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No hate, but how can a game from 2014 have such terrible AI?

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Huiiie_07Huiiie_07 Posts: 1,200 Member
edited March 2020 in The Sims 4 Game Feedback
Like really, sometimes these sims are just stupid, especially their autonomy and behavior leaves much to be desired. They take a small portion of fruit cake out of the fridge when their hunger is already in the orange despite having a full group meal in the fridge. Or alternatively, they want to grab leftover mac and cheese for breakfast instead of the pancakes from just the day before. They walk into the bathroom to shower while another sim is sitting on the toilet (in TS3, a game from 2009, they would never or rarely walk into the bathroom when another sim is doing their business in there, no matter which appliance they wanna use). Sims decide to talk to a stranger passing on the street, despite having a whole family at home to talk to. They don't change out of their winter coats despite being inside. They don't sit down to eat, but decide to stand in the front of the fridge while the empty table is right next to them, blocking anyone else's access to the fridge on the way. They wanna take a bath one hour before work despite having a functional shower. They decide to wash the dishes in the bathroom sink despite having a functional sink in the kitchen right next to them. They just got insulted by another sim, but return to friendly chatting as soon as the interaction is over. They get up from their chair at the dining table just to hug their parent before sitting down and finally talking. They had a bad day at work, their child drowned in the swimming pool, they embarrassed themselves when their roommate walked into them on the toilet and had an argument with their partner, but instantly forget about all these negative things that happened to them as soon as they walk into a nicely decorated room.

Those are just a few things that drive me nuts about TS4s AI. Now I won't say that those issues I've listed are exclusively problems in TS4. Many of those also appear in TS3 (along with its own little annoyances), but either in a much lesser dose or simply in a less annoying way. My suggestions: rework the AI to give these sims more of a brain to use. We shouldn't be forced to turn off autonomy just because a game from 2014 has a worse AI than it's predecessor from 2009.
Origin ID: Huiiie_07

I like to build stuff
Post edited by Huiiie_07 on

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    NationalPokedexNationalPokedex Posts: 829 Member
    AI does leave a lot to be desired. I recently started playing with Full Autonomy On And I find myself constantly pausing the game to redirect sims from doing things that don’t make sense. Like standing up to eat.

    But I like having it on because I’d like to think it cues me into each Sims’ personality or interests. For example, I have a household of four YA sims. Two are a couple. The other two are not a couple but I’m planning them to be. With AI on, I can see that even without my directing them, they tend to seek each other out for conversations which tells me okay they might actually be a good match even if I don’t force it.

    But yeah I wish Sims would do things that make more sense. I had one Sim want to autonomously go outside to his cooler to get food only to realize it was raining, and then ran back inside even tho he had made it down the steps and a bit through the courtyard. Either commit and go get the food or recognize that it was storming before you went outside because you can hear the thunder and see the rain from out the window.

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    Huiiie_07Huiiie_07 Posts: 1,200 Member
    edited March 2020
    AI does leave a lot to be desired. I recently started playing with Full Autonomy On And I find myself constantly pausing the game to redirect sims from doing things that don’t make sense. Like standing up to eat.

    But I like having it on because I’d like to think it cues me into each Sims’ personality or interests. For example, I have a household of four YA sims. Two are a couple. The other two are not a couple but I’m planning them to be. With AI on, I can see that even without my directing them, they tend to seek each other out for conversations which tells me okay they might actually be a good match even if I don’t force it.

    But yeah I wish Sims would do things that make more sense. I had one Sim want to autonomously go outside to his cooler to get food only to realize it was raining, and then ran back inside even tho he had made it down the steps and a bit through the courtyard. Either commit and go get the food or recognize that it was storming before you went outside because you can hear the thunder and see the rain from out the window.

    Oh I didn't fully deactivate autonomy either. I tried to some time ago, but the micromanaging just became too much for me. Now I just have it turned off for the currently selected sim because I just hate when they randomly queue something up before I can choose something else for them to do. As for autonomy behavior, I don't really see a difference between sims. They tend to do the same kind of stuff, either filling their needs, going to the computer or watching tv.

    Anyway, there are also some other autonomous actions which are probably intended, but don't make much sense to me and can also be a bit annoying. I don't get why all sims have to run outside when it snows for the first time. It kinda makes sense when they're children or have the childish trait, but other than that it's just weird. I also really hate how they automatically want to run inside during a thunder/snowstorm. I mean, players should be able to decide for themselves whether they want their sims to be outside during a storm or not.
    Origin ID: Huiiie_07

    I like to build stuff
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    NationalPokedexNationalPokedex Posts: 829 Member
    @Huiiie_07 I agree that Sims are still relatively the same. The thing with the two Sims is like an outlier example.

