This pack's entire goal is to get your worlds back to the state they would be in without buying the pack. It's presented as a challenge to overcome.
Or not to do it. I mean, it's not a story-based pack like Strangerville, it's still a sandbox, it gives you power to infuence the world around you in both ways. And maybe default state of all worlds isn't the best one, maybe we can change it to even better, who knows?
As for "if you don't like it, don't buy it," what you're saying to me is to sit down, shut up, and stop voicing dissent. I am SICK TO DEATH of that attitude, people trying to silence anybody who disagrees with them.
I'm NOT buying the pack. But if you get to praise it, then I get to complain. Deal with it.
I'm not saying you shouldn't critisize this pack. I just don't see how it's different from other DLCs, and I feel you just don't like the idea of "paying for consequences", which is of course okay. But it isn't necessarily a bad thing? It's an additional way to play the game too. Some people love challenges and difficulties.
Edit: we just have a different view on what this pack has to offer. For me it's consecquences and difficulty itself, and for you it's a process of getting rid of these consequences, which you find tedious, maybe?
.... are you saying that Gentrification: The EP isn't targeted at rich Sims?
This is a pack about taking a poor neighborhood and making it bougie.
It's the definition of a Rich Sims Pack.
I don't interpret it to be gentrification. I know in our capitalist society, the norm for community improvement "requires" gentrification, because tax money isn't redistributed fairly, and instead of reinvesting in training and bringing people up out of poverty, it's much nicer to put in a stadium over their neighborhood.
But in the scenario presented in the trailer, Evergreen Harbor was a company town whose company has shut down. It's the people living in the town that come together to reclaim their town and collectively decide how they want to improve. It's the opposite of gentrification - it's socialism.
But TheSims.Com is the last place I want to get into politics, however tempting it is, so I've said my peace on that. If the pack came with a poor neighborhood, a brand deal with Subway and a landlord career, that'd be more of a gentrification pack to me.
I think that the Pollution aspect is going to mean that you start with the average, but you can make it better - like how in Seasons the Default is the everlasting Summer they have going.
Prepping a list of mods to add after Infants are placed into the game. Because real life isn't 'nice'.
sims 3 did this to guys night life katty parry sweet treats and show time
I feel like I am the only one who liked the Katy Perry Sweet Treats lol!
Literally the only pack I didn't get for Sims 3. Sims 4 so far has two, My First Pet and Moschino.
Dude Moschino is pretty good, don't sleep on it. Ignore the brand, the gameplay content of that SP is good.
I don't mind the brand, I loved Sims 2 H&M Stuff, the things that interest me the most (currently at least) are CAS parts and this pack's are just... No thank you.
If they'll ever put stuff packs on sale again I may consider it.
Dude Moschino is pretty good, don't sleep on it. Ignore the brand, the gameplay content of that SP is good.
Agreed, Moschino is one of the better Stuff Packs. Granted, that's because they put in very little Moschino stuff and made it into a photography SP with a ton of stuff.
Post edited by Gordy on
The Sims 4 hasn't introduced a new musical instrument since 2017
I think that the Pollution aspect is going to mean that you start with the average, but you can make it better - like how in Seasons the Default is the everlasting Summer they have going.
You don't have to make it better. Like with Strangeville you can just leave it alone and leave it polluted.
“Although the world is full of suffering, it is full also of the overcoming of it.” –Helen Keller
I think this pack has a horrible name and horrible marketing. The theme isn't purely eco friendly, it's equally apocalyptic. You can choose to make everything even more utopian, or you can turn basically the entire sims planet into a garbage dump. The name and marketing gave us the wrong impression of the pack. Imagine how many people would be pleased if this pack was named "Grunge Living" or "Dystopian Living." Many people have been asking for grunge since the beginning of TS4 and, well, this pack went above and beyond with grunge. It just gives you the option to choose between utopia or dystopia - you are not forced to clean the garbage since it is both a little challenge and a whole new gameplay style that transforms entire worlds. This is more than we could ever get from a grunge SP, and I think it has more potential than we realize. I think the eco living focus in marketing was driven by a desire to cater to young people who are into climate matters, but this completely undermined the overall theme.
