I'm really excited about RoM, everything looks perfect to me, the only thing I'm kind of worried about is what are the spells and potions going to be.
I really hope they have insteresting, different fun effects, and not things like "no need to sleep" "become focused" or "learn skills quickly".
What type of effects would you like to see?
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Mischief:
Untamed:
Potions
The Sims 4 hasn't introduced a new musical instrument since 2017
OMG I love this!! Hopefully we'll get some of these.
I also had the idea of turning animals into people and bringing objects to life. I'd love that. Turning people into objects and talking to pets would be awesome as well.
And zombies omg I would die for it. I know a lot of people hated them in Sims 3, but I loved it.
Some spells we know of are as follows:
Inferniate — sets things on fire
Copypasto — copies things and can copy potions
Transformation spell — whereby sims can be transformed into an object or maybe a fish, but not an animal.
Conjure food
Fight other sims
Some potions that were mentioned in the blurb:
a love potion
an immortality potion
remove unwanted curses
Other features:
Various Familiars, including the possibility of selecting a family pet
4 branches of magic, including potions
Spells can fail leading to a sim acquiring one of the new curses
a spellbook in which spells and potions are recorded as they are learned
a new lifestate
Magic is not a skill but there is some form of progression with the different spells implied
broom riding as an efficient mode of transportation
Magic duels (shown in the trailer).
This all sounds great to me. I can’t wait to find out the rest. The main thing I am hoping for is magic that is costly, interesting, and has permanent effects (as well as some cool animations). A bonus would be some form of group magic which would make spells and potions stronger or less likely to fail. (It is sort of implied in the trailer, at least with potions, because there are 3 spots around the giant cauldron and they are sort of lit up).
The world with its two aspects looks wonderful to me too. I think the atmosphere of the hidden world will add a lot to the feel of the pack with familiars flying around and other NPCs casting spells. I think some of the familiars can perhaps be caught or found there as well.
I really hope they tie RoM and Get Together nicely. I want my covens.
Im curious to see the transformation spell, and I definitely agree spells should be costly.
You can I think..(?) it was mentioned...
Spells:
We saw Protection barriers, telekenisis, bursts of energy.
I really hope elemental magic is a thing, so fire balls, water whips, flinging holders and gusts of wind, basically avatar the last air bender in this case.
Light and Dark Magic and when I say light and dark I mean Magic made from hate and Love
Light magic inspired by the sun, solar flare, nova blasts and rays. Dark Magic inspired by the shadows, smoke. Dark energy, just the good old clash of light and darkness
Abilities
Enchantments:
More than just using magic to upgrade and fixing objects but I hope we can’t just buy a broom from the buy catalog and it’s ready to fly. I want to be able to use my magic to make it fly, enchant it to fly.
Glamour spells and Transformation would be another enchantment, the power to shapeshift, disguise yourself as other people, or modify the way you look at will.
I think spell caster should be Able to turn life states into other life states. Like. Spell caster can just turn a human into a Vampire with a wave of the hand, or wand. So long as you have vampires installed of course.
Prophecy: the power to know the future and perhaps manipulate it. (Just gives you some insight of what the game is about to throw at you. Like the house is about to catch fire. Or sim will get struck by lightning if they go outside in the next storm. Maybe even design prophecy’s for other people. Like maybe it would be Mean, Romantic or Mischief or a Friendly Prophecy and control Fate.
Summoning and Conjuring we have familiars but i’m Talking about making friends and or enemies appear by your side and with a wave of your hand you can drag a sim out of bed and poofed before you without warning
And on
I wanted potions and curses that did more than just Fix needs and change appearances.
But definitely give boosts
The basics
Potion of Health: puts sim in a satisfied mood, cures all sicknesses, injuries, and restores 50% each of Energy, Hunger, Hygiene.
Potion of Magic: puts sim in a focused mood, restores Energy and successful spell casting for 3 hours.
Potion of Remembrance: remember what you have forgotten perhaps a Spell caster stole your memories of another sim, or an encounter, or the fact you knew how to defeat them.
Potion of strength: puts sim in an confident and energized mood.
Potion of Prophecy: grants absolute power for one day
Potion of Fertility: increases chances of Pregnancy, undoes The Curse of Infertility.
Potion of Enlightenment, grants a boost of all Skill levels for one day.
Elixir of Invincibility: drink this and nothing can hurt you!
Side effects: Fatigue when it wears off.
Curses that made it impossible for their sims to complete aspirations. And have really damaging outcomes in terms of Curses. Of course with the options of making them permanent or temporary curses. If we choose we can build a fail safe into the curse and it can be broken if that’s what we choose to do.
A Curse of Infertility for those who wanted to start a Big Happy Family, one dose will ruin their chances of ever conceiving a child.
Sleeping Curse - puts sim in an eternal slumber.
Side effect: if broken sim will experience insomnia for 7 days. Followed by another seven days of nightmares.
Curse of Lust makes sim very flirty and very impulsive. Side effects: a baby, and post soreness
Curse of Pride makes sim overly confident, and selfish to where others get annoyed
Curse of Greed makes sim very obsessed money and the valuable stuff. Maybe infused with the Midas touch.
Curse of Gluttony - insatiable hunger and rapid weight gain
Curse of Envy - sim will become very distrustful and will have a new found ambition to have what someone has that appeals to them.
Curse of Wrath creates sim to feel irrational anger even over the littlest of things.
I really hope some curses and spells can be cast directly from the Cauldron, instead of putting it in a beaker to then consume. Also with Cooking and Mixology, spellcasters can infuse or marinate potions and curses into any drink or meal, fruit or vegetable. This way it doesn’t have to be an Apple that does Snow White in, it could be a cupcake or a cookie, or what ever.
I think Magic should feed off the Energy Gauge. No need to sacrifice another Need Gauge for a “magic meter.”
My Mood:
Dark/Bad magic potions for sleeping curse, the dark curse, barren parents, loveless, homeless, friendless, etc...
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
I also hope for a spell that summons a random alchemy ingredient.
I'd like to have a teleportation spell and a spell that teleports someone to the spellcaster. And the opposite, that banishes a sim from the lot.
Levitation spell that makes a sim fly without a broom.
Necromancy that summons ghosts and allows to control vampires.
Rituals that must be performed by a group of spellcasters and do powerful things, such as affecting the whole town with a certain condition.
Resurrection ritual and a potion of immortality.
Summoning an invisible servant that do house chores.
And all the other things that were mentioned in this thread.
Oh thanks so like the cloning machine, then?
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
No it's for items only
Vlad The Dad: A 100 Baby Challenge, Vlad as ‘matriarch’ *COMPLETE*
Breed Out The Weird *COMPLETE*
There is no real death potion I am guessing as they said you can't directly kill another sim, sims usually die from the lack of caring for their needs or getting caught up in one of fire spells. I am guessing it has more do with one of the curses.
Lets make this a reality!
Then I wouldn't have to enter CAS when it's a sim who was like, born in the game. It kinda feels like cheating; I'd love to be able to make it happen through actual gameplay instead. So this would be great.
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