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    alanmichael1alanmichael1 Posts: 5,405 Member
    Mendota wrote: »
    No stability fixes? No general tweaks to help address lag, delay and time distortion?

    I'm far too used to disappointment to actually be disappointed, but we seriously need to make some noise about this stuff. Sims 3 was NOT in a great state of affairs when they were done with it. Yes, if we do not make sufficient noise and demand some serious fixes, they won't happen.

    For you and everyone else: They stopped instruments and food from getting out of control in NPC sims inventories. For a new save, this should help lag quite a bit. The more is in the sims inventories, the more lag. So those incontrollable NPC inventories won't be a cause of lag anymore.

    ....Why are you guys always so eager to lie to yourselves??? Listen, the patch just dropped and maybe I'll be proven wrong with a bit of playthrough, but...

    If my memory serves me correct, SimGuruNinja specifically commented that issues of time distortion, game lag and game slowdown have direct links to things like x3 speed, having a household with children (both the process of birthing them and sending them to school) and a couple other misc causes. Yes, bloated inventories can contribute to lag, but it wasn't one of the main causes listed by the SimGurus themselves. Plus I play with aging ON. Every time townies die off, that problem is "fixed," (their inventories destroyed) yet my lag gets steadily worse. How does that make sense that bloated inventories are responsible?

    But here we are and you've got to be the third person here to absolutely CLING to that snippet of the patch notes, and COMPLETELY out of the blue, conclude it was the singular and sole cause for lag, time distortion and gameplay slowdown.

    I see no reason to be jumping to that conclusion at all. And look, I could be wrong. I haven't played the patch yet to see if perhaps there's some unlisted improvements to stability and slowdown (dunno why they wouldn't list them, but it could happen), but let me put it this way: if I'm right, we need to complain immediately. We need to let EA know this is a rather severe issue that needs looking into. If you're right, you're encouraging us to just be quiet and that the problem is solved....why on earth would you gamble on that? What does it hurt if I complain but turn out to be wrong? This is like global warming: if you wanted to insist it MIGHT not be an issue, shouldn't you be encouraging me to stay on top of it anyways, just in case it definitely is an issue?

    It boggles my mind to see so many people try to sweep Sims 4's problems under the rug when it goes completely against their own interest to do so. They told us the causes linked to the lag, none of those aformentioned problems were ever mentioned or touched on in this patch. Yes, I'm complaining and yes I think I should complain if I wanna see improvements. If I'm wrong, it doesn't harm anyone or anything. So why am I being dissuaded from doing so? Why are we clinging to a false hope instead of acknowledging the elephant in the room that this patch skipped over the lag and time distortion issues?

    It boggles my mind how you have so much time to write out these dissertations and post so much vitriol. If EA, Maxis, and the Sims 4 causes you so much unhappiness, why are you wasting your time with them? It is a classic case of Einstein's definition of insanity, doing the same thing over and over and over and expecting a different result. I play the Sims 4 because I enjoy it. I buy from EA because I like their products. If I felt as you did, I would have moved on a long time ago. I didn't like Sims 3, but I certainly didn't hang around the forums trying to convince others to feel as I did, nor did I hold it against EA. And on my PC's I have no lag either. The only time I experienced lag was on an underpowered PC that I put the game on to have on the second floor. I soon gave that up.
    Sorry, no. People like me who are worried and critical about the current state of the game DO like it, too. But after the bad experiences with TS3 we don't want it to go down the river like its predecessor. And if you pay literally hundreds of dollars for a product you can expect it to work.
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    catloverplayercatloverplayer Posts: 93,397 Member
    Missmagoo2 wrote: »
    Mendota wrote: »
    No stability fixes? No general tweaks to help address lag, delay and time distortion?

    I'm far too used to disappointment to actually be disappointed, but we seriously need to make some noise about this stuff. Sims 3 was NOT in a great state of affairs when they were done with it. Yes, if we do not make sufficient noise and demand some serious fixes, they won't happen.

    For you and everyone else: They stopped instruments and food from getting out of control in NPC sims inventories. For a new save, this should help lag quite a bit. The more is in the sims inventories, the more lag. So those incontrollable NPC inventories won't be a cause of lag anymore.

    ....Why are you guys always so eager to lie to yourselves??? Listen, the patch just dropped and maybe I'll be proven wrong with a bit of playthrough, but...

