Since getting EL a few months ago, I haven't had any issues with NAPs. It's ridiculously easy to get influence points, so even if Sharing is Caring has 7 votes, a household with two voting Sims in it can push whatever NAP I want for the neighbourhood to at least double that.
I think I've experienced the bug where I'm overcharged for bills even if I have meet the NAP requirements, but money is so ridiculously easy to make that it isn't a big deal to me.
Anyone else keep them on and don't really find them annoying?
Anyone Else Not Mind NAPs? 132 votes
I keep them on and they're easy to play with
I keep them on and they add appropriate challenge to game play
I keep them on...you can turn them off?!
I turn them off immediately
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I'm also wondering how you deal with sharing is caring when traveling to other neighbourhoods?
Updated with Werewolf Diaries (1)
Biggest issue is they occur in all neighborhoods and you can only control your own neighborhood, so even if you manage the ones in your sims home neighborhood the worst ones are still gonna happen in the rest of the world.
I've not encountered this issue. It would likely be one of the times I wouldn't mind cheating if I did encounter it and was unable to change it.
My sulani eco save I'm not using other worlds and I've deleted a lot of households and venues. I have NAPs on and I like it. Easy enough to vote for what I want. They just really messed up with Sharing is Caring.
Edit-My sims had a hard time sitting and finishing their meal with fights at the restaurant. So that one's also a nuisance but I still enjoy seeing the other neighborhood changes.
I then pick ones that don't bother me or seem suitable for the neighborhood and vote those in.
I don't play rotationally, so I don't have to worry about what's happening in other neighborhoods.
I feel like they were wasted potential. The best ones only occur in Evergreen Harbor, where you can change the neighborhoods and gentrify everything. I think you can also make the place trashy. I'd have loved to have had that freedom in other neighborhoods. I should be able to destroy Sulani and cover it all in garbage.
The Sims 4 hasn't introduced a new musical instrument since 2017
I have a short list of NAPs I will not allow. I have voting off, but turns it back on every 5 sim years after removing each hood's oldest NAP to trig the voting. The voting results also influence on my 5 years Council election, and how my 3 political parties work. All in all I welcome NAPs, I just wish we could customize them with pro's and con's, more or less the way we do customize events, clubs and even vampire qualities.
90% control.
That's why I hate ice in real life...
I do like the power and water reservation day where the water gets turned off for most of the day. Does add a bit of challenge in my frustration when my sim can't take a shower (had her shower outside because it happened to rain haha). As well as getting fined when you use too much water or power. The one for sims being active and fit isn't too bad either. Usually any NAP that I never have active cause they're pretty imposing are
- We wear bags
- Roughousing
- Performing Arts (the clay molds get out of control)
- Sharing is Caring
- Free Love
Every other nap outside of that is fine. Back to the old days is interesting as I find it amusing sims will get fined if you go against the nap in question using tech or even woohooing or sims being handy when the self-sufficient nap is in motion. (Though I had one die due to her being in a dazed state and she STILL wanted to fix on things )
The fines don't bother me usually ..it's another way to spend some of that money that your sim makes.
I don't get the reward system. Too many NAPs reward you only with influence. Which can be used... only for voting in more NAPs? Which then reward you only with more influence? I dunno. I always end up with tons of extra useless influence stored up and the NAPs feel meaningless. If Power Conservation and Water Conservation are going to fine you daily and turn off your utilities for one day a week, and if Roughhousing is going to disrupt your life with fights (and now, sentiment fallout from fights) all of the time, there should be positive rewards available in NAPs that affect gameplay at least that much.
It would be cool if you could at least use influence to do something in the game, like asking people to do favors for you, cook meals, childcare, help you get a leg up at work, fix you up with a date, etc.
The thing is, you can't even cheat them from your current family. You have to play as a sim from that particular neighborhood.
I don't mind cheating too, but that's a bit irritating.
On the whole, I don't mind NAPs that are about water/power conservation, green energy, etc. The ones that affect NPC behavior are stupid.