simsample Wrote:If you open the world in s3pe, delete the _KEY resource, then enter CAW and reassign the terrain textures> save, it should work okay. It seems to be a corruption of the database caused by an invalid file path in the terrain texture assignment.
simsample Wrote:Clear Caches:
First, clear your CAW caches- delete Documents\ Electronic Arts\ The Sims 3 Create A World Tool\ WorldbuilderCache and Documents\ Electronic Arts\ The Sims 3 Create A World Tool\ UserToolData\ LocalWork.
Next, clear your game caches- click here!
Gelis has found that for Windows 7 users you may need to delete your Virtual Store files too- C:\Users\<Username>\AppData\Local\VirtualStore\Program Files (x86)\Electronic Arts\The Sims 3 Create a World Tool. You can also delete the corresponding files for The Sims 3 from there safely, too. These files are hidden so you may need to set your operating system to show hidden files to find these.
auntielynds wrote: »
That's great information AARtie. You could start an FAQ thread for playing custom worlds, and I could link to it from here, or we can do a section on this FAQ, although this one is already getting too long. I had to divide up the posts when we switched to the new forum because of the character limit. The World Index hasn't been tended in over a year, so I wouldn't put your info there.
Let me know.
NewEra2009 wrote: »
Is it possible to open up the completed version of Sunset Valley in CAW so that I can just modify a few lot sizes?
junceda wrote: »
Hi guys! I need some help.
.... should I patch to versión 1.67 (I already have the superpatch downloaded) and then install the EPs (may be in some estrict order...?) and then may be patch it all again with the superpatch or should I install the EPs etc over the base game as it was back then in the disc and then patch it all only once?, I mean to install the store content and CC at the end of the process...
Will CAW work if I download the current versión in the Sims 3 page?