I was just curious about the Tray folder. Which files should only be in the Tray folder? I ask only because I've downloaded houses through TSR a few times and I want to make sure I'm transferring the right files. Also to make sure I have the right kind of files in the Tray folder. That way I know my game hasn't been acting because of it (might just be my mods but just double checking).
Edit: To be more specific on the file types here is the list that I see in there:
Blueprint file
BPI file
HHI file
Householdbinary file
MIDI sequence
Room file
SGI file
Trayitem file
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With TSR in particular, as it seems they don't allow CC to be included with lots or sims, if you download either of those types of content, everything you get with that download should go into the Tray folder. If you download from anywhere else that does allow CC in with lots/sims, you may have to sort out any .package files first and put them into Mods instead.
Alienware R4 17: i7 6700HQ, 16GB RAM, 8GB NVidia GTX 1070
I have no idea if they are safe to remove, or if they even belong there or not. Perhaps try moving them out to a folder on your desktop (or somewhere easy to find) and see how the game acts without them? If the game acts weird, simply close without saving and put them all back.
Alienware R4 17: i7 6700HQ, 16GB RAM, 8GB NVidia GTX 1070
Whatever is from the tray folder should stay in there. I don't remember there being any RMI files.
Hello @ashleylolz.
Yes, rmi files come with the room files.
They are there when the creation is a room.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
You're welcome Happy simming!
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
> So I've been playing without mods and without those tray files and it seems my game is behaving. Since it's acting fine without those MIDI files I just went ahead and deleted them.
Those aren't MIDI files. Windows determines the file types by the application references which are set in the registry for each file extension and this does not necessarily correspond to the content of any file or the application which was used to generate it. You can see by the identifiers (the fixed-length hexadecimal number which is in the name of each file of the set) that they're associated with one object. You should not delete these.
Anyway, when I first saw them I was going to remove them because they looked so odd in the tray folder. I have a feeling they are the bookcase, though, so would most likely have had absolutely nothing in the room had I done so, lol.
[img][/img]
> Although under file type it shows midi sequence, in my game they appear to be part of .rmi files. The attached pic show the tray files associated with luthienrising's room with a bookcase in it from the WC library that I just downloaded to get skill books for other libraries. Such a great idea, btw, @luthienrising. Many thanks.
>
> Anyway, when I first saw them I was going to remove them because they looked so odd in the tray folder. I have a feeling they are the bookcase, though, so would most likely have had absolutely nothing in the room had I done so, lol.
>
> [img]
Why not just open them with SimPE or a hex editor so you can see what they are? They certainly aren't audio.
I do confess to being curious enough to open them with Windows Media Player, just to see what would happen. They opened but as expected, no audio was emitted.
Since this is the first room I've ever downloaded, I don't know if the object files have always shown type as Midi Sequence, or not. The room and its content functions fine. It just looks strange to see files that one would normally associate with audio in the Tray folder.
This link explains about what files are in sims households, lots and rooms.
The midi files are a part of a room set of files.
http://lorisims.net/tutorials/english/sims-4-export-of-lots-and-sims/
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
> I haven't downloaded SimPE for TS4, nor do I have a hex editor. Besides, in this instance it's simple to use a process of elimination, lol. It's a 2x2 room that contains a bookcase with skill books. The 1KB Room file isn't going to be either of those, nor is the 1KB Trayitem file.
>
> I do confess to being curious enough to open them with Windows Media Player, just to see what would happen. They opened but as expected, no audio was emitted.
>
> Since this is the first room I've ever downloaded, I don't know if the object files have always shown type as Midi Sequence, or not. The room and its content functions fine. It just looks strange to see files that one would normally associate with audio in the Tray folder.
It would be simpler to read the headers and archive indexes so you can understand the purpose and structure of the content of that directory, but that's only my suggestion. Anyone who values their work would choose to analyze the file(s) and every file with a standard extension will be reported by windows as the type which is normally associated therefore you can assume that they were always listed as 'MIDI' files and that is entirely irrelevant to their content.
Sometimes it's best to study things rather than allowing others to believe that small losses can be overlooked as long as they haven't encountered a problem as of yet. When they encounter the problem they'll regret the loss.
> Hello.
> This link explains about what files are in sims households, lots and rooms.
> The midi files are a part of a room set of files.
@rosemow, is there any official link for an explanation of the purpose of these files from EA or maxis? It would be greatly appreciated if an official document was created regarding file types and purpose, especially those of the saves directory since players are losing their neighborhood left and right after visiting Answer Headquarters. (I'm not arguing since I can see that your response is the correct one, I'm just adding information)
Hello,
These EA links and simguru posts explain about save files and last exception and crash files
https://help.ea.com/en/article/how-to-restore-a-previous-saved-game-in-the-sims-4/
http://forums.thesims.com/en_US/discussion/comment/14262742/#Comment_14262742
http://forums.thesims.com/en_US/discussion/comment/14302212/#Comment_14302212
I am not sure if there is an EA article on the tray files.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello @plxo .
Your tray folder ( in your sims 4 folder ) contains the files of the sims households and the lots that you have saved to your library. Each sims household contains 5 files and an extra file for each extra sim. ( 1x .householdbinary, 1x trayitem, 2x .sgi, 1x .hhi and an extra sgi file for each extra sim)
A Lot consists of 6-11 files, depending on how many floors your Lot has (1 trayitem file, 1blueprint file and 4 bpi files, and an extra bpi files for each extra floor).
cc doesn't transfer through the gallery so you won't receive the cc when downloading from the gallery.
If you have downloaded the sim from an external site, the cc would be in the package files that come with the download. If you don't install the cc package files, you won't have the cc in your game,
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase