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Sims 4: Get to School Expansion Pack

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    CACTUSROSE1CACTUSROSE1 Posts: 66 Member
    Hey SuperPurple1 - love the whole idea......all of thee above please - i would like more game play with babies, toddlers (please add) children and teens! pretty please
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    leo3487leo3487 Posts: 4,062 Member
    something like this?

    gamepack-go-to-school.jpg
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    thegirlygamerxthegirlygamerx Posts: 87 Member
    LOVE the idea!
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    rochelimitrochelimit Posts: 777 Member
    So I saw the 1st expansion pack for the Sims 4 and I super excited about it. The business pack was one of my top 6 most wanted pack; however, I notice one thing missing in the trailer. There was no teacher career. I'm assuming it will be introduced, in another expansion pack that is school related. So I decided to post some ideas about it and hopefully the gurus will read this and take some of my ideas. (Please mind my poor writing).

    The expansion pack should include
    school buildings with no *rabbitholes* and sim players should be able to customize the buildings.

    *Daycare/pre-school building* (If they give us toddlers back)
    -This would be pretty similar with the babysitting gig in Sims 3. The care providers should basically have the same tasks the Sims parents had. There should be a choice to set the hours of when the daycare/preschool opens and closes.

    *Elementary school/middle school*

    -Sim players should be able offered extracurricular activities for the children age group. Examples include, ballet, scouting,fishing, and gardening club).

    -In order for the school to function, Sim players MUST have all of the following items. 1 or up to 3 reading/science/math room/Simsocial/geography studies rooms (social studies, lol) room, an office (for principal and teachers), a gym, a library, restrooms, lunch and a playground. Sim players will also be offered to include an art room, a music room(*piano and guitar added*) and a drama theater arts room, but the school must do well. If they do well, the city will award large amounts grant simoleans to the school. Alternatively, they can get donations from other sims, if they complete tasks for them (donation value varies based on task and time).

    - Sim children will have be given an accomplishment folder tab. If they receive straight As or Bs, sim children will be rewarded. Rewards come in a basket (similar to the Sims 3 University green complementary basket). It should have books and art supplies or music instruments and costumes. Additionally, they get candy, an "I made the honor roll shirt", a "My sim child made the honor roll" (for Sim parents of course), and a certificate they can put on their wall of fame. On top of that they will receive an invite to a pizza party (at the school gym) for only the A and B honor roll students, or just for the A honor roll.
    https://www.dropbox.com/s/5ufe3aqg67n6w8r/Sims 4 accomplishment report.pdf?dl=0

    Sim child interactions
    -Food fights, tag, hopscotch, ask teacher for help, give help to other sim classmates, dodge ball, basketball, paint, draw, act, play instrument, listen to teacher, etc.

    -Sim child status
    Bully-Meanie (level 1)-Wanna-be-thug (level 2)-Playground urchin (level 3)
    Argue with other sims, name-calling, trip other sims and fight with other sims, steal lunch food, give wedgie or wet willy. Reward (level 3): dominate the school playground, (level 2) own a lunch table and (level 1) recruit a small bully gang (the gang will follow sim up to high school).

    -Teacher's pet-Goody two shoes (level 1)-Yes a' ma'm (level 2)-Guru's golden apple
    Give teacher apple or apple pie, erase classroom boards, remind teacher of homework (beware, this increases sim's vulnerability of being bullied), maintain Bs or higher in all classes, help other sim students on their work. Reward: Strong work-ethic (level 3) (exclusive: this means that tasks will be easier for sim and this ability/trait will continue up to their adulthood), be the library reading mascot (level 1) (if anyone remembers the Clifford mascot during the book fair, you know what I mean) and receive homework passes (level 2).

    -Class clown-Buffoon (level 1)-Jester (level 2)-Funny man/woman (level 3)
    Make jokes in class and to students ( funny jokes can boost your school performance. Bad jokes can lower your school performance), dance or make funny faces when the teacher isn't looking, knock and dash (knock on a classroom door and hide), place whoopee cushion on teacher's seat or throw a paper airplane at teacher (beware, don't do this to many times at once, or the teacher will be able to know it was your sim child), attempt a homework pass or extra time on project (sweet talk/act goodie good, make up fake sob story, give fake sick note)
    Rewards: (level 3) gain 10% popularity points (the only way to gain P.P. and will follow sim up to high school), (level 2) a punny book (If you have ever played the Last of Us, you know what I mean. It's exclusive only and Sim players will be able to actually read it, just like the tutorials, but it must be unlocked first), (level 1) receive a joker hat.