    If my memory serves me correct, SimGuruNinja specifically commented that issues of time distortion, game lag and game slowdown have direct links to things like x3 speed, having a household with children (both the process of birthing them and sending them to school) and a couple other misc causes. Yes, bloated inventories can contribute to lag, but it wasn't one of the main causes listed by the SimGurus themselves. Plus I play with aging ON. Every time townies die off, that problem is "fixed," (their inventories destroyed) yet my lag gets steadily worse. How does that make sense that bloated inventories are responsible?

    But here we are and you've got to be the third person here to absolutely CLING to that snippet of the patch notes, and COMPLETELY out of the blue, conclude it was the singular and sole cause for lag, time distortion and gameplay slowdown.

    I see no reason to be jumping to that conclusion at all. And look, I could be wrong. I haven't played the patch yet to see if perhaps there's some unlisted improvements to stability and slowdown (dunno why they wouldn't list them, but it could happen), but let me put it this way: if I'm right, we need to complain immediately. We need to let EA know this is a rather severe issue that needs looking into. If you're right, you're encouraging us to just be quiet and that the problem is solved....why on earth would you gamble on that? What does it hurt if I complain but turn out to be wrong? This is like global warming: if you wanted to insist it MIGHT not be an issue, shouldn't you be encouraging me to stay on top of it anyways, just in case it definitely is an issue?

    It boggles my mind to see so many people try to sweep Sims 4's problems under the rug when it goes completely against their own interest to do so. They told us the causes linked to the lag, none of those aformentioned problems were ever mentioned or touched on in this patch. Yes, I'm complaining and yes I think I should complain if I wanna see improvements. If I'm wrong, it doesn't harm anyone or anything. So why am I being dissuaded from doing so? Why are we clinging to a false hope instead of acknowledging the elephant in the room that this patch skipped over the lag and time distortion issues?

    It boggles my mind how you have so much time to write out these dissertations and post so much vitriol. If EA, Maxis, and the Sims 4 causes you so much unhappiness, why are you wasting your time with them? It is a classic case of Einstein's definition of insanity, doing the same thing over and over and over and expecting a different result. I play the Sims 4 because I enjoy it. I buy from EA because I like their products. If I felt as you did, I would have moved on a long time ago. I didn't like Sims 3, but I certainly didn't hang around the forums trying to convince others to feel as I did, nor did I hold it against EA. And on my PC's I have no lag either. The only time I experienced lag was on an underpowered PC that I put the game on to have on the second floor. I soon gave that up.

    A lot of us have been here since the beginning of EA. We've seen what they can do and what amazing games they have put out. We're frustrated that such a great company has turned into such a "letdown". We KNOW that they have the potential like they used to and we're trying to get them to hear our voices of concern so that maybe they'll turn around. There is no excuse for the bugs and glitches that are bogging our games down. We're paying customers and we have the right to be concerned. If we don't say anything, nothing will be changed.

    I think a lot of the bugs are caused by the game engine itself. That's probebly why when we get a patch something breaks.
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    feetinstockingsfeetinstockings Posts: 4,264 Member
    rudy8292 wrote: »
    They still didn't fix the voice bug?

    When my boys grow up into teens they are having female voices.

    Yeah yeah, I know you can change it by going into CAS and fulledit, but it shouldn't be like that.

    you don't need fulledit mode, take them into cas and change them to females then back to males. their voice will change to males.
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    laladottyspotlalalaladottyspotlala Posts: 307 Member
    I wonder if teens being able to move out is a hint we will eventually get a university expansion! i hope so. i loved playing sims 3 university. :)
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    elanorbretonelanorbreton Posts: 14,551 Member
    I wonder if teens being able to move out is a hint we will eventually get a university expansion! i hope so. i loved playing sims 3 university. :)
    I doubt it. Teens have always been able to live on their own so I imagine they were always meant to be able to move out too and were previously unable to because it was either bugged or overlooked.
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    alanmichael1alanmichael1 Posts: 5,405 Member
    I wonder if teens being able to move out is a hint we will eventually get a university expansion! i hope so. i loved playing sims 3 university. :)
    I doubt it. Teens have always been able to live on their own so I imagine they were always meant to be able to move out too and were previously unable to because it was either bugged or overlooked.
    For the next patch I wish the possibility to split household money when a Sim moves out. That would really make the game easier.