    I’ve stopped having to worry about Sims watching too much tv or using their phones or comps because I’ve been playing off the grid. However, now my Sims keep interacting with the bookcase. Obviously they do go to other things like the chess table and the foosball table but not nearly as much. So I’m constantly having them clean up books...oh Sims...

    I think this is a two-fold issue. AI is not refined on its own merit which is why Sims play musical chairs and in general do things that don’t make sense. And autonomy rarely follows any indicators of a Sims personality because there are so few ways to actually create personality within the game.
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    Horrorgirl6Horrorgirl6 Posts: 3,193 Member
    edited March 2020
    Personally I think if the game focused more on Ai, and personalities.Yhan emotions, and silly animations.The Sims 4 would not be be so bad.The sims would feel more interesting.
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    GoldmoldarGoldmoldar Posts: 11,966 Member
    Sims 4 AI needs more tweaking than what they do now and must stand behind their work and for they failed at it. Instead of throwing in packs in and thinking bugs will fix themselves, put in the work on existing packs first.
    Omen by HP Intel®️ Core™️ i9- 12900K W/ RGB Liquid Cooler 32GB Nvidia RTX 3080 10Gb ASUS Ultra-Wide 34" Curved Monitor. Omen By HP Intel® Core™ i7-12800HX 32 GB Nvidia 3070 Ti 8 GB 17.3 Screen
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    logionlogion Posts: 4,720 Member
    The sims4 A.I. does needs tuning and balancing, which is something that Maxis does not seem to do. They implement these features but they do not go back and tune them afterwards.

    There doesn't seem to be any people over there that just plays the game and checks to make sure that these things are properly balanced. They seem to just check that it works.

    It's fascinating how much better the game gets once you improve some of those things with mods. I just wish that maxis could improve the game themselves.
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    CamkatCamkat Posts: 2,329 Member
    I just watched my simbot run a bath and then SIT in the bath until it broke down. Then jumped out of the bath once they were good and busted. I think they did it because they were tense and tense moods sometimes trigger regular sims to a bubble bath to relax, however a simbot shouldn't be choosing a water filled bath to relieve that! Needless to say I left it broken to die for being so incredibly daft.
    Origin ID: Peapod79
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    Huiiie_07Huiiie_07 Posts: 1,200 Member
    Camkat wrote: »
    I just watched my simbot run a bath and then SIT in the bath until it broke down. Then jumped out of the bath once they were good and busted. I think they did it because they were tense and tense moods sometimes trigger regular sims to a bubble bath to relax, however a simbot shouldn't be choosing a water filled bath to relieve that! Needless to say I left it broken to die for being so incredibly daft.

    You mean servos? I just got DU yesterday and didn't get to that point yet, but this just sounds ridiculous and like a perfect example of emotions overriding literally everything. They could've just made servos immune to water like the plumbots from TS3. Even the simbots from TS3, which weren't immune to water, were smart enough to not go into the shower. They even automatically used an umbrella when going outside during rain. I'd probably just lock the bathroom door for the servo to get around this problem, but this shouldn't even be an issue to begin with had the devs just took more care while designing the servos.
    Origin ID: Huiiie_07

    I like to build stuff
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    CamkatCamkat Posts: 2,329 Member
    Huiiie_07 wrote: »
    Camkat wrote: »
    I just watched my simbot run a bath and then SIT in the bath until it broke down. Then jumped out of the bath once they were good and busted. I think they did it because they were tense and tense moods sometimes trigger regular sims to a bubble bath to relax, however a simbot shouldn't be choosing a water filled bath to relieve that! Needless to say I left it broken to die for being so incredibly daft.

    You mean servos? I just got DU yesterday and didn't get to that point yet, but this just sounds ridiculous and like a perfect example of emotions overriding literally everything. They could've just made servos immune to water like the plumbots from TS3. Even the simbots from TS3, which weren't immune to water, were smart enough to not go into the shower. They even automatically used an umbrella when going outside during rain. I'd probably just lock the bathroom door for the servo to get around this problem, but this shouldn't even be an issue to begin with had the devs just took more care while designing the servos.

    I did mean those. Sorry, confused with them naming the same sorts of things differently over different versions of the series! :D

    They do use umbrella's in the rain. I think this one was just a case of the emotions overriding everything, however it does highlight the problems with emotions perfectly IMO.
    Origin ID: Peapod79
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    Huiiie_07Huiiie_07 Posts: 1,200 Member
    Camkat wrote: »
    Huiiie_07 wrote: »
    Camkat wrote: »
    I just watched my simbot run a bath and then SIT in the bath until it broke down. Then jumped out of the bath once they were good and busted. I think they did it because they were tense and tense moods sometimes trigger regular sims to a bubble bath to relax, however a simbot shouldn't be choosing a water filled bath to relieve that! Needless to say I left it broken to die for being so incredibly daft.