    *High school*
    Once a Sim player's child has graduated from elementary/middle school, they move onto high school and everything the received, transfers as well.
    Similar to elementary school, Sim players must have a reading/writing/math/history/geography room, science lab, a lunch room, an office, a library, restrooms, gym and lockers (working lockers, not just an object). They may also include an art room, music room(*piano, guitar, tuba, drums set, trumpet, clarinet, and flute added*), a drama theater room, a computer lab, indoor swimming pool, track, tennis court and football field. Again school must be in good performance or find donors to fund it. Just as children, teens will have an accomplishment folder tab. Example: https://www.dropbox.com/s/shsdg3wbtey041i/Sims 4 accomplishment report high school.pdf?dl=0

    Clubs/sports include: school band club, yearbook committee club, craft club, swim team, ballet/dance team, football team, tennis team, tech club (build computers, robots, hand held video games (simboy),etc.), cheer team, book club (Get your hands on Larry Bottor), gardening club.

    Sim teen interactions: skateboard,.......mmmm, can't think of anything else.

    *Sim Teens status: Sim Players will be able to be a combination of more than 1 or all*

    Bully: Tough guy (level 4), Tyrant (level 5), Persecutor (level 6)
    - Lock sims in lockers, toilet dunk sims, stuff sim in trash can, spitball sims, fight sims, steal homework or lunch, destroy projects, occupy the restrooms without getting caught (this keeps other sim classmates out of the restrooms, except for teachers and the principal, beware), skip school and form bully gang.

    Valedictorian: Clever Clog (level 1), Polymath-ster (level 2), Renaissance prodigy (level 3)
    Boost status: Maintain all As, participate in clubs, sports, aid teachers and principal, school events, and keep a good behavior record.

    Jock/sporty: Sweaty Rookie (level 1), Burly Joe(level 2), Meathead(level 3)
    Boost status: Flex (a lot; in public), join sports teams (up to 3), exercise, wear athletic clothing, sports team clothing hang with jocks and cheerleaders.

    Rebels: Bad boy/girl(level 1), Young mutineer (level 2), Freedom fighter(level 3)
    Boost Status: Skip school, start a food fight, don't wear uniforms, skateboard (*skateboards added*), copy homework, steal answers from exam without getting caught, make a mark by spray painting around town, pull fire alarms, make a statement on the lunch table, set traps and form a secretive rebel gang.

    Geeks: Weenie (level 1), techie (level 2), Alpha geek (level 3)
    Boost Status: join the band, play an instrument, participate in the tech club or book club, dress geeky and hang out with geeks.

    Artstic: Craft rookie(level 1), Skillful Picasso (level 2) Spirited Artist (level 3)
    paint, draw, do photography, join the craft club, gain and give tips to artsy sims create sculptures made out of metal, plastics, paper, etc., etc.

    Environmentalist: Greenie(level 1), Tree Activist (level 2), Green Panther( level 3)
    Join gardening club, plant, gain and give tips to environmentalist sims recycle and empty trash from school,etc.

    *High School Events* (The principal, teachers and sim teens boosting their valedictorian status may manage events. They can set the date and time and if successful, they will receive simoleons to fund the school.) I kept this part as simplistic, yet fun as possible. If you've played the game Avatar High, you'll see some similarities. If not here's the link. Look under events once you start the game>http://www.hackedarcadegames.com/game/853/Avatar-High.html

    *Big Exam* (Principle exclusive)
    Every sim student will take an exam. The exam is for reading, writing,science, math and history. If the event is a success, the school can win $500 simoleons.

    *Big Game* (Gym teacher exclusive)
    Sim players will be able to chose the type of sport that will be held for the big game event. If the game is a success, the school will win $500 simoleons.

    *Art show* (Art teacher and club officer exclusive only)
    Sim players will be able to hold an art show, where artsy type teen sims will be able to display their artwork. Winners may win simoleons and free art supplies. Sims may also set a price for their artwork, if they want to sell it.

    *Music concert* (Music teacher and music club officer exclusive only)
    Sim players will be able allow their best student musicians to play the school's concert. Sim students can invite friends and family.

    *Science Fair* (Regular teacher only)
    Sim players will be able to admit their sim students to compete in the science fair. They will given choices on what their projects can be on (build robot, newton's cradle, etc.) Sim students can win money if they win science equipment and some simoleons.