TL;DR: They should have split the marketing into two "panels:" sims chilling with solar panels and vertical gardens, and sims fighting over scraps next to a dumpster. Utopia vs Dystopia, no ulterior motive.
I know it's most likely too late to change any marketing, but I do think it would be good to address this misconception @SimGuruGeorge - maybe in the livestream and future renders.
I think this pack has a horrible name and horrible marketing. The theme isn't purely eco friendly, it's equally apocalyptic. You can choose to make everything even more utopian, or you can turn basically the entire sims planet into a garbage dump. The name and marketing gave us the wrong impression of the pack.
Yes, I think you're right. Their marketing is strange nowadays, vague trailers and only tiny bits of information until livestream. DU had the same problem imo (at least the name was not misleading).
This is going to effect every world apart from strangerville and holiday worlds, so theres the replayablity right there, having community voting everywhere can make you feel your sims actually have a community and be affected by the world around them, some People on here constantly complain how their sims worlds are too perfect, this will shaking it up abit, we have tons for rich sims, dumpster diving find mattresses etc will be great for poor sims and runaway teens, rags to riches stories
This is going to effect every world apart from strangerville and holiday worlds, so theres the replayablity right there, having community voting everywhere can make you feel your sims actually have a community and be affected by the world around them, some People on here constantly complain how their sims worlds are too perfect, this will shaking it up abit, we have tons for rich sims, dumpster diving find mattresses etc will be great for poor sims and runaway teens, rags to riches stories
Until they actually live on a completely vacant lot as in the base so many tried to do. And see that Sim is just as happy without anything on the lot compared to the Sim who lives in a fully loaded mansion. Sleeping on a bench across the street and or eating left over food someone cooked at one of the common pic nic areas was just as good as eating steak and lobster in a fancy restaurant in TS4....it won't matter that much sadly because the core is still a huge slap on my intellegence.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
It would be good for story telling pupposes, your sim sleeping on a run down mattresse etc @Cinebar
I can make up and take pictures all day long to tell a story. How about that Sim is as miserable as TS2 Sims living on a completely vacant lot? People expect consequences to the Sims. You won't dare leave the pc for a moment if you left a Sim on a vacant lot in TS2. The core remains the problem no matter how much fluff they add so someone can make up a story and snap some posed pictures to make believe that Sim was miserable and dying when in TS2 they actually will. And let me add tense isn't going to cut it anymore.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
I agree the base game seriously needs work its practically empty, were all entitled to our own opinions, let's agree to disagree that this is going to be a good pack @Cinebar
I agree the base game seriously needs work its practically empty, were all entitled to our own opinions, let's agree to disagree that this is going to be a good pack @Cinebar
What happens to Sims who never clean up the 'world' or common area? Will they die of pollution? Or get sick and have to go to hospital? And or have higer bills to help clean it up. Or pay taxes to clean it up? and or have to avoid an area? Or will the water be bad because of a polluted area? will the sky turn black? Will smoke and smog fill the air? like in LA? Or is it just more tense moodlets and FX.
