This is a question I've been asking myself a lot lately, and I'm looking forward to an interesting discussion.
I grew up playing games like Super Mario, Tomb Raider, and Resident Evil - games that require you to fight enemies, solve puzzles (well, less so in Super Mario) and uncover the story behind it all (again, Super Mario not so much, but saving the princess for the umpteenth time was enough motivation for me when I was little). Apart from a short period of playing The Settlers and Dungeon Keeper, I was never into strategy games, RPGs, or games in general that weren't like the ones I knew, yet for some reason I've been oddly fascinated with The Sims ever since I watched a friend play the first one years ago.
Now why is that? Objectively speaking, this game is and has always been extremely boring. You're basically playing in a virtual doll house, modelling, dressing and naming virtual people and then watching them complete mundane tasks like going to the toilet and communicating in a language you can't even understand. No shooting bad guys, no story except for the one in your head, no puzzles (unless figuring out how to bend the rules of build mode to get the house of your dreams counts as a puzzle). I really don't know why I like this game so much, but I do - so much that if you took The Sims out of my life, I wouldn't know what to do with half of my free time.
I guess part of the reason is that I'm a writer. Telling stories has been in my blood from day one, and I like seeing those stories and the characters I've created come to live on my computer screen, even though most of it is playing pretend. But I'm not the only one playing this game, in fact everyone here does, and not all of you are writers. So what is the thing that fascinates you about The Sims? What makes you come back to it again and again even though there are so many more useful things you could do with your life than watching pixel people eat and sleep? Why do you think it's so successful?
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The story-telling aspect, mixed with the bumps and surprises the game brings along the way and the stupid events you didn't expect to happen is really addictive, probably even to people who aren't into writing stories. This game really brings to life your wildest fantasies, and the fact that literally anything can happen and the game is endless and forever evolving is maybe why so many people still play it nearly 20 years on.
I've never enjoyed games where there's a very obvious story-line you must follow, where you can't explore at least a little. This is why I love Sims, because it is the absolute opposite - the lack of story-line is so intriguing because it gives the player all the power! The lack of rules lets people make it into their own game; like how some people solely play vampires and magical stories whereas others love to create a happy, average family. EA literally made a game where they say 'here's a fantasy world of tiny humans... go and be God' and something about the infinite number of ways you can play is really addicting.
I find the Sims franchise hilarious though, because I think to people who love the game it seems so obvious why it's so fun, but to people who haven't played it or aren't super into it, it seems like the dumbest game on earth
Creatures III came out not long before The Sims, and it was a disaster, so quite a lot of people in the Creatures forums were jumping to The Sims. And nineteen years later, I'm still addicted to the game. I love the storytelling aspect and the notion of taking care of my Sims' needs. Maybe it's a bit of an arms-length mothering instinct - I never had kids and never wanted them. (I think dogs are too needy. Cats are more introverted - they need cuddling, but not if it interferes with their napping schedule.) I get to take care of my Sims and quit the game when I get tired of it (or, at least they age up, and I can send them into rabbit holes for a bit).
These things are simply not fun for me:
-Being forced to play by an arbitrary set of rules that someone else decided
-Having to achieve an arbitrary goal that someone else set
-Killing anything, ever, for any reason
-Needing to respond quickly or pay attention to everything all the time in order to survive
-Solving puzzles that take me more than about ten seconds to figure out
Needless to say, most computer games don't appeal to me at all.
What is fun for me, is all creativity based activities:
-Writing stories
-Making things
-Exploring
-Playing with characters and relationships
-Taking pictures and doing image editing
These are all things I am able to do with the sims. Although, I actually had to use a few mods and cheats to get rid of the time management part of the game before I started liking it and realized its potential. But after that I've been totally hooked for several years. I still don't play any other computer games.
It's because of stories I can tell and want to tell. I can set them up, have the sim look how I want, have the characteristics I want within the limits of the game, job (or no job).. ect. They have relationships and all of those sims also have those things and can be what I want as the story reaches outword. Then I can hop on another sim and see it all from a different perspective if I want. Each story can be different. There are no other games like this.. This is for me why I always want more content. I want more ways to tell stories and see my sims.