    You mean servos? I just got DU yesterday and didn't get to that point yet, but this just sounds ridiculous and like a perfect example of emotions overriding literally everything. They could've just made servos immune to water like the plumbots from TS3. Even the simbots from TS3, which weren't immune to water, were smart enough to not go into the shower. They even automatically used an umbrella when going outside during rain. I'd probably just lock the bathroom door for the servo to get around this problem, but this shouldn't even be an issue to begin with had the devs just took more care while designing the servos.

    I did mean those. Sorry, confused with them naming the same sorts of things differently over different versions of the series! :D

    They do use umbrella's in the rain. I think this one was just a case of the emotions overriding everything, however it does highlight the problems with emotions perfectly IMO.

    Good to know that they use umbrellas atleast. If not, this would have made them literally unplayable. From what I've seen, I prefer the plumbots from TS3 over TS4's servos anyway because the latter don't seem to be that customizable.
    Origin ID: Huiiie_07

    I like to build stuff
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    CamkatCamkat Posts: 2,329 Member
    Another one that I forgot about but actually bugs me constantly is vegetarian sims willing choosing to eat meat leftovers and then they feel sick. Even when there's a vegetarian option in the fridge! That shouldn't matter though, if the only leftovers left are meat, then the vegetarian sim should choose to make a new meal.
    Origin ID: Peapod79
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    Huiiie_07Huiiie_07 Posts: 1,200 Member
    What's also annoying me is when sims decide to autonomously watch the kids channel on tv. If they are neither toddlers or children, nor have the childish trait, they will get bored by it. Like okay, why do you watch it when it's so boring to you? Also, sims autonomously reading skill books that are too difficult for them, resulting in them getting tense. There's just so many autonomous actions that don't make any sense.
    Origin ID: Huiiie_07

    I like to build stuff
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    NationalPokedexNationalPokedex Posts: 829 Member
    Or Sims constantly wanting to wash their hands even though they always receive Uncomfortable moodlets from the brackish water that comes with living off-the-grid. Then...stop going to wash your hands for no reason?
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    MarmaladeJadeMarmaladeJade Posts: 108 Member
    Camkat wrote: »
    I just watched my simbot run a bath and then SIT in the bath until it broke down. Then jumped out of the bath once they were good and busted. I think they did it because they were tense and tense moods sometimes trigger regular sims to a bubble bath to relax, however a simbot shouldn't be choosing a water filled bath to relieve that! Needless to say I left it broken to die for being so incredibly daft.

    I am sorry but this made me laugh too hard. I haven't even had a chance to get any of my sims to build a servos and now, I want to.
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    PeralPeral Posts: 873 Member
    edited March 2020
    I have to defend the game, if Sims was completly result driven, ambitious and very smart, all I hade to do as a player was to start the game in the evening, go to bed and in the morning they would have completed their aspirations, reached the top level in every career and succesfully raised a family. Part of the games charm is the idiotic actions and how they try to sabbotage each other. If there are only one bathroom on the lot and the Sim I am playing needs desperatelly to go to the bathroom, I can be sure that some other Sim will rush to the bathroom and occupy it. A big part of the games charm is when they drive me crazy, like in a horrormovie when a character decides to go down alone into that dark basement.
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    crocobauracrocobaura Posts: 7,385 Member
    Peral wrote: »
    If there are only one bathroom on the lot and the Sim I am playing needs desperatelly to go to the bathroom, I can be sure that some other Sim will rush to the bathroom and occupy it.

    I have a sim who lives alone and she has a bathroom and a pee bush. I added the pee bush because I thought it looked nice, but she prefers to use it instead of going to the bathroom. :smiley:

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    CamkatCamkat Posts: 2,329 Member
    edited March 2020
    Peral wrote: »
    I have to defend the game, if Sims was completly result driven, ambitious and very smart, all I hade to do as a player was to start the game in the evening, go to bed and in the morning they would have completed their aspirations, reached the top level in every career and succesfully raised a family. Part of the games charm is the 🌺🌺🌺🌺 actions and how they try to sabbotage each other. If there are only one bathroom on the lot and the Sim I am playing needs desperatelly to go to the bathroom, I can be sure that some other Sim will rush to the bathroom and occupy it. A big part of the games charm is when they drive me crazy, like in a horrormovie when a character decides to go down alone into that dark basement.

    The sims 1, 2 and 3 had all charm and quirky without all of the sims being quite so daft. I half agree with you, I don't want them to be super smart either, but I don't think all the sims should be quite so dumb. A vegetarian sim should NEVER willing eat meat unless I've told them to do so. Some of the traits are downright broken, the emotion system is broken and it's all affected their AI.

