I was thinking of adding gallery townies to my Sim worlds. In my legacy save Newcrest has very differently styled neighborhoods, suburban, modern, trailer park, with a shopping and community district. Magnolia Promenade is a retirement community with a nursing home, retirement bungalows, a park, and a diner style restaurant. Willow Creek, Oasis Springs, San Myshuno, Brindleton Bay, and Windenberg are what they've always been I just delete the random townies. Vacant lots are usually turned into community lots, pools, restaurants, coffee shops, etc...
I find when creating Sims no matter what my intent I gravitate towards the same aesthetic and traits. I find that the randomly generated townies do the same.
How do you all find/make diverse sims for your games?
Looking for suggestions for making sims myself, gallery tags, anything to make my little sims more dynamic.
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Keenow's Family Tree
Keenow's Builds
https://forums.thesims.com/en_US/discussion/956513/netz-a-porter-outfits-ready-to-wear-for-your-sims-no-cc-required
Twitter: NetzspannungTS
we all try ...
Thank you I didn't know that was a tag. Both great ideas.
In the early days, finding gallery sims was pretty easy, but as time has passed, I have found that avoiding sims which are: sexy, handsome, cute, beautiful, hot, etc., is more difficult. Due to the fact that a lot of sims in the gallery also have #'s that are not labeled correctly to garner more searches. I find this frustrating because it makes searching much harder.
So, here are some #'s that I have found that target average/normal looking sims more or less: townieswap, averageisbeautiful, simder, redditexchange
Also, you might want to check out any CAS challenges you run across here in the forum or elsewhere. Some of the daily themes make for pretty good townies. Here are some #'s that I have used in the past; packcasenmassechallenge, marchcaschallenge, aprilcaschallenge, mdsmalecaschallenge
Another tip that I cannot take credit for, is to use the genetics in CAS. What you do is find 2 sims, and while in CAS, you use the genetics option to create a child. You then delete the parents and age up the child. This gives you a random game generated sim that you can edit to suit your needs, I have used this one to create love interest sims to add to my games.
the mdsmalecaschallenge that @sunblond mentioned above is the 25 day male challenge, the female version uses womenoftheworld as its hashtag
...also, one thing that i've actually started doing within the past few months is look through both newer sims and those favorited by a few people i follow (@paradiseplanet is good for this, he favorites a ton of stuff daily, so i can poke through options i wouldn't usually see on my own). sometimes these sims become townies for me (one of my favorites is a clumsy witch apprentice), but usually i'm terrible and download the sims, poke through their clothing, 'borrow' some of the outfit ideas i really like, put those on sims i think they'll fit then delete the poor sim they were created for... and i really only do this because i've got over 500 sims in my game and am trying to avoid going even more overboard...
(also, don't listen to @Netzspannung on her whole 'not a great creator' stuff. i've borrowed more than a few outfits from her, and even more of her sims have become wandering townies for me)
editing to add links to the 25 day challenges. male one started almost two years ago but still has new people starting today:
https://forums.thesims.com/en_US/discussion/908429/25-day-male-create-a-sim-challenge/p1
and female one is based on it, uses some of the same themes and also introduces female-specific ones and can be found here:
https://forums.thesims.com/en_US/discussion/937639/female-create-a-sim-challenge/p1
For personality characteristics: There are a lot of free online dice sites. You can choose the number of sides your dice have and then roll the dice. Go to one of the personality options in the sims, count how many options there are, and then roll the dice. Pick that number trait. Do that for all 4 of the personality option categories (I'm assuming everyone has 4 categories and new ones weren't added in expansions I don't have). Then, to give yourself a little bit of control, since you can only have 3 personality traits, throw out the one you like the least and keep the other 3. It's a little more work, but worth it if you want things to be more randomized.
On EA forum Stories and Legacies board and on QueenOfMyshuno.tumblr.com
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https://simsvip.com/2017/10/11/like-vip-making-realistic-sims-cas/
Think people have a habit of using the same sims as a template and they end up looking like clones or just inbreeding.
Legacy Photomode
Monomaniac and/or one-dimensional sims are so boring to play. And people's idea of a "perfect" sim means dull as ditchwater.
Honestly The Sims Medieval had the right idea by forcing you to pick a flaw for every sim.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
Yeah. I mean, if I'm having a painter I'm gonna give it the Painter Extraordinaire aspiration with creative, loves art and perfectionist as traits. 'Cause I want my sim perfect shallow like a dot.
I think games are kinda conditioning in that regard. Maybe life in general too lol I understand that sounds counterproductive to have a goal and don't equip the tools in order to achieve it faster, easier, if we have the choice. But we gotta remember that actually our objective here might be having more fun along the way; or to create a more interesting character, with depth.
Maybe I'm digressing already, but I think that's related to why we tend to prefer standard prettier sims too. Why have the odds against us as a deviant, "ugly" sim, if we can follow the simple and accepted way of "beauty"? That's the dream, right? We want no problems.
Legacy Photomode
1. that they are always the same when you start a new game. When a start a new game with a sim who is single and searching for a romance, the townies to choose from are limiting and so I tend to either take sims from the gallery that I like/find suitable for the storyline Im about to play out and/or create other sims and add them to the game once I have created a new household.
2. I wish the houses for the townies came more nicely furnished?? They are provided with like basic set ups, but it would be nice if they were more thoroughly designed and made up considering when you are friends with townies they tend to invite you over to hangout/go to their birthday parties.
They said townies not our sims, but as far as my sims goes....
I vary a lot of my Sims that I play with and if they are becoming to much like the rest - I download other people Sims to use in the game as I like a broad mixture of sims like the real world. There are some sims I would never trait in some ways but I don't mind downloading and playing someone elses versions of those sims. Like I cannot bring my self to make mean sims or certain negative types but I want them in the game if it looks like it fits the sims. I have no trouble playing other people ideas of people - just when I have to make them - I can't.
I know - it probably sound weird - it's just the way I am. I also prefer to add sims over various nationalities by other players as they do them better than I would. I want them to be right and knowing me - I'd make them too much like me. LOL. I know my limits - and I want my game filled with variety I could never get right.
Those sims I add I do not do anything too but maybe add a bigger wardrobe as most usually come with just one of each outfits I like to give all the sims 5 of each outfit and a few more hair choices in the length the player made the original. I think I do okay when I finally have all the households I plan to play. I like to Aim for at least 35-50 households a save by the time I am done and play in rotation.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
In Sims Medieval you had to pick one "negative" trait -- the Fatal Flaw. I wish that Sims 4 had more than 3 trait slots so that one could be used for one of the more difficult traits, like Loner or Squeamish. When my Sims have offspring, I'll give the child one trait from one parent, as a teen a trait from the other parent, then when they hit YA they get a totally unique trait that neither parent has.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
> @nastyjman said:
> I do time travel roleplaying in my game. I download lots from the Gallery, and if they're non-Residential, I turn them into Residential. Then I move in a group of Sims dressed in the appropriate era. So, if I do a Wild West lot, I'll move in a group of Sims with cowboy and cowgirl attire. That way, when I do some screenies or if I just want some immersion, I don't have any Sims wandering around the Wild West with a hoodie and sunglasses.