Edit to Add: I feel like this should have been that survey pack about a dystopia world and it's effects but they cut out the good stuff and turned it into eco livestyle. I think that pack would have sold like hotcakes.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
We dont know all that because all we have seen soo far is a 1.30 trailer and a few blogs, I think everyone needs too find out the gameplay and that first, i think people need to stop assuming what it is and what it isnt, what I said has been confirmed @Cinebar
We dont know all that because all we have seen soo far is a 1.30 trailer and a few blogs, I think everyone needs too find out the gameplay and that first, i think people need to stop assuming what it is and what it isnt, what I said has been confirmed @Cinebar
But it's funny any negative reaction gets shut down by those who have already decided to get it after they also saw no more than 1.30 trailer. lol It's the irony I find here so amusing.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
I didn't pre-order like I normally do such as packs like university etc ,I dont know how i feel about the pack yet, I'm interested in finding out all the gameplay first, I'm just not making assumptions on something I dont know about @Cinebar
Sorry, on two different threads and need to stick to one, lol. I would buy a TS4 dystopia pack if it was done with overwhelming consequences for Sims. I would enjoy that since these Sims have had it too easy for too long. Oh, look, let's hang another painting and keep 'em even happier.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
Find out more info, the developers will be having a deep dive, then we will all get the info we need to buy it or not, I think everyone needs to calm down though until then, at the end of day we dont know much about it atm @Cinebar
Comments
I'm not saying you shouldn't critisize this pack. I just don't see how it's different from other DLCs, and I feel you just don't like the idea of "paying for consequences", which is of course okay. But it isn't necessarily a bad thing? It's an additional way to play the game too. Some people love challenges and difficulties.
Edit: we just have a different view on what this pack has to offer. For me it's consecquences and difficulty itself, and for you it's a process of getting rid of these consequences, which you find tedious, maybe?
Literally the only pack I didn't get for Sims 3. Sims 4 so far has two, My First Pet and Moschino.
But in the scenario presented in the trailer, Evergreen Harbor was a company town whose company has shut down. It's the people living in the town that come together to reclaim their town and collectively decide how they want to improve. It's the opposite of gentrification - it's socialism.
But TheSims.Com is the last place I want to get into politics, however tempting it is, so I've said my peace on that. If the pack came with a poor neighborhood, a brand deal with Subway and a landlord career, that'd be more of a gentrification pack to me.
Dude Moschino is pretty good, don't sleep on it. Ignore the brand, the gameplay content of that SP is good.
I agree the game play was good
If they'll ever put stuff packs on sale again I may consider it.
The Sims 4 hasn't introduced a new musical instrument since 2017
TL;DR: They should have split the marketing into two "panels:" sims chilling with solar panels and vertical gardens, and sims fighting over scraps next to a dumpster. Utopia vs Dystopia, no ulterior motive.
I know it's most likely too late to change any marketing, but I do think it would be good to address this misconception @SimGuruGeorge - maybe in the livestream and future renders.
Pirates!! http://forums.thesims.com/en_US/discussion/906481/pirate-gp-smuggling-dueling-live-on-ship-or-build-own-and-more#latest
You win.
5K Mud Run For Cancer Research, 14 July 2018.
Sims 4, 25th December 2014
Until they actually live on a completely vacant lot as in the base so many tried to do. And see that Sim is just as happy without anything on the lot compared to the Sim who lives in a fully loaded mansion. Sleeping on a bench across the street and or eating left over food someone cooked at one of the common pic nic areas was just as good as eating steak and lobster in a fancy restaurant in TS4....it won't matter that much sadly because the core is still a huge slap on my intellegence.
I can make up and take pictures all day long to tell a story. How about that Sim is as miserable as TS2 Sims living on a completely vacant lot? People expect consequences to the Sims. You won't dare leave the pc for a moment if you left a Sim on a vacant lot in TS2. The core remains the problem no matter how much fluff they add so someone can make up a story and snap some posed pictures to make believe that Sim was miserable and dying when in TS2 they actually will. And let me add tense isn't going to cut it anymore.
What happens to Sims who never clean up the 'world' or common area? Will they die of pollution? Or get sick and have to go to hospital? And or have higer bills to help clean it up. Or pay taxes to clean it up? and or have to avoid an area? Or will the water be bad because of a polluted area? will the sky turn black? Will smoke and smog fill the air? like in LA? Or is it just more tense moodlets and FX.
Edit to Add: I feel like this should have been that survey pack about a dystopia world and it's effects but they cut out the good stuff and turned it into eco livestyle. I think that pack would have sold like hotcakes.
But it's funny any negative reaction gets shut down by those who have already decided to get it after they also saw no more than 1.30 trailer. lol It's the irony I find here so amusing.