    I don't believe either, that this was the intention initially since they were touted as "the smartest sims yet" but they have now let go of that tag line for their ad campaigns.
    Origin ID: Peapod79
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    AnthonydyerAnthonydyer Posts: 1,197 Member
    I think it all boils down to the fact that the game is so focused on emotions and a combination of other things, that things like personalities, quirks, and social rules have been neglected. Sims are completely controlled by emotions and their behaviors will be decided based on their emotion. I do believe that in the area that I mentioned, Sims 4 is lacking on that compared to previous generations.
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    CinebarCinebar Posts: 33,618 Member
    It's why I stopped playing it. The hugging was supposedly fixed in a patch, no it's still happening in your game. The standing in front of fridge was supposedly fixed years ago, but no it's still happening in your game. It's why I stopped buying. They know the complaints and no matter if they do patch or change something it doesn't stick so therefore No More Money.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
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    CamkatCamkat Posts: 2,329 Member
    Cinebar wrote: »
    It's why I stopped playing it. The hugging was supposedly fixed in a patch, no it's still happening in your game. The standing in front of fridge was supposedly fixed years ago, but no it's still happening in your game. It's why I stopped buying. They know the complaints and no matter if they do patch or change something it doesn't stick so therefore No More Money.

    It's not just hugging other sims either, now with the addition of pets, they do the same with not just household members, but their cats and dogs too. :/

    Origin ID: Peapod79
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    Sk8rblazeSk8rblaze Posts: 7,570 Member
    The Sims 4's AI (abysmal intelligence) had always made me feel as if I were fighting the game to enjoy it. Sims ignored my interactions and just lack smarts.

    Honestly, I just let it win that fight, and stopped playing. If my urge for Simming comes back, I'll certainly do what I have been, and go straight back to TS2 and TS3, which are definitively Sims games in the experiences they offer. Hopefully, when the world gets back on its feet, Maxis will too, and head straight to the planning board for The Sims 5.
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    Huiiie_07Huiiie_07 Posts: 1,200 Member
    Sk8rblaze wrote: »
    The Sims 4's AI (abysmal intelligence) had always made me feel as if I were fighting the game to enjoy it. Sims ignored my interactions and just lack smarts.

    Honestly, I just let it win that fight, and stopped playing. If my urge for Simming comes back, I'll certainly do what I have been, and go straight back to TS2 and TS3, which are definitively Sims games in the experiences they offer. Hopefully, when the world gets back on its feet, Maxis will too, and head straight to the planning board for The Sims 5.

    I actually don't really want them to make a The Sims 5, probably because it's already being rumored that i's gonna be multiplayer (or atleast having a multiplayer component), which is already showing that they couldn't care less about listening to us, the players. Also me (and my parents) already spent too much money on both TS3 and TS4, going through this whole process again isn't really something I should have to do to get a modern, enjoyable sims game. I can understand though why you and other players rather want to move on to the next iteration instead of this one getting fixed. Sims 4 isn't for everybody, some players find it unenjoyable at its core, something no patches could fix. I personally just wish they would start looking more at what the players want to see in the game. Atleast here on the forums, a vast majority wants bug fixes, no new packs that could add onto the problem.
    Origin ID: Huiiie_07

    I like to build stuff
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    Seesin8Seesin8 Posts: 29 Member
    > @Huiiie_07

    Something that has really been bothering me is that I have a simple family of 3, I serve food... there is no guest in the home. Four plates are served and then the idiot grabs another plate, sits and eats with the plate in had, over the other plate. 3 people, 5 plates and 1 idiot... smh

    -SEESIN8 (CC)
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    Seesin8Seesin8 Posts: 29 Member
    > @Sk8rblaze said:

    I agree Sims 2 takes the hat, however I feel that what you suggest is the issue. We should not be leaping to sims 5. I still do not love sims 4, tolerated sims 3.... I mean we need to really bring it in sims 5. I got this game at 10 years old... I have played sims on different platforms...I am 25 now...15 years later I can agree that this game is a gem but, as everything else..the system is set up to make money. I mean lets be serious... The sims 4 was released without pools or toddlers... & the babies are in the cloth.. in a basket... ORIGINAL SIMS style... Were buying the same things every year but updated for better graphic? next time we can see them blink, but everything else will be the same or less because we'll have to pay for pets, seasons and university... 3 things that should already be in base game of sims 5. Fans bought this same concept 4 times already. Be reasonable. As of now I will not be pre-ordering or buying sims 5 at the $50/$60 value, I'll be waiting for a bundle or $19.99 markdown. This game has become a disappointment over the years.

    - Seesin8 (CC)
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