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    TriX0099TriX0099 Posts: 850 Member
    I wonder if teens being able to move out is a hint we will eventually get a university expansion! i hope so. i loved playing sims 3 university. :)

    With all the dorms they have been curating on the gallery lately, I wouldn't be too surprised if it was sooner rather than later.
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    PoKiTauru5PoKiTauru5 Posts: 105 Member
    So voices, a career, swimming, welcome to the neighborhood party and vampires are still broken, but a chair had its shadow fixed.

    K.
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    CiarassimsCiarassims Posts: 3,547 Member
    PoKiTauru5 wrote: »
    So voices, a career, swimming, welcome to the neighborhood party and vampires are still broken, but a chair had its shadow fixed.

    K.

    We got a lot trait which makes up for that though!! :):)
    giphy_1.gif
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    simgirl1010simgirl1010 Posts: 35,908 Member
    Mendota wrote: »
    No stability fixes? No general tweaks to help address lag, delay and time distortion?

    I'm far too used to disappointment to actually be disappointed, but we seriously need to make some noise about this stuff. Sims 3 was NOT in a great state of affairs when they were done with it. Yes, if we do not make sufficient noise and demand some serious fixes, they won't happen.

    For you and everyone else: They stopped instruments and food from getting out of control in NPC sims inventories. For a new save, this should help lag quite a bit. The more is in the sims inventories, the more lag. So those incontrollable NPC inventories won't be a cause of lag anymore.

    ....Why are you guys always so eager to lie to yourselves??? Listen, the patch just dropped and maybe I'll be proven wrong with a bit of playthrough, but...

    If my memory serves me correct, SimGuruNinja specifically commented that issues of time distortion, game lag and game slowdown have direct links to things like x3 speed, having a household with children (both the process of birthing them and sending them to school) and a couple other misc causes. Yes, bloated inventories can contribute to lag, but it wasn't one of the main causes listed by the SimGurus themselves. Plus I play with aging ON. Every time townies die off, that problem is "fixed," (their inventories destroyed) yet my lag gets steadily worse. How does that make sense that bloated inventories are responsible?

    But here we are and you've got to be the third person here to absolutely CLING to that snippet of the patch notes, and COMPLETELY out of the blue, conclude it was the singular and sole cause for lag, time distortion and gameplay slowdown.

    I see no reason to be jumping to that conclusion at all. And look, I could be wrong. I haven't played the patch yet to see if perhaps there's some unlisted improvements to stability and slowdown (dunno why they wouldn't list them, but it could happen), but let me put it this way: if I'm right, we need to complain immediately. We need to let EA know this is a rather severe issue that needs looking into. If you're right, you're encouraging us to just be quiet and that the problem is solved....why on earth would you gamble on that? What does it hurt if I complain but turn out to be wrong? This is like global warming: if you wanted to insist it MIGHT not be an issue, shouldn't you be encouraging me to stay on top of it anyways, just in case it definitely is an issue?

    It boggles my mind to see so many people try to sweep Sims 4's problems under the rug when it goes completely against their own interest to do so. They told us the causes linked to the lag, none of those aformentioned problems were ever mentioned or touched on in this patch. Yes, I'm complaining and yes I think I should complain if I wanna see improvements. If I'm wrong, it doesn't harm anyone or anything. So why am I being dissuaded from doing so? Why are we clinging to a false hope instead of acknowledging the elephant in the room that this patch skipped over the lag and time distortion issues?

    It boggles my mind how you have so much time to write out these dissertations and post so much vitriol. If EA, Maxis, and the Sims 4 causes you so much unhappiness, why are you wasting your time with them? It is a classic case of Einstein's definition of insanity, doing the same thing over and over and over and expecting a different result. I play the Sims 4 because I enjoy it. I buy from EA because I like their products. If I felt as you did, I would have moved on a long time ago. I didn't like Sims 3, but I certainly didn't hang around the forums trying to convince others to feel as I did, nor did I hold it against EA. And on my PC's I have no lag either. The only time I experienced lag was on an underpowered PC that I put the game on to have on the second floor. I soon gave that up.

    If you type a lot? You type faster. Very simple. May look like a lot to you, but I'm rather used to this.

    Your entire post is a combination of an ad hominem and ergo decedo.

    Incidentally, the fact that your response to my criticisms of this patch is to more or less criticize me personally...? To imply I'm insane or have too much time on my hands...? I feel all this does is highlight how much some of you are emotionally invested in this game. Above on this page we got this wonderful snippet:
    Sorry for my attitude, but these complaints are kinda absurd! You guys only talk about game issues and bugs everywhere, it's like you only play to search for them! Don't take it personal really, I was just super excited that this patch fixed a lot of stuff and now my mood is ruined!!

    And now we have you, apparently passionate enough about this to attack me for bothering with my criticism.

    The thing of it is...there's a rather interesting study on brand-consumer relationships. I've linked it before and you've already complained about my post length, so I'll tl;dr it for you: the study found that people correlated a brand failure of brands they like with a personal failure, albeit subconciously to the point it's often not realized. If a brand they liked failed or underperformed...? They viewed it as a PERSONAL failure; as proof they themselves failed, showed poor taste in products or poor intelligence in judgement, or or or. All of those feelings are nonsense and no one should feel like that way when a brand fails, but given it's largely subconcious, it's difficult to address.

    Much of my fascination with this fanbase is moments like now: when all I do is provide an apt, appropriate criticism in relation to an update, and I'm personally attacked for it or a user is openly stating those criticisms "ruined his mood." The problem is that what such responses do...? The community becomes passive and uncritical, constantly making excuses on BEHALF of a company. It's a very fascinating little phenomenon, because it often results in people working against their own interests. Part of my interests...yeah, it's in that. If I'm frank, I think this happens all the time in the world. Not just with Sims, not just with EA, but everywhere. People constantly defend brands and famous celebrities and the like because they feel bad when they supported a "failure" of sorts (a mistake, a bump in the road, a bad sale; any mistake really), but the problem is a customer that looks out for a brand's interests is not looking out for his OWN interests. Just two days ago I read Shaq is a flat-earther and found myself briefly in denial about it, and why? Cause I like Shaq, and something about my subconcious didn't want to accept he was flawed. I need to self-reflect though and recognize those flawed impulses, I feel.


    But here we are, once again, and at least two people in this thread have gotten emotional over criticism of a game. I really have to ask myself why. At the end of the day, the result is the same: no one criticizes the game for it's faults (or very few do), the problems continue to grow, and ultimately the franchise is harmed - not helped - by this practice.

    I will continue voicing my criticism regardless of how unwelcome you and others may make me feel, because believe it or not, it's not here to be obnoxious, it's here to provide feedback. Sometimes the best feedback is harsh and critical, not rainbows and sunshine. If you cannot handle that, that's on you, not me. You can feel free to block me too to filter out my posts, if it makes you feel better.

    I understand how you feel and I also understand how some of the other posters feel. Although there are quite a lot of fixes still to be addressed some just want to acknowledge their appreciation for the fixes that came today. Is that really so awful?
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    AfterMidnightAfterMidnight Posts: 1,020 Member
    Well, this patch was bigger than the last one. I'm glad about that. I'm still holding out for a truly glorious bug squashing patch, though.

    [gently pets DO bugs] One day you'll be fixed and I'll run a restaurant again. One day.

    I'm curious, though. I read that sims will now sit when they watch tv. Will they do now when they grab a plate of food to eat, too? Because I can't stand it when they eat in front of the fridge when there are empty seats all around.
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    MidnightAuraMidnightAura Posts: 5,809 Member
    Well, this patch was bigger than the last one. I'm glad about that. I'm still holding out for a truly glorious bug squashing patch, though.

    [gently pets DO bugs] One day you'll be fixed and I'll run a restaurant again. One day.

    I'm curious, though. I read that sims will now sit when they watch tv. Will they do now when they grab a plate of food to eat, too? Because I can't stand it when they eat in front of the fridge when there are empty seats all around.

    Mines are sometimes still standing in front of the fridge to eat. But they are no longer putting food in their inventory nor are they putting a toddler in a high chair and removing them instantly.
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    AfterMidnightAfterMidnight Posts: 1,020 Member
    Ciarassims wrote: »
    PoKiTauru5 wrote: »
    So voices, a career, swimming, welcome to the neighborhood party and vampires are still broken, but a chair had its shadow fixed.

    K.

    We got a lot trait which makes up for that though!! :):)
    Tbh I personally would have preferred fixes to the bugs PoKiTaura5 mentioned over the lot trait. I can't see myself using it very often considering how little there is for teens to do that makes them (imo) interesting to play.
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    AfterMidnightAfterMidnight Posts: 1,020 Member
    Well, this patch was bigger than the last one. I'm glad about that. I'm still holding out for a truly glorious bug squashing patch, though.

    [gently pets DO bugs] One day you'll be fixed and I'll run a restaurant again. One day.

