them mean to the Wannabe Thugs who love all the gangs, but aren't liked by any gang.
Comments
I think the new special feature may be the "nude" outfit type. This is gonna be an awesome.
Why does he say there are ten to twelve lots in the world? Is that it? when others have been reporting (fans) it has at least 25 lots? Don't they know? It's confusing because we take them at their word.
I think it may be time for Frank to hire help at his deli so he can tend the barista bar while the employee rings up customers.
He's referring to residential lots, and goes on to say "a couple of venues". The map is readily available, and there's multiple sources telling us about the 27 lot count.
So, by your count 10 or 12 residential lots and more than half are what? Venues? Subtracting the 3 we can't alter like the Ruins (funny I built a ruins lot for my game months ago, lol, it's on the gallery and I called it The Ruins ROFL) the mansion etc. that means 14 are venues? minus vacant lots? I just trying to get the clear picture.
ETA: Wanted to add thanks OP for posting this. I think SimGuruRomeo will be my favorite guru since he is a deviant player. I enjoy the fighting!
Yup! That sounds about right looking at the map:
12 houses built up, 3 of which are unoccupied, then 2 empty lots to do whatever, and 10 venues, and then of course the special 3 = 27.
Ooh, interesting what are the ten venues? Because all I know about was the café, the pub and a new pool lot. (Besides the three we can't alter).
The other 24 you can bulldoze and start from scratch as any type of lot you can think of (other than rentals because they are vacation specific) if you want.
First of all, there's 26 lots. Not 12. Idk what that guy was thinking.
@SimGuruRomeo just said there is no way to make club rivals with each other but then he turned around and said that the bears and knights are always fighting each other. So he just contradicted himself. Unless he means thay bears and knights arr options for the discouraged rules. But he didn't clarify.
Business district: pool, café, nightclub, gym, park
Old town: bar, café, library, nightclub
Rustic country: bar
Special: bluffs, garden chateau, ruins
The Ruins icon looks kind of like a museum one from that pic. 10 venues, I think.
Yeah. I have no idea why he said 10 to 12 lots.
As for rivals, he said there's no explicit option in the menu, but you can create rules. I'm assuming he meant that he had his group set to fight opposing clubs? Or maybe just any other club rather that one specific club? I don't know. I'm just assuming you can't set a rule to oppose a specific club. That's what I'm gathering. Another all or none option.
@LoveMcQueen5683 he said "there's no explicit way to make club rivals" meaning there's no specific option or function to make them rival on each other, but as you said there's probably discouraged rules which can encourage the two groups to go against one another. I agree, it isn't completely clarified on how it works.
They've made it so you can have one-sided relationships between clubs, I think. There are options to "Chat to..." which apparently expand further to set clubs/specific sims (can be encouraged/discouraged). I would assume there is a similar specifying function for the "Fight" option:
Do we know this for sure? If that's a fact, what he said made no sense.
You can choose to "Be mean...." with Everyone, Clubs (specify which), Ages (specify which). I assume Fight with and other interactions work the same:
Around 3:25 ish
https://youtu.be/sFilfQ7T95I?t=3m20s
So you can create rival gangs, unless they changed something?
Yes. You could make them mean against just their rivals, or make them mean to everyone, whatever suits your storyline best. You can even make them mean to the Wannabe Thugs who love all the gangs, but aren't liked by any gang.