Sorry if this has already been said and I missed it but is the height mod okay
Luthienrising keeps a running track on the first page of this post of what has been reported broken and what has been updated.
Well I assuming they asked so the height mod could be investigated as it's not on the first page. Im going to play my game for a bit and see if it's working fine without any issues and post back later.
and @luthienrising
thank you for this thread!
for anyone using pose player- we no longer need the Teleporter since it's now a function of MC and if you need to have more then 2 sim in an object all you have to do is resize some gnomes and put them in the bed/picnic table/couch/whatever.
Got to love the never-ending excitement of updating after a patch/expansion. Then reupdating..and maybe doing it two or three more times. Never mind the crickets from some modders...waiting on word from some myself, so I feel your pain. If it's been heard about as updated or working from the creator, or we know it's broken from the creator or players - it's on page one. Otherwise, no one has any more idea than you do.
Off to play the "do I dare put this in my game, or is it going to bork it to Hades and back?" game myself.
Is it all default CC eyes that are broken, or just some?
From what I know on this thread, it's all default eye replacements that are affected. I use default replacements from Nords and Cmar's tool helped get them working in my game again.
finally i fixed my problem, it was ALL non-default eyes (except for my favorites crybabies skin detail, they work perfect) but all painted eyes, i just remove them and the problem fixed. (in my case, problem was the movies on tv never ends)
@luthienrising I don't know if this was mentioned already or not... all sinks on off by Coolspear is broken, it needs a bunch of new tuning to be added, since he retired, I updated it for myself here:
Probably Okay Now
Although it's always a risky mod to use, Zerbu's cloned worlds seem to be okay since the Maxis hotfix, or so I'm told. As always, keep a backup save.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
is anyone else's CC presets working at all after the update? All custom presets work completely fine in CAS mode, but once my sim is put in the game their face and body just change. Also my custom skin tones don't work at all.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
@Awenya Thanks for that tutorial I was able to fix my default eyes at least for now, though not my vampire ones because that would be 1 at a time and not sure if this method is the best for it. I also must have put the colors in the wrong order somewhere because while they are showing up, the colors are all mixed up
@Awenya Thanks for that tutorial I was able to fix my default eyes at least for now, though not my vampire ones because that would be 1 at a time and not sure if this method is the best for it. I also must have put the colors in the wrong order somewhere because while they are showing up, the colors are all mixed up
It's not you! S4S would randomly relocate the colors while going through. I had to screenshot the order from my original defaults and rearrange/reimport them 2-3 times for them to show in the correct order. The original poster mentioned a problem similar to that, too. Glad it helped!
Hi, looks like dorien922's "Stoves and outdoor cooking allowed in dorms" mod is broken (in that it boots the user to the World Select screen if you follow specific steps). I've posted on their ModTheSims page to alert them, but just in case anyone else uses that mod, here's your heads up!
I still prefer Teleport Any Sim over MC's function. Oftentimes for poses that involve an object (table, bed, custom deco, etc.) I need to place a sim inside that object in an exact location. So far I don't see how I can do that with MC's teleport function. I hope Andrew or someone can update the mod.
I still prefer Teleport Any Sim over MC's function. Oftentimes for poses that involve an object (table, bed, custom deco, etc.) I need to place a sim inside that object in an exact location. So far I don't see how I can do that with MC's teleport function. I hope Andrew or someone can update the mod.
search for a gnome in in-game build/buy mode once you do that, resize- the gnomes and then put the gnomes INTO the object (bed/couch/picinic table) and then do the same thing you would do with Andrew's teleporter just with MC instead.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
@ jmem0 Teleport Any Sim hasn't been confirmed working for at least two updates, probably more. I highly advise not using it. Use the MCCC gnome.
May I ask, what exactly is the MCCC gnome and where could I download it? I haven't heard anything of it until today nor do I seem to have it in my game (I have MCCC completely up to date)
Comments
Well I assuming they asked so the height mod could be investigated as it's not on the first page. Im going to play my game for a bit and see if it's working fine without any issues and post back later.
and @luthienrising
thank you for this thread!
Off to play the "do I dare put this in my game, or is it going to bork it to Hades and back?" game myself.
My Families Via PlumTree App
From what I know on this thread, it's all default eye replacements that are affected. I use default replacements from Nords and Cmar's tool helped get them working in my game again.
Lein Modded Legacy
OriginID/PSN: Gemmie12
https://www.patreon.com/posts/37959053
Updated Tools
Updated
Updated by Bienchen
Updated Careers
No Longer Needed
Probably Okay Now
Although it's always a risky mod to use, Zerbu's cloned worlds seem to be okay since the Maxis hotfix, or so I'm told. As always, keep a backup save.
Updated CC
It's not you! S4S would randomly relocate the colors while going through. I had to screenshot the order from my original defaults and rearrange/reimport them 2-3 times for them to show in the correct order. The original poster mentioned a problem similar to that, too. Glad it helped!
Origin ID: LadyZOOKOR
Omg your dog is beautiful!
@MiniMoxx You need to wait for them to by re-exported and re-uploaded by the creators. The tool getting updated doesn't automatically update them.
search for a gnome in in-game build/buy mode once you do that, resize- the gnomes and then put the gnomes INTO the object (bed/couch/picinic table) and then do the same thing you would do with Andrew's teleporter just with MC instead.
Useful info from TwistedMexi:
Updated
Reported Fine by Creator
No Longer Needed
Updated CC
New and Relevant
Just edit the holiday to remove the gnomes.
May I ask, what exactly is the MCCC gnome and where could I download it? I haven't heard anything of it until today nor do I seem to have it in my game (I have MCCC completely up to date)
Just vibing...
Check out my stories The Diversity Club and Lost Pride here on the forums!
remove the tradition
I have loved the stars too truly to be fearful of the night.
Ha'aheo, e hoʻomau i kō kāua aloha, kau a kau.