    I'm curious, though. I read that sims will now sit when they watch tv. Will they do now when they grab a plate of food to eat, too? Because I can't stand it when they eat in front of the fridge when there are empty seats all around.

    Mines are sometimes still standing in front of the fridge to eat. But they are no longer putting food in their inventory nor are they putting a toddler in a high chair and removing them instantly.
    Ah, okay. That's a little disappointing, but I'm glad about the other two fixes, at least.
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    Only1whtrbbtOnly1whtrbbt Posts: 1,466 Member
    rudy8292 wrote: »
    They still didn't fix the voice bug?

    When my boys grow up into teens they are having female voices.

    Yeah yeah, I know you can change it by going into CAS and fulledit, but it shouldn't be like that.

    you don't need fulledit mode, take them into cas and change them to females then back to males. their voice will change to males.

    We shouldn't have to, though. This should've been fixed. It's rather disconcerting trying to flirt with a YA who sounds like a dayum girl...
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    MidnightAuraMidnightAura Posts: 5,809 Member
    Well, this patch was bigger than the last one. I'm glad about that. I'm still holding out for a truly glorious bug squashing patch, though.

    [gently pets DO bugs] One day you'll be fixed and I'll run a restaurant again. One day.

    I'm curious, though. I read that sims will now sit when they watch tv. Will they do now when they grab a plate of food to eat, too? Because I can't stand it when they eat in front of the fridge when there are empty seats all around.

    Mines are sometimes still standing in front of the fridge to eat. But they are no longer putting food in their inventory nor are they putting a toddler in a high chair and removing them instantly.
    Ah, okay. That's a little disappointing, but I'm glad about the other two fixes, at least.

    Yes it's a slight improvement. I will have to try playing a different household. I found my sim was happy to sit at the counter on the stool but would ignore her son sat at the table unless I made her join him.

    One annoying thing I don't think that has been fixed is if the Dad of the child on the lot doesn't stay there and he turns up and refuses to go? He's been outside my sims apartment all night. He stinks but he's sat in the hall playing with a toddler toy. As you do. He does have an apartment key but my sim locked the door to only household only.
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    TerraTerra Posts: 1,353 Member
    Quite a few of these bugs were in my game, so I'm happy to see them fixed! Especially these:

    - Extra violins and guitars
    - Woodworking, thank God
    - Food in inventories
    - Sitting for TV
    - Teen to YA age-up resetting Aspirations
    - Undo in CAS changing the camera!!
    - Toddler bath woes
    - Toddler hair colour switches (though I wasn't just having this problem with the hair they mentioned)
    - Lot trait icons in photos

    As usual, the ridiculous bullet point digressions, some of which contain actual information and some of which contain dribble, were infuriating and obscured the actual content, making it look like they fixed more than they did. There are still many more bugs to fix, of course, but this is a good selection of bugs that were really getting on my nerves, at least. And I'm very excited about the Teen Hangout trait - I find it really hard for my teens to meet other teens! (Clubs helps alleviate this, but sometimes you want to go to a lot and meet random teens, gosh darnit!)

    Anybody else find it a bit ironic that the first bug fix is about apostrophes, and there are apostrophe errors in the patch announcement?
    A small new snuck it’s way in, as teens are apt to do – you can now assign the Teen Hangout trait to your lot.

    And the very banner of our own forum says:
    Check out what issues were fixed and whats new here.
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    PegasysPegasys Posts: 1,135 Member
    There's clearly a handful of bugs not fixed yet but a few of the annoying ones were fixed (particularly the food in inventory one - ugh!!! SO glad they fixed that one). I actually have written down the ones that affected me in a notepad file and they fixed about half of the ones that I encountered that really bothered me. Glad to get a bunch of these squashed.




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    AfterMidnightAfterMidnight Posts: 1,020 Member
    Well, this patch was bigger than the last one. I'm glad about that. I'm still holding out for a truly glorious bug squashing patch, though.

    [gently pets DO bugs] One day you'll be fixed and I'll run a restaurant again. One day.

    I'm curious, though. I read that sims will now sit when they watch tv. Will they do now when they grab a plate of food to eat, too? Because I can't stand it when they eat in front of the fridge when there are empty seats all around.

    Mines are sometimes still standing in front of the fridge to eat. But they are no longer putting food in their inventory nor are they putting a toddler in a high chair and removing them instantly.
    Ah, okay. That's a little disappointing, but I'm glad about the other two fixes, at least.

