So I have heard ad nauseaum about how TS4 sucks because it doesn't have an open world. But I don't get it. I just started playing TS3. My sim can visit neighbors. Ditto in 4. My sim can visit venues. Ditto in 4. My sim goes to the grocery store, or to a diner, and I am left out in the street like some dog tied up on the curb waiting for him to come out. And while he is in there, he establishes a relationship with someone, but I don't know who they are.
I don't see how "open world" is better. At least in TS4, I can go where my sim can go. Am I missing something??
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Yep exactly. That part of why I don't like Sims 4.
With mods, you can eliminate rabitholes to a large extend, and you can (your camera can) open the neighbors' homes to see what they are up to without sending your sim to visit them. There is no mod that allow you to visit different lots without the loading screen in sims4, nor can you go to different lots without your sim.
In sims3 the other sims in my opinion are less centered around your active family, they usually won't become obsessive stalkers and knock on your sim's front door every day. Together they form a living community instead of a fan club of your active sims. In a way in sims4 the world doesn't exist unless you sent out your sim to specific location and observe it. In sims3 the world is running regardless of your observation.
The relationships formed by your sim are shown on the relationship tab (not sure if this is the right name), alongside with the personal inventory, work/education, skills, and lifetime happiness tabs.
Another one about open world, you can have all your sims doing different things in different places, there are SO many reasons to like open world, what are the reasons NOT to like it, you have a bad PC that can't run a game?
It sounds like OP started with sims 4, and tried sims 3, and obviously that will effect your preference, its hard to like an older game if you start with a newer one, even if the older one is better.
It odd I started with Sims 4. Then Tried Sims 3. I like Sims 3 more. Even though my neighbor plays Sims 3. Ops I wake her up two nights in a row with my sub woofer and 2 speakers.
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I see open world and rabbit holes as 2 different things. Open world means no loading screens as you bounce from one sim at the seasonal festival to another at a fishing hole to another at home as you queue up yet another to collect rocks (or seeds or insects).
A rabbit hole is a totally unrelated aspect of TS3 that gave EA a way to send sims to work or shopping without having to animate those activities.
All relationships your sims have are viewable in that sim's relationship panel (tab) in the UI. The UI design of TS3 is a totally different issue than the open world design, or the rabbit holes used.
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You do realize that "better" is a preference, not an absolute truth.
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As someone else already said, "open world" and "rabbitholes" are two completely different aspects of the game. Open world means that you can see your Sim walking, jogging, driving or sailing between the lots (and pass by other Sims on the way, who are also moving betwen lots). A rabbithole is just a type of lot, and there are still plenty of community lots in The Sims 3 that are not rabbitholes (parks, fishing spots, gyms, pools, beaches, libraries, museums, cemeteries in the base game, and many others in the expansions).
I agree that rabbitholes are not the most interesting thing in the world. They do actually have some advantages for the player: if you're playing a large household, sending a few member to rabbitholes means you don't have to worry about them for a while.
But the open world is just awesome! It gives you beautiful views of the world and a sense that the town is alive, with all the Sims going around about their business. Also, if you like collecting, there are gems, metals and seeds to be found on the way between lots.
So they switched gears, closed off all the other residents' houses, and for the most part made inactive resident sims go into semi-hibernation while they are in their own homes rather than out and about, with the game taking care of their basic needs. NRaas mod users can still reactivate this "look inside and they are doing stuff feature" with MasterController's Lot > Open command or all of them at once with the HomeOpener mod, but it does take a lot of processor power for that to work well across an entire world, especially one with well over 100 residents.
But the developers did leave us with the rest of the Open World concept. I've never played TS4 and will have to take your word for it, but is it really possible to play a household of 6-8 (or more) sims, all doing very different things across town, switch between them seamlessly without any of their activities and action queues getting cut off midstream, and actually have them all accomplish things at the same time? Seems like such wouldn't really be possible or at least not in the same smooth manner.
There is no argument that TS3 in more evolved in its current state than TS4. That is as it should be at this stage. But these incessant debates over which is "better" are pointless. Open World speaks to many of us who devise town-wide intricate story lines without having to play every single sim in town unless we really want to; the benefits of TS4 speak more to others. They appear to be very different games from each other.
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You can see your Sim travelling outside, without loading screens. Is it that difficult to get?
In TS4 we don't even have grocery stores and our sims can't even eat outside in restaurants.
Not as easily as in Sims 3, nor with the same results. You get another loading screen, and whatever you queued up for the one away from home will be lost, and if you set the sim at home back to doing what you want them to do again, as soon as you go back to the other, they'll drop it. It's not the same at all.
No, it isn't. The ones you're not with accomplish nothing. Switching between them is totally useless.
I agree. Nobody has any business being critical of someone else's preference. Certain aspects of the previous sims games were made more prominent in Sims 4, other were made less prominent or left out altogether. Which aspects of the game appeal to you the most are going to determine which one you like best. The wiki says they made collecting much more prominent in Sims 4. Collecting is one of my least favorite things to do, and I don't do it at all anymore, except on very rare occasions. On the other hand, I love to send my sims on a jog, or on a stroll with their toddler, and follow along with them as they go, for at least a sim hour at a time. Your sim can only go on short jogs in Sims 4, and strolling is not an option at all. I hate that it's such a pain for sims to make friends in either one, and now use MC to help them out in Sims 3. And, in Sims 4, most of the careers require them to make and maintain ever increasing numbers of friendships. If I ever decide to go back and play Sims 4 again, I will still never have my sims do any of those careers.
Ok. That was just rude. I asked for an e,planation of why you like it better. Not a condescending eyeroll.
I can have a look around in 4 just as well without loading screens. My sim is off to work or weeding the garden, I can take a birdseye view in the neighborhood. Shopping? I go to the "store" to get an order menu? Oooookkk.
And I just see the riding in the car as another loading screen. I have yet to see an advantage to "open world." I was looking for a discussion, maybe suggeztions I couldn't see. But it was turned into a better or worse discussion. Again.
The birdseye views aren't exactly as the close up views you can have in the sims3. For example in sims 3 you can watch sims playing chess in the park and see the reaction of the winner and its opponent when your sim is having lunch at home. Riding in the cars you can see the changing views outside. The loading screen in sims4 just shows static geometric patterns. With all due respect, I don't understand how you can equate these features...
I just don't care. Sims is a game. Take the one you enjoy and don't worry about the one you don't.
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