    *Fundraiser* (Valedictorian level 1 only)
    To help fund for the school's extracurricular classes and activities, Sim players can make their sim students do a fundraiser and collect simoleons from sim citizens. They may set a due date as well.
    Fundraiser items include: baked goods:(cupcakes, cookies, pies and frozen pizzas)

    *Spirit day* (Valedictorian level 2 only)
    Similar to real-life, Sim players will be able to chose what day they want to hold spirit day for their sims. Choices offer: Theme day dress up as, food:(hotdog, pizza, burger, cupcake), animal:(cat, dog, t-rex,bear), space:(alien,spaceship captain, space-bot); Mitch-match day:(dress in different colors and patterns); Represent-sports day: (sims wear a sports team jersey or sports-related outfit). The school's band may also perform during spirit day.

    *Dance/Prom* (Valedictorian level 3, but in the last 30 days before aging up to young adult)
    Sim players with sim teens in the 3rd valedictorian track may manage and participate in a party for the seniors, but they must be in their last 30 days before aging up)

    Sim players will be able to hold a dance at the school. They will be offered different theme choices (spooky: halloween costumes, masquerade: New Orleans-esqe, sock hop: 1950s, formal). If the even is a success, the school can win $500 simoleons.

    *Graduation* For each student graduate, the school is given $500
    See below University for more details

    *Sim Principal job description and interactions*:
    -Collect donations from sim citizens to fund for school by doing tasks for them.
    -Set whether school should have uniforms or non-uniforms
    -Set and manage school events
    -Set price for school admission
    -Buy an art room, music room, drama theater room, computer lab, indoor swimming pool, track, tennis court and football field.
    -Upgrade school lunch
    -Make disciplinary decisions for sim students and teachers
    -Hire/Fire teachers

    *Sims Teacher Job description*:
    -Set lessons and schedule for class (ex. Art teacher-assign everyone to create a sculpture or Study teacher-assign everyone to read and write a report on "The Mice of Sims")
    -Assign projects (presentation boards, group project, etc.)
    -Offer online tutoring (They can earn more money on the side)
    -Help/tutor student with homework
    -Make disciplinary decisions for sim students
    -Set field trip (Just like Sims 3, but you can actually go inside buildings aka Get To Work EP)
    -Collect homework and projects

    *Types of Teacher*
    -Cool Beans Teacher
    This teacher knows what’s cool—clothing, music, pop culture references, all of it. They love to tell interesting stories about their experiences, but never tells to much information about themselves. They play the coolest music during class period and are always looking the sharpest, when it comes to fashion. They often incorporate games and engaging activities into their lesson plans. *Advantage*: Students admires the teacher and are more engaging in classwork. *Disadvantage*: If too lenient, students can take advantage of teacher.

    -Austere Teacher
    This is the type of teacher often gets tough on their students. They always insists on adhering to the deadlines. Such a teacher dislikes any mistakes or carelessness on the part of the students, and can make the students feel embarrassed and ashamed of their mistakes. They are like a disciplinarian, always keeping students on their toes. *Advantage*: Students have more self-discipline. *Disadvantage*: This can lower students self-esteem and confidence, which can hurt their school performance.

    -The Over-Achiever
    This teacher is always encouraging their class to be the first and the best at everything: first in fundraising, first to the lunchroom, first in reading goals, first in parent participation, and first to complete classroom projects, and the best in all subjects. *Advantage*: Students have more self-esteem and are more confident in their work. *Disadvantage*: Students can feel too overwhelmed, as they constantly compete with other classes.

    *Rewards for all teachers*: Receive "Thank you" notes from students and parents, win the "best teacher of the year" award and win some simoleons, receive fruit baskets, and a golden apple.

    Each educational room will have either npc teachers or the principle can hire sims. Another option, Sim players will be able take the teaching career path, starting from daycare/preschool up to high school. It will branch off to being able to chose to teach at a University or become a principle at a high school or elementary school. If Sim players take the University path, they can work their way up to owing the University.



    *University/college*: (should be similar to to the Sims 3)

    University/college may not be added to the pack, since it needs it's own world, but it would be nice to have the sims graduate and go off to college right after.

