(I apologize if this isn't in the right place.)
So, I recently got into TS4 again, and, to my surprise, I was actually really enjoying it! However, I decided to spice up my household with some drama: the father Ajay is constantly yelling at Brandon (his son) because his grades aren't great, and Brandon is always very rude to his father. I wanted it to be this dramatic thing when the mother (Elan) found out about this, because she doesn't condone violence or yelling at all. When she saw her husband berating her kid, she started yelling at her husband, and they got into a huge argument.
This would've all been great and super fun-if they weren't constantly friendly with one another in the middle of an argument. They'll stop yelling to have a friendly chat, and right after a fight, they'll want to say nice things to each other, even when their relationship bar is red. This totally breaks he immersion of the fight, and I feel like I can't have any drama in this game, because none of the sims actually want to be mean! How am I supposed to have interesting stories if everyone just wants to sit and have a plum tea party all the time?
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But yes-- I know how you feel. I've had that happen to me more times than none; I try to start some drama or make an enemy and if I don't keep micromanaging them to be mean to each other. It's so frustratinggg
Nope. One of them actually has the evil trait, and he still wants to be nice to his wife!
Ugh yeah. And since Ajay is evil, I've had him get in fights with people... and then he'll just go back to talking with them nicely. Gah. It's so annoying
I actually had a similar situation the other day... Like you, I felt like starting some drama in the household. I don't know what possessed me to do it, but I decided I wanted my sims to get a divorce. Of course, first, I wanted them to do some mean interactions because it felt weird just having them divorce out of nowhere... Except after they were done doing the mean interactions to each other, they'd go right back to being friendly with each other! I'm pretty sure the wife even had the "evil" or "mean" trait...
This exactly. I wish story-telling weren't so hard to do because of this or that the immersion wasn't broken so easily.
There's just no continuity in this game. Honestly, I'm thinking of just tearing the family apart and then acting like there was a huge fight...
Yup! I want my evil sim to be mean. But nope-one mean interaction and then everything is happy-go-lucky again.
Exactly! I totally agree. I don't like how they can switch emotions so easily. If two Sims are angry at one another or just had a fight....you shouldn't be able to have a friendly chat 2 seconds later. Since this game is based on 'emotions' I find it highly annoying that their emotions aren't more granular. Not to bring up old games, but even in TS2...if a Sim was angry & furious with your Sim...don't even think about trying to have a happy conversation. That angry Sim wasn't having it. There was a period of time before you could have a good convo with that Sim again. I think this game is missing this. TS2 was back in what....2004. 12 years ago, Sims had emotions that actually worked. I think that's what's so frustrating about this game, with using emotions as a selling point. As you mentioned...everything is so happy-happy.
I could, true. I just... I guess I wish the emotions would be more genuine? Like not caused by an object, but actually caused by the sims them self-their wants, wishes, friends, enemies. I wish that those things would influence their emotions, not a statue or a sink.
i remember that in ts3 sims with the rude trait would yell at me for no reason, that was also kinda awkward but definitely better than this.
My sims do not switch emotions frequently, but that's because my house is rigged with decor that keeps the emotions active that I want them to be in. I stack the deck in my favor.
I do like the emotions, but they definitely need some fine tuning and a lot of improvement in certain areas. I would really like to see them give traits more power over a sim's emotional states and actions/behavior too.
Oh gosh... can a sim catch on fire from Angry Flamming Spaghetti? and yeah, someone suggested objects to put around the house and cause an angry mood. But I do wish that the emotions were authentic, and came from the sims themselves, and not an object.
Like-I just had those two sims divorce, and while the two of them are very sad, the children couldn't care less? Should they care at least a little bit? So even if I put up sad paintings, it still wouldn't seem like the kids care about the divorce, just that they're sad for no reason.
They really should have more mean interactions, at least for mean or evil sims. It's kind of the same "insult" stuff over and over again. I wish CC actions was possible to create, because I'd love some more mean interactions! I've only had one sim autonomously be mean to someone once, and then the two went right back to their conversation...
I totally agree, though, the relationship bars need to have more influence over how the sims interact with one another outside of a club setting. (If two sims are in a club together that totally changes all the social interaction rules, but I'm assuming your couple aren't in the same club).
I also have an override to take out the "pleasant surroundings" buff since that ruined emotions a lot for me. With it gone, a lot of my sims stay angry when they're angry, uncomfortable, etc.
One of my evil sims woke up with whims like this for her late husband She yelled at him when she woke up, too xD
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If I have spent the time to make two sims enemies I would hope that their actions toward each other would reflect that. I spend a lot of time building different relationships between my sims, having them being angry/mean-toward someone who they have a major red bar with is not easy to come by.
This mod by Shimrod101 made it much better at least.
http://modthesims.info/download.php?t=579603
once they started fighting my mean sim did get a few whims to yell @ his (now) ex-wife, which was funny. I did have one couple that would yell and then passionately make out, and that was just how their relationship worked (it was honestly hilarious, as the characters I based them after act just like that), so the short-term emotions thing does work sometimes. I guess I just wished that they wouldn't be so friendly while they're hurling insults lol
I truthfully hate it when my sims who are suppose actually want to kill each other, are getting along autominously.
and the amount of happy sunshine in this game, makes me sick.
My Mood:
It doesn't matter.I had a wife catch her husband right in the middle of cheating on her......got about a 3 second angry mood. After that it was all rainbows again.