    Yes it's a slight improvement. I will have to try playing a different household. I found my sim was happy to sit at the counter on the stool but would ignore her son sat at the table unless I made her join him.

    One annoying thing I don't think that has been fixed is if the Dad of the child on the lot doesn't stay there and he turns up and refuses to go? He's been outside my sims apartment all night. He stinks but he's sat in the hall playing with a toddler toy. As you do. He does have an apartment key but my sim locked the door to only household only.
    Oh geez, I hate that bug too. Lily and Victor Feng just got a divorce in my game but Victor came straight back the following day to hover over their toddler son. I locked him in Lily's bathroom until morning and he left to go back to his own apartment, thankfully. I'll have to lock their front door until the son ages up. I hope this bug is squashed in the next update.
    Terra wrote: »
    As usual, the ridiculous bullet point digressions, some of which contain actual information and some of which contain dribble, were infuriating and obscured the actual content, making it look like they fixed more than they did.
    Have to agree with this. Some of it's entertaining, but I usually ignore the banter in favor of finding out what was actually fixed.
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    jackjack_kjackjack_k Posts: 8,601 Member
    edited March 2017
    I have 0 lag, but I have a Core i7.

    Most people who report lag, are people on Max Settings, but don't meet the recommended requirements, which is a Quad Core i5.

    The Sims 4 lags different to other games. It's FPS stay pretty good, but parts of the game lag. So you game could be running at 60fps, but the Sims lag, or the Sims time lags. That happens on my laptop.

    Normally the whole game starts to lag. I think its how they built TS4. Designed to make the most of the hardware.

    I only experience Sims standing around doing nothing, and time jumps on my laptop. My desktop that meets the specs is fine :)
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    MendotaMendota Posts: 794 Member
    Missmagoo2 wrote: »
    Mendota wrote: »
    No stability fixes? No general tweaks to help address lag, delay and time distortion?

    I'm far too used to disappointment to actually be disappointed, but we seriously need to make some noise about this stuff. Sims 3 was NOT in a great state of affairs when they were done with it. Yes, if we do not make sufficient noise and demand some serious fixes, they won't happen.

    For you and everyone else: They stopped instruments and food from getting out of control in NPC sims inventories. For a new save, this should help lag quite a bit. The more is in the sims inventories, the more lag. So those incontrollable NPC inventories won't be a cause of lag anymore.

    ....Why are you guys always so eager to lie to yourselves??? Listen, the patch just dropped and maybe I'll be proven wrong with a bit of playthrough, but...

    If my memory serves me correct, SimGuruNinja specifically commented that issues of time distortion, game lag and game slowdown have direct links to things like x3 speed, having a household with children (both the process of birthing them and sending them to school) and a couple other misc causes. Yes, bloated inventories can contribute to lag, but it wasn't one of the main causes listed by the SimGurus themselves. Plus I play with aging ON. Every time townies die off, that problem is "fixed," (their inventories destroyed) yet my lag gets steadily worse. How does that make sense that bloated inventories are responsible?

    But here we are and you've got to be the third person here to absolutely CLING to that snippet of the patch notes, and COMPLETELY out of the blue, conclude it was the singular and sole cause for lag, time distortion and gameplay slowdown.

    I see no reason to be jumping to that conclusion at all. And look, I could be wrong. I haven't played the patch yet to see if perhaps there's some unlisted improvements to stability and slowdown (dunno why they wouldn't list them, but it could happen), but let me put it this way: if I'm right, we need to complain immediately. We need to let EA know this is a rather severe issue that needs looking into. If you're right, you're encouraging us to just be quiet and that the problem is solved....why on earth would you gamble on that? What does it hurt if I complain but turn out to be wrong? This is like global warming: if you wanted to insist it MIGHT not be an issue, shouldn't you be encouraging me to stay on top of it anyways, just in case it definitely is an issue?

    It boggles my mind to see so many people try to sweep Sims 4's problems under the rug when it goes completely against their own interest to do so. They told us the causes linked to the lag, none of those aformentioned problems were ever mentioned or touched on in this patch. Yes, I'm complaining and yes I think I should complain if I wanna see improvements. If I'm wrong, it doesn't harm anyone or anything. So why am I being dissuaded from doing so? Why are we clinging to a false hope instead of acknowledging the elephant in the room that this patch skipped over the lag and time distortion issues?

