First of all, I know about 3 simmers that defend this game to death and always say the game has a lot of potential. Many times I've had problems with them, but it would actually be nice to discuss this with these people that actually have real arguments to defend it. So here are my questions... or what worries me about this game
-Can babies work like actual sims and not objects
-Are horses, cars or any transportation methods possible in this game
- Could sims eventually swim in rivers, lagoons or in the ocean
- A color wheel
- Cuddling and relaxing in bed
The developers proved me wrong about toddlers. So
I won't say any of the stuff some of us used to say. I know that no one can tell me for sure if these features will be in the game or not. I just want to know if they are even possible. Some simmers have proven that they do in fact know a lot about how this game works and some real input would be great.
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Swimming will probably come true too, but I wouldn't be surprised if it was limited to only a specific world.
Everything else in my opinion unlikely, but only the devs really know for sure
My own ifs and evers are:
- memory system. Something that makes the things that I do in sim world matter. If my sims die, I want their children to REMEMBER them. If their sister had children, I want them to REMEMBER that. I absolutely hate going trough this world without any impact on anything whatsoever.
- better AI when it comes to calling your sims. Young children should not be invited to go on dates with adults, sims should not call each other while already being together either.
- teens that look like teens. I'm going to post a picture. Does she look teen to you?
Out of 4 women at the table 3 are teens. They look 30 to me. It's just so immersion breaking! And I tried to make them look young too!
Yeah! I saw the game files too so I have a bit more hope for that , but I didn't see cuddling.
Thanks for bringing up the memory system. It makes the game feel way more real or like sims have more meaningful lives, maybe I'm wrong but maybe that is possible in a big patch
This does leave a lot of questions, like it would be nice to see sims swimming in the lakes.
It would have also been nice to see a real bear, wasn't it Claire the bear from the showbiz EP that used to rummage through sims bins?
And burglars, I do sort of miss them.
Claire bear like other NPCs I think are possible... but then again I know people who can say this with actual backup
I'm assuming burglars and firemen are possible, we have gotten gardeners, repairmen and maids and more so I think burglars will come for sure. I really think the game can allow that
That would definitely continue to improve the game.
And it would also be nice if there were more terrain tools, I can't build anything like others can, however there needs to be terrain height again.
And perhaps more than just eight sims, I would love to create a massive household or Street full of sims. Especially if there's a pets EP, the spaces soon get taken. I'm sure there's a good reason like performance, but it would be nice.
I can see both points.
It has got me thinking, there are things that could be added, and perhaps simmers with more knowledge can shed better light.
I've only just started to understand how games can work, and what certain phrases mean, it's helped me not get as stressed now I understand that more. I used to get quite annoyed with glitches but now I understand they're errors I can see the funny side.
This is just my opinion, but anything is possible. The question becomes is any one thing worth the time and cost? And I think the whole design of the game has to be taken into account as well.
Babies - Yes, they could improve the babies by leaps and bounds. No reason they couldn't, it's just a matter of whether they think the time and expense would be worth it. Personally I don't think they'd make quite as much money off of baby content as they will with toddler content but they definitely would make some money from that.
Transportation systems - the design of the neighborhoods might limit how much of a benefit this could be. Horses would either only be in one world or on a lot and you ride them around in a circle, IMO. Without an open world, would they think that adding horses make a significant impact on the game? Same with other transportation systems. I think they could add cars but would all the costs involved in adding any animations be worth it since sims just get instantly transported to other lots?
A color wheel - again it's possible but I think it would require re-doing all the content in the game currently to make it compatible? Not techie enough to make a good guess on this one though.
Cuddling etc. - yes, although it seems like making physical animations are challenging for them (like when sims kiss their lips don't always touch). I'll take a guess and say this has something to do with the way they implemented routing so that everything passes through everything else so this is difficult to get right. And the animations for the play interaction on the toddlers, where the sparkles sort of try to mask the fact that the toddler is teleported onto the sim's back.
So those are just my thoughts about the things you mentioned. But maybe they still have quite a few surprises up their sleeves.
Where are we going, and why am I in this hand basket?!
Straight answers meaning that even though we have a lot of people in this community that know how the game
Is built, they can't tell us for sure if it will actually make it to the game. I mean maybe a million things are possible but there isn't enough money or time.