    At the last 30 days, before a sim teen becomes a young adult, Sim players will need to make sure their sim's academic performance level is good, so they can get into the University/college. Sim players will be able to offer their sims scholarships by having them apply. For example, scholarships will include:

    -Creative Arts Scholarship: sim will need a B or higher in art and writing. They must also create a piece of artwork and write an essay about their artistic expression. It must be submitted to the teacher.>$3,000 simoleons

    -The Mad Scientist Scholarship: For sims academically doing well in science, they can apply to this scholarship. They must also write an essay report on the invention and submit it to the teacher.> $7,000 simoleons

    -The Ultimate Athlete Scholarship: For sims participating in sports and attaining decent athletic abilities, this scholarship is just for them. They must have an excellent grade in gym, have done at least 3 sports in high school, and be at a level 3 in each of them. >$5,000 simoleons

    -The Bill Fence Versatile Scholarship Foundation: For sims academically doing well in science/math/history/reading/writing class, they may apply to this scholarship. They must write an essay on their about themselves and future endeavors. They must be in one club and sport, and in track 3 of the valedictorian status. >$10,000 simoleons

    Once the sim has applied, they will receive a letter in the mail once they become young adults.

    *NOTE* that essays/reports are similar to the homework and the "write a novel" action. Sims will be assigned a topic from the teacher or if writing for a scholarship, they may chose a pre-existing topic, related to the scholarship. The duration time will be the same as writing a novel.



    So What Do You Think? Any questions? Should I add anything else?

    **EDIT Add-on:
    Teacher Interactions
    Take roll call
    Sim Players will be given a clipboard, and will be able to check in boxes of who is present in their classroom. They may have a student send it to the office or they may send it themselves.

    Teachers ay teach more than 1 subject, for instances they may teach in the science/reading/writing/math/history/geography room, teach music and coach swimming.

    Teachers schedule conferences with parents and vice versa

    Teachers can break up fights
    Teachers can console students or give encouragements
    Teachers can give high fives

    Teachers can give pop quizzes, tests, and exams

    One of you guys asked if the class work would be interactive, so I brainstormed for a while on how to make this classwork interactive, so you won't get too bored.


    For Elementary:

    Mathwork
    Place fraction blocks together
    ex: https://www.dropbox.com/s/jf0d3j9hmz8h8mn/Fraction_Blocks_preview_featured.jpg?dl=0
    Count with abacus (add/sub multi/division)
    Practice balancing weights
    ex: https://www.dropbox.com/s/rgaayvzb8y3bi3a/learn-measurement.jpg?dl=0
    Learn to read time by playing with a clock
    Count money by using a toy cash register

    Science work
    Place periodic table blocks in order
    ex: https://www.dropbox.com/s/fz60wr6q6lljw3u/periodic_blocks-300x199.jpg?dl=0
    Identify planets in the solar system through a picture book
    Create rock crystal candy
    Put magnets together successfully
    ex: https://www.dropbox.com/s/kixyuuwuyd1ufwq/magnet-toy.jpg?dl=0

    Reading/Writing work
    Practice cursive writing on the board
    Put a sentence together
    ex: https://www.dropbox.com/s/yys7cvbji265tyf/images-2.jpg?dl=0
    Practice with vocabulary flash cards
    Read a book

    History/Geography work
    Identify sim leaders through pictures
    ex: https://www.dropbox.com/s/lbohdfm0bbp8imd/18edb3c44899c27de4630c917213bd45.jpg?dl=0
    Create a sim flag
    Put the sim diamond together

    For High School:

    Mathwork
    Accurately measure 5 items in the classroom, using a ruler
    Put numbers in order (-5, 1.5, 2, 9)
    Put a puzzle block together
    ex: https://www.dropbox.com/s/t07xl6jl9i5bwg9/screen_shot_2012-05-15_at_2.31.44_am.png?dl=0
    Practice multiplication and division using sticks.

    Science work
    Make green goo/slime
    Perform a surgical simulation (Hasbro Operation)
    Identify types of rocks through a microscope
    Put Newton's cradle together

    History/Geography
    Put sim globe together
    Read about historical sims
    Make a mini model of the Egyptian Pyramids with clay

    ******Edit>Add ons:
    > @Matty said:
    > Also, the teachers salary should be affected daily by how well their students do because it is an active job, and active job pay varies by how well you do each task

    > @stilljustme2 said:
    > How about adding home schooling/study at home options? My Sim child (oddly enough, the alien kid) has had to stay home from school twice because he was sick -- an option to study at home so you don't lose school performance would be nice. Also bring back the "Do Homework With..." interaction, so Sims can do homework together (especially if you bring home friends or invite friends over after school). Doing homework with other Sims (whether friends or siblings) should improve Social and Fun needs. Also add the Help with Homework interaction for teens with younger Sims; my teen brother helped me with homework quite a bit, since both our parents worked so weren't necessarily home when I was studying.