I use it for entertainment and even catharsis, sometimes I live vicariously through my sims much like writing a story in my head instead of on paper. Now and then I even enjoy being passively entertained by them also... it's a nice change of pace to sit back god like and just watch with no direction except a little set up or push now and then.
Also sharing the stories .. while never a big thing with me in the past, it's become a part of the enjoyment also. With our forum or other outlets we can share what we made.. or talk about it. Taking pictures can take over and sometimes I have to share my enjoyment. It extends the entertainment.
Sadly, my singer Sim's love life hasn't really improved, like I hoped. Oh, well. That's what rewrites are for, no?
Playing the game for me is also a way for me to block out the stress of everyday life. When you lose 16 people from your life to death in a short 2 1/2 year period, sometimes you need to 'get away from it all'. In this game, to a large extent, we can control what's going on. Whereas in RL, not so much. You learn to 'roll with the punches'. If I don't like my singer dying from being Hysterical, I can exit without saving and/or roll back a save to help prevent the awful moment. It's revision in real time, if you will.
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But in my case, this just means being able to set up my world and inhabit it with whoever (or whatever) I want. I can create a fictional fantastical realm where Vampires, Aliens, Fairies and Superheroes all exist together. I can fill my world in any way I wish, with any build styles, any clothing or costumes, and any personalities (generally speaking). I can cross genres and fictional universes and see what happens. I can be benevolent or punishing. I can choose who lives and who dies, who procreates, who hooks up... and I can also sit back and watch and let them make choices. I can make new saves and change things up or have alternate universes where things happen differently to the same Sims.
It's really just about having the flexibility to play in a world of my own choosing. No other game really offers that.
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It's also very nice to have others share their interest in playing The Sims games. I would just keep it to myself, but it's good seeing others feel the same about a game one is into. Makes socializing easier (for me, anyway). I also enjoy watching others play out plots on video or reading posts with them. Gives me more ideas to try things out for myself as well. Like, I never played out a Rags to Riches story in my head, yet when I see others do so and it looks fun, I want to give it a try. Nor have I ever been good with building, but I try more as I see how much fun others have doing builds. I end up with some of my own made I am proud of and cannot wait to use!
I also would like to say that I am very happy with a post like this! Especially when I often see more posts complaining about this and that more than anything. Unless I look in the wrong sections... lol
All in all, it's just.... FUN!
The stories are as deep as you make it as that is the point, it is all up to you as it isn't designed to be an RPG; but us driving the game and how it goes. Choices you make can make your sims rich, poor, lose their jobs, fall in love, make enemies, etc....you can cheat your way to the top or start off with barely nothing and work your way up. The rules is more self imposed.
While other games are more liner and seem fun at first; but once you finish it, that's it. You know what happens and unless there is a game with a few alternative choices, you can't really change it and so that's it. With Sims, I don't always know what will happen and things don't always go as planned or expected, so each story I make ends up being different.
In my current game, I am playing a family of mermaids and one befriended a vampire (Lilith) at the gym as she was a trainer and she offered to turn him randomly one night after not really speaking to or seeing each other since.
Lets make this a reality!
I have never been into games that are about getting points, doing quests, following set storyline...
especially because most of those games want your character to be extra important in the storyline
or be certain type of character that always reacts to things in certain way and does certain things at certain time and look certain way
I'm not fan of that as I am more of observer myself
I love to play weird characters doing mundane things
and having fun instead of fighting a war or something
I also love making my characters complex instead of being archetype
and do contradicting things in contradicting settings
lots of games circle around one theme only and it bores me so much
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Storytelling is important for me and building so I could portray my stories is my favorite gameplay. So Minecraft fits because I can build a village or a kingdom and have a mental story in mind. The Sims fits perfectly and when I discovered Sims 3, I loved it
This is why I love you, Colton 147147, you're such a cheerleader for the Sims.
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