    It boggles my mind how you have so much time to write out these dissertations and post so much vitriol. If EA, Maxis, and the Sims 4 causes you so much unhappiness, why are you wasting your time with them? It is a classic case of Einstein's definition of insanity, doing the same thing over and over and over and expecting a different result. I play the Sims 4 because I enjoy it. I buy from EA because I like their products. If I felt as you did, I would have moved on a long time ago. I didn't like Sims 3, but I certainly didn't hang around the forums trying to convince others to feel as I did, nor did I hold it against EA. And on my PC's I have no lag either. The only time I experienced lag was on an underpowered PC that I put the game on to have on the second floor. I soon gave that up.

    A lot of us have been here since the beginning of EA. We've seen what they can do and what amazing games they have put out. We're frustrated that such a great company has turned into such a "letdown". We KNOW that they have the potential like they used to and we're trying to get them to hear our voices of concern so that maybe they'll turn around. There is no excuse for the bugs and glitches that are bogging our games down. We're paying customers and we have the right to be concerned. If we don't say anything, nothing will be changed.

    I have been here since the beginning and I don't feel let down. I didn't feel let down when Sims 3 came out, I just accepted that it wasn't my cup of tea. But the issues with Sims 3 bugs were known and universal (Cars spawning and stuck horses, bad SP) The issues are not universal here and so the question is what is different about those with lag vs those that don't. It might be worthwhile for you to send your saves files and computer information to the gurus that track these things rather than posting that the patch didn't fix when not everyone is experiencing.
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    MendotaMendota Posts: 794 Member
    Mendota wrote: »
    No stability fixes? No general tweaks to help address lag, delay and time distortion?

    I'm far too used to disappointment to actually be disappointed, but we seriously need to make some noise about this stuff. Sims 3 was NOT in a great state of affairs when they were done with it. Yes, if we do not make sufficient noise and demand some serious fixes, they won't happen.

    For you and everyone else: They stopped instruments and food from getting out of control in NPC sims inventories. For a new save, this should help lag quite a bit. The more is in the sims inventories, the more lag. So those incontrollable NPC inventories won't be a cause of lag anymore.

    ....Why are you guys always so eager to lie to yourselves??? Listen, the patch just dropped and maybe I'll be proven wrong with a bit of playthrough, but...

    If my memory serves me correct, SimGuruNinja specifically commented that issues of time distortion, game lag and game slowdown have direct links to things like x3 speed, having a household with children (both the process of birthing them and sending them to school) and a couple other misc causes. Yes, bloated inventories can contribute to lag, but it wasn't one of the main causes listed by the SimGurus themselves. Plus I play with aging ON. Every time townies die off, that problem is "fixed," (their inventories destroyed) yet my lag gets steadily worse. How does that make sense that bloated inventories are responsible?

    But here we are and you've got to be the third person here to absolutely CLING to that snippet of the patch notes, and COMPLETELY out of the blue, conclude it was the singular and sole cause for lag, time distortion and gameplay slowdown.

    I see no reason to be jumping to that conclusion at all. And look, I could be wrong. I haven't played the patch yet to see if perhaps there's some unlisted improvements to stability and slowdown (dunno why they wouldn't list them, but it could happen), but let me put it this way: if I'm right, we need to complain immediately. We need to let EA know this is a rather severe issue that needs looking into. If you're right, you're encouraging us to just be quiet and that the problem is solved....why on earth would you gamble on that? What does it hurt if I complain but turn out to be wrong? This is like global warming: if you wanted to insist it MIGHT not be an issue, shouldn't you be encouraging me to stay on top of it anyways, just in case it definitely is an issue?

    It boggles my mind to see so many people try to sweep Sims 4's problems under the rug when it goes completely against their own interest to do so. They told us the causes linked to the lag, none of those aformentioned problems were ever mentioned or touched on in this patch. Yes, I'm complaining and yes I think I should complain if I wanna see improvements. If I'm wrong, it doesn't harm anyone or anything. So why am I being dissuaded from doing so? Why are we clinging to a false hope instead of acknowledging the elephant in the room that this patch skipped over the lag and time distortion issues?

    It boggles my mind how you have so much time to write out these dissertations and post so much vitriol. If EA, Maxis, and the Sims 4 causes you so much unhappiness, why are you wasting your time with them? It is a classic case of Einstein's definition of insanity, doing the same thing over and over and over and expecting a different result. I play the Sims 4 because I enjoy it. I buy from EA because I like their products. If I felt as you did, I would have moved on a long time ago. I didn't like Sims 3, but I certainly didn't hang around the forums trying to convince others to feel as I did, nor did I hold it against EA. And on my PC's I have no lag either. The only time I experienced lag was on an underpowered PC that I put the game on to have on the second floor. I soon gave that up.