    >@LazerRay3 said:
    >Another college themed expansion pack is most likely going to happen, but this extends it across an entire family for school related things.

    I also have some ideas for Geek related items since I happen to be a geek myself and did some of these while in college and knew others who did them.


    Trading Card Game
    1 to 2 people
    Starter Deck, Booster Packs, Deck Packs, Collection Album, Collection Case (all portable)
    Organize Deck (solo action), Duel (two people and table needed), Trade (two people needed)
    Child through Young Adult


    Pen and Paper Game (D&D being a well known one)
    Group Activity
    Rule Books and Polyhedral Dice (single item, portable)
    Make Characters/Plan Campaign (solo action), Play or Run Campaign (group action), (requires table for both)
    Teen through Adult


    Miniatures Game
    1 to 2 people
    Model Shelf, Storage Case (case is portable)
    Assemble/Paint Models (solo), Battle (two people), (table needed for both)
    Teen through Adult


    Handheld Game System (portable)
    Single person, possible group action if two or more sims have the item
    Use anywhere
    Child through Young Adult?


    These may not directly help school performance, but they will help sims relax after working hard and possibly build up skills while having fun. (I just don't know what skills are in Sims 4 to assign them to items here)



    OKAY FOR THOSE THAT ARE AGAINST THE BULLY STATUS, DO YOU HAVE ANOTHER STATUS IDEA IN MIND?


    This is well thought. I like the fest and activities. BTW do check this thread and support it also.
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    superpurple1superpurple1 Posts: 187 Member
    bump!!
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    lejoninnalejoninna Posts: 4,287 Member
    omg an open daycare would be really cool. we could go there with our T-Words while rest of family is working/school and they could make friend and learn stuff. that prolly wont happen tho so now im sad :(
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    MarleyTheWizardMarleyTheWizard Posts: 962 Member
    I don't use mods, but I have enjoyed the go to school mods that I have seen in LP, so the ability to do this "officially" appeals to me.
    I Sometimes Tweet About The Sims 4
    Gallery ID: MarleyTheWizard
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    Louise_G0325Louise_G0325 Posts: 1,040 Member
    edited June 2016
    I think it should be like the active careers where you have the option to choose if you want to follow your children/teens/teacher to school. I'd like to follow them sometimes for fun or to stage something for my story, but not every day, since that could get boring. But I would love to have this pack.

    I also think that there should be a serious detention system. My children never do their homework but get away with it because nothing happens. Sims should get detention, be forced to do community service or even suspended from homework not done, fighting, being rude to teachers etc.

    Getting suspended would be very serious. There could be two pre-made possible schools: a prestigeous one and a really skimpy one that's in bad shape. If you're suspended from one, you're forced to go the other. Most sims in the skimpy one could be very aggressive or something and this would be amusing to see. If you're suspended from the second school, your sim will not be able to get a job as an adult or something.

    Sims should also go on field trips to hospitals, museums, science labs, etc. and souveniers would be great.

    I'd love the return of certificates because it always made my sims feel important lol.

    Group photos and selfies should also be made possible for groups of friends and school photos etc.
    Prom photos should automatically taken by the door!
    Romantic selfies would also be awesome for teens and older :wink:

    An abundance of pretty dresses would also be appreciated**
    We need more dresses and this is especially important for prom. I was so frustrated in Sims 3 because I hated the dresses and could not make it pretty enough, even with create a style.
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    MadameLeeMadameLee Posts: 32,757 Member
    I think it should be like the active careers where you have the option to choose if you want to follow your children/teens/teacher to school. I'd like to follow them sometimes for fun or to stage something for my story, but not every day, since that could get boring. But I would love to have this pack.

    I also think that there should be a serious detention system. My children never do their homework but get away with it because nothing happens. Sims should get detention, be forced to do community service or even suspended from homework not done, fighting, being rude to teachers etc.