I would only like to know if some stuff is even possible, so we can stop asking for stuff that simply can't be done. Like CASt I think
Yes, to that. The way it is right now is just weird. I had a sim that tragically passed away while he was on the job. Due to that no reaction from his fathers or brothers whom he lived with. I have a young married couple their elderly mothers were living with them. The guy's Mother passed and both were depressed and sad because they saw it. But her Mother passed whilst they were both asleep. No sadness at all.
I also find it sort of odd when a sim will call or text something like "So sorry you lost someone close to you..." and the person that passed is their parent, sibling, or another relative.
I liked in TS2 that they got a memory if a friend or relative died
I think horses can work. They're definitely better suited for the countryside large open neighborhoods in Windenburg then they would be in some of other neighborhoods but there is definitely room for them to roam around and be ridden around in an enjoyable fashion in those areas and I would hope that they would come with some sort of added world where they could also be enjoyed. Personally I would love if they added a dressage category to the horses this time around (along with free riding & jumping) as it would work quite nicely in a closed arena environment. But overall I think they can be done without a major re-design of the current game.
Cars...I think are less likely. The roads in the current worlds need to be completely redone for them to work and a lot of neighbor hoods have roads which are blocked off completely by pillars and such. However any new neighborhoods that are added might be able to be built to include them from the start but given there's no real destination for these cars I can't see them being much more interesting then they were in Sims 2.
Swimming much as with cars I think it will have to be limited to new worlds going forward or destination worlds. I doubt they would redo current worlds to allow for swimming in them.
I would enjoy a color wheel but again it's a matter of where time, effort and money should be spent and I would rather them concentrate on good quality content and simply provide me with more (hopefully matching) color options/swatches for new items coming out then rework the whole game to add in a color wheel.
Given that some of the romantic stuff is already in the code much the way that some of the toddler stuff was I would expect that we'll see new stuff of that sort at some point it's only a matter of time.
Updated with Werewolf Diaries (1)
Question #1: If toddlers can so why can't babies? They are at least 5x less complicated
Question #2: They would probably work like The Sims 2 (not shre about horses though, they seem useless)
Question #3: Probably not, since it is not an open world game
Question #4: It is possible but only if the devs want to
Question #5: Same as #4
Of course these are only my opinions
WHAT DID YOU JUST SAY?
I think they're all possible, however, I doubt they'll change babies now that we have toddlers, they may give them some customisation, or introduce different cots, but I don't think we'll ever have babies which aren't attached to the crib. Vehicles were in Sims 2, when you could barely leave your lot, so I'm sure they can be added to Sims 4; it will just take longer to add routes for each neighbourhood, same with horses. I can see them adding underwater swimming, but only in one world (i.e. beach getaway), it would also be a nice place to introduce mermaids. Colour wheels are possible, but I'm not sure if they'll come. Cuddling and relaxing on a bed are simple animations, I don't see why they'd be beyond the game's ability.
Babies - they have always been doable - it's just a case of them doing it.
Transport:
Simple enough - cars are already in - it's just a case of editing the meshes/having new meshes to allow a Sim to walk up to one, open the door, get in and drive off. Nothing comlicated here - drive off screen - arrive on screen in target neighbourhood and park up at lot/venue.
EDIT:
Horses are basically horses - you ride them, but a horse whether it is an object or an actual simulated horse (as per TS3) is no different to the car - just a lot more work if you want it to be like a TS3 horse. If you want a simple horse as transport, then easy-peasy.
for swimming:
Basically, if a Sim is intersecting a water mesh, then it is in water (or in a designated area that can be checked) - if the water mesh is an ocean/lake/river, etc, then Sim can call swimming animations - just like a Sim can swim in a pool. There would be new animations for the Sim walking in and out of the water to make it more realistic than simply default walking in.
Colour wheel:
I know that 3rd party mods exist to do this, so there is your answer. However, it might be seen as a threat to have this.
Cuddling and relaxing in a bed:
0 challenge here - it is just a case of having the animations for it - this is easy-peasy.
For example, there are no reasons why any Sims in the game who have barbecues, cannot invite your Sim and other Sims around for a barbecue - there are no reasons why an NPC Sim cannot throw an event like a player's Sim can. The only reasons is that this hasn't been coded in.
The limitations are not really there - it is more how you adapt to creating content.
Basically, you can do what you want.
You want a helicopter winch someone to hospital, you can have it.
You want firemen, in a fire truck, you can have them.
Whether the devs will feel enough pressure or have enough interest to do so is a different matter.