    If you type a lot? You type faster. Very simple. May look like a lot to you, but I'm rather used to this.

    Your entire post is a combination of an ad hominem and ergo decedo.

    Incidentally, the fact that your response to my criticisms of this patch is to more or less criticize me personally...? To imply I'm insane or have too much time on my hands...? I feel all this does is highlight how much some of you are emotionally invested in this game. Above on this page we got this wonderful snippet:
    Sorry for my attitude, but these complaints are kinda absurd! You guys only talk about game issues and bugs everywhere, it's like you only play to search for them! Don't take it personal really, I was just super excited that this patch fixed a lot of stuff and now my mood is ruined!!

    And now we have you, apparently passionate enough about this to attack me for bothering with my criticism.

    The thing of it is...there's a rather interesting study on brand-consumer relationships. I've linked it before and you've already complained about my post length, so I'll tl;dr it for you: the study found that people correlated a brand failure of brands they like with a personal failure, albeit subconciously to the point it's often not realized. If a brand they liked failed or underperformed...? They viewed it as a PERSONAL failure; as proof they themselves failed, showed poor taste in products or poor intelligence in judgement, or or or. All of those feelings are nonsense and no one should feel like that way when a brand fails, but given it's largely subconcious, it's difficult to address.

    Much of my fascination with this fanbase is moments like now: when all I do is provide an apt, appropriate criticism in relation to an update, and I'm personally attacked for it or a user is openly stating those criticisms "ruined his mood." The problem is that what such responses do...? The community becomes passive and uncritical, constantly making excuses on BEHALF of a company. It's a very fascinating little phenomenon, because it often results in people working against their own interests. Part of my interests...yeah, it's in that. If I'm frank, I think this happens all the time in the world. Not just with Sims, not just with EA, but everywhere. People constantly defend brands and famous celebrities and the like because they feel bad when they supported a "failure" of sorts (a mistake, a bump in the road, a bad sale; any mistake really), but the problem is a customer that looks out for a brand's interests is not looking out for his OWN interests. Just two days ago I read Shaq is a flat-earther and found myself briefly in denial about it, and why? Cause I like Shaq, and something about my subconcious didn't want to accept he was flawed. I need to self-reflect though and recognize those flawed impulses, I feel.


    But here we are, once again, and at least two people in this thread have gotten emotional over criticism of a game. I really have to ask myself why. At the end of the day, the result is the same: no one criticizes the game for it's faults (or very few do), the problems continue to grow, and ultimately the franchise is harmed - not helped - by this practice.

    I will continue voicing my criticism regardless of how unwelcome you and others may make me feel, because believe it or not, it's not here to be obnoxious, it's here to provide feedback. Sometimes the best feedback is harsh and critical, not rainbows and sunshine. If you cannot handle that, that's on you, not me. You can feel free to block me too to filter out my posts, if it makes you feel better.

    It makes no difference to me what you do. Because you see your problem with EA and Sims and Maxis is YOUR PROBLEM! Not to be rude, but I don't really care that you are unhappy with the game or whatever else. I was just curious as to why anyone would waste their time giving constant complaints over something they don't like. I have no idea as to what you are hoping to accomplish, but post away, it is your time to waste. And I think that Maxis doesn't need your help. They have endured all this time, and you seem to be the one "getting emotional" as evidenced by your constant posts. If you were not emotional about it, you would have walked away a long time ago. Perhaps you should consider taking a break. The Sims is a game, not a life choice.

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    meeounmeeoun Posts: 2,173 Member
    Thank you Gurus for fixing the apostrophe issue with in-game born babies' last names. :)
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    PixieMnkyPixieMnky Posts: 73 Member
    From Patch Notes:

    ●Fixed a seam that could appear on the back of a Sims head when wearing cuHair_SP06StraightSide hairstyle.
    ○Though some have speculated on the possibility of the seam being an Edgar suit, it should be pointed at that beyond the seam, there was a clear lack of droopy cheek, wrinkle neck, and glassy eye.
    ○Any desire a Sim may express for sugar in water is purely coincidental.


    Made me snort out loud :D. "Men in Black" reference...ah SimGuruGnome, how you make me laugh...

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