I want to have my own sims in the worlds and so I deleted all "not in the world" households. I then downloaded sims to be in this townie pool but the game kept generating new townies. I tried a cheat that should stop this, but it didn't work. I then read that the game limits the sims to 180 and put this many sims in the "not in world" townie bin. Still the game generates game made townies. So this is a bug! Can this be fixed with a patch? So that the game stops generating new townies?
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I so much would like such an option to simply turn it off.
Veiledstar
That's interesting, I will have a look into this.
Helps if you are good friends with people or have a big family.
Gah!
No wonder, I have 50 households in my unplayed bin and thought that was enough to stop the spawning. When I zoom out in my neighborhood, I can see my unplayed Sims walking around. Yet, when I go to any sort of public place? All I see are a bunch of random Sims and the townies I created are nowhere to be found. I keep deleting them and they keep respawning. They are worse than roaches, somebody make a Raid mod....please....to make them stop spawning.
Not only are they townies created by the game but 3/4 of them are old, like ready to go see Grim old. I have aging turned off so it's not from townies aging up. They are being spawned that age.
I think it needs a story progression mod from a well experienced modder. Because there is a large amount of files involoved.
Also all the sims that game generate have latinos features (it is because I live in Costa Rica?), I created several asians, black and white sims to have more diversity, but all of them were deleted... I really want the game stop deleting sims and create new ones... there should be an option for that!!!
Answered you on your other topic
There's a mod to stop it. Look up sims 4 reduced townie generation.
I'm with you in this one.
I have no memory of this place. Time to start anew I guess
There is at least one mod, Fewer Random Townies on Community Lots, that will get the game to use existing sims as visitors to community lots and crime scenes and stuff if it can find existing Sims that meet the criteria for visitors to that lot (like Elders for night clubs). So it doesn't stop Townie generation, but it slows it way down. It is also really fun to see Sims you know show up on community lots and walking by.
The game also starts deleting Sims when the population hits 180 (they may have raised the limit or put it on a sliding scale of some kind with the release of GT) but it will still generate new Townies every time you go to a community lot, it will just kill off an equal number of Sims that night. There's at least one mod, MC Command Center, that has a setting for turning culling off, but you risk having the game fill up with way too many Sims if you just turn it off.
Much of the reason for the population limit seems to be to reduce load screen time, and it's probably ridiculously low for people playing on gaming PCs because EA is trying to accommodate laptop players. So if you're playing on a good desktop you can probably have a lot more than 180 Sims before you start having performance problems. You do it at your own risk, though.
Annette Thayer butts heads with the late Eric Lewis on her first day as steward.
Uncheck the Townie button so they don't generate into all the empty houses.
Ba hahaha ha! That was precisely my guess! I even had one of my Sims speculating about that as we read the convoluted patch notes!
Those notes and a thread about it with some Gurus chiming in were full of misdirection about algorithms and how it was all just too complex for us low-bred Simmers to understand. I began to suspect that all they did was raise the population limit so GT would not be met with a chorus of complaints when people download the two dozen residents of Windenburg and their Townies start disappearing.
But I never saw where EA came out and said all they did was raise the limit. I assumed they didn't just come out and say it because that would be like A.) admitting that the population limit was arbitrarily low and B.) telling people on low-spec rigs that they're just going to have to suffer -- gasp! -- slightly longer load screens.
Did you actually see that figure somewhere? Did EA release the number or did you or some modder ferret it out of the code? Not that I don't believe you, I just wonder about the source.
Thanks for that information.
BTW, I see your posts a lot and I appreciate your work in teh GD Forum, trying to inject some reason into the discourse here. I don't know how you can stand it. Ba haha haha!
Annette Thayer butts heads with the late Eric Lewis on her first day as steward.
People looking to code saw the number, IIRC
And thank you! I'm a stubborn woman
I downloaded a lot of hair and clothes from the Internet, and now the random townies are getting even uglier.
But i'll try dressing those more properly. That's a good idea. Can you imagine a black woman walking around with blonde hair? I think it look awful.
Other thing that bothers me is that all Sims available to hire in my restaurant are game-generated. And these guys don't have any skills. I want to use my own Sims! They look beautiful, dress properly and are skilled chefs.
I literally filled up the homeless households with sims I've made.
And now I only get old people from time to time when my game generates and i edit/replace them when I feel like it too at times.
My game doesn't have enough of them and for some reason they all seem to be elders. I'm getting a bit tired of just meeting the sims I created everywhere.