My Sims 4 Random Legacy- When a goddess of chaos decides to meddle with a family. Check it out!
1- Can babies work like actual sims and not objects
I think they can release baby from cribs, and it is now more feasible than ever since they addressed the issues with multitasking thanks to toddlers. The developers said they at least wanted to change the current system so that sims don't have to put down the baby between interactions. I think that would greatly help. That being said, now we have toddlers it's not a priority for me at least.
2 - Are horses, cars or any transportation methods possible in this game?
I don't see why horses wouldn't be possible. Cars I'm not so sure to be honest. I mean it would be easy asding cars like those in TS3 (car that magically teleports from the garage to the road and then drives off). But I don't think TS2-style cars are feasible taking into account how worlds are designed (where would you put the driveway?)
3- Could sims eventually swim in rivers, lagoons or in the ocean?
They did this for TS3 (it was not a feature in the base game and they patched it in later on); so why not? That being said I'd be happy if they just added a beach world with swimmable beaches (the river in Willow Creek looks more like a swamp and not very appealing to me to be honest; but it would be nice if sims could swim in Windenburg's ocean).
4.- A color wheel
I think It would technically be feasible to add more color swatches to objects and clothes so that we could have a wider range of colors to choose from. But I don't think a color wheel is going to be implemented in this iteration.
5- Cuddling and relaxing in bed
These animations are already in the game but they are hidden for some reason so there is a chance they will patch them in someday (Valentines Day anyonev?). Modders have unlocked the relax in bed animation.
I think cars are possible. I think they would function similarly to TS2 cars. I would be very okay with that.
I believe it would be possible for sims to be able to swim in open bodies of water. It would require new animations.
I actually don't have a clue how CASt would work.
Cuddling/relaxing in bed seems possible as well. New animations.
origin ID: maureenponderosa
The way the roads are set up means that there likely wouldn't be driving beyond a spawn point. They may not want to invest in that.
They can make cuddling animations whenever they want to. It's an animation and has nothing to do with how the bed mesh works. I don't know who stated that or why, but it is absurd. If I'm not mistaken, there is already a cuddle animation floating around.
#FreeTheBabies is a bit trickier because they would probably require as many resources as toddlers and I don't know if they'd want to invest in such a short lifestage. They definitely could, but do they want to.
Color wheel is probably the only no-go at this point. They'd have to redo all the texture files and I doubt that is something they would even consider investing in.
Swimming is possible in any world. Think of world building like a square chunk. You change the terrain and add decorations to make it look how you want. All worlds are essentially the same with different decorations. So making swimming in water would probably be quite easy if it were implemented like fishing signs as access points.
P.S. Adding toddlers had nothing to do with game limitations and everything to do with resources and wether they were willing to invest in them. Luckily for us, they did.
Updated with Werewolf Diaries (1)
You can externally texture TS4 objects - therefore, technically, it is achievable in-game.
EDIT: So the sky is the limit - technically.
People have said all kinds of things about the engine and its supposed limitations. Yet the devs did, in fact, figure out how to have one sim carry another (something that was seen as a brick wall in player discussions about the baby leaving the crib... or rather, it was related to some sort of claim like that... I have a Dazed moodlet right now from tiredness).
Let's go down the list:
- Cuddling and relaxing in bed. Sounds easy peasy (compared to some of the others). Just a question of programming in the right interactions and making the right animations so that it's a smooth transition. The biggest obstacle is probably the transition from Woohoo to cuddling, if they were to program it that way. Cause right now, they kinda just fall asleep and then get out of bed. It's already not the smoothest end point for an interaction.
- Babies: Why not? What's the reason to think they can't be like actual sims. See: Toddlers.
- Transportation. If one sim can carry another, it's probably less work for them to move around in a vehicle. In particular, if it's an animal, as you're going to run into the same stuff somewhat... ex: horse wants to do things autonomously and so do you.
- Swim in rivers and whatnot: Absolutely I don't see any major hurdle here. It's just a question of programming the environment in (and possibly an extra cost to performance, though I don't actually see why it would be). If sims can swim in pools, it should (in theory) be pretty straightforward to put areas into the environment that have the same base code for interactions as pools.
- Color wheel: Again, don't see any major hurdle in the technical department. Just time-consuming, probably, like a lot of this stuff.
Sincerely,
Your Friendly Neighborhood Armchair Developer