    Getting suspended would be very serious. There could be two pre-made possible schools: a prestigeous one and a really skimpy one that's in bad shape. If you're suspended from one, you're forced to go the other. Most sims in the skimpy one could be very aggressive or something and this would be amusing to see. If you're suspended from the second school, your sim will not be able to get a job as an adult or something.

    Sims should also go on field trips to hospitals, museums, science labs, etc. and souveniers would be great.

    I'd love the return of certificates because it always made my sims feel important lol.

    Group photos and selfies should also be made possible for groups of friends and school photos etc.
    Prom photos should automatically taken by the door!
    Romantic selfies would also be awesome for teens and older :wink:

    An abundance of pretty dresses would also be appreciated**
    We need more dresses and this is especially important for prom. I was so frustrated in Sims 3 because I hated the dresses and could not make it pretty enough, even with create a style.

    how about getting expelled?
    6adMCGP.gif
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    ghjdiedghjdied Posts: 56 Member
    What if we could create our own schools and control what is taught there. It could be similar to how both clubs and restaurants work.

    • You could control what students and staff ware (everyday clothes, uniforms).
    • What type of sims attend the school (child, teens, both).
    • There status (low class, high class, middle class, all).
    • The curriculum/theme ( art school, music, magic, anything)

    There could be a new active career educator where you start off as a teacher's assistant and work your way up to principal.

    • Teacher's assistant breaks up fights, help answers questions, and have little to no control of the school.
    • Substitute teacher do a similar job to the teacher assistant they just work different days?
    • Level one and two teachers can answer questions, give lectures, try to manage the classroom, and have special job interactions on computer ( grade papers, write curriculum).
    • Level three and four teachers can do the same as above but can also chaperone field trips, ask principal for raise.
    • Level five to seven can plan field trips, give pop quizzes, chaperone dances
    • Vice principal?
    • Principal?
    • Head master can control what kind of and when events take place in schools ( dances, after school clubs, science fairs, student elections, art fairs), the hiring and managing of staff.

    Or play as your child or teen sims and participate in school elections, and science/art fair competitions ( win prizes and scholarships or lose) join after school clubs ( ballet, scouts, sports), go to school dances ( prom, or a themed dance), play pranks on the teachers and staff or become valedictorian. Field trips, graduation, exams, studing.

    • Tutoring: child and teen sims can hire tutors, teen sims can be tutors if they have and maintain A+ grade.
    • Student elections: sims can vote or not for student president, or run for it and may win depending on their standing with other students.
    • School dance/prom: ask sim to prom interaction, take pictures, prom king and queen, dancing...
    • Fairs/contests: child and teen sims can enter science and art fairs, writing contests... and have a chance to win scholarships and trophies/ribbons. The higher the skill level the better the project, the higher the chance of winning.
    • Mischief: play pranks on teacher, staff, and students alike, cheat on tests/exams, rig elections, hack grades for interaction, get into fights, sabotage projects...
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    ChrissieYorkChrissieYork Posts: 10 New Member
    I really like the idea of having interactive school days with your kids/teens in the game. Maybe they could introduce it with a family centered pack or something? I know there's a mod that allows you to go to school with your kids/teens but I would really love if we could do it without having to install a mod. Also having an interactive Teacher career would be awesome!
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    superpurple1superpurple1 Posts: 187 Member
    edited September 2016
    Superpurple add-ons:
    More club ideas for Elementary/Middle School

    Robotics Club <Maybe the kid wants to be a scientist when he/she wants to grow up
    Arts/Crafts/D.I.Y. Club <I see an artist or retail businessman/woman in your sim child's future
    Cooking club< EA!!! Get to it!!! I want to see some easy bakes and "Chopped" challenges
    Crochet/Knitting Club<How 'bout some cute animal hats, purses, and bags, huh?
    Book Club/Comic Club <You know kids can like books!! (reference Harry Potter)
    Card collecting and playing club
    Camping/adventure Club (hiking, biking, fishing, finding cool bugs and rocks) <I like camping, that's why
    Band/Music making club < They're kids for goodness sake!! They should be more interesting

    High school:
    Hackathon club< Don't know what that is? Look it up (This should also be included in Universities)
    League of Legends/Super Smash Bros-esque club <Because we love nerds!!!! (add in University as well)
    Green Club<Oh won't someone think of the environment!!!!
    Camping Club <refer back to the last Elementary/Middle school club
    Symphony/Band club < In my high school we had an event called Coffee House on every Fridays, in which students could perform an instrument or perform with a band for the school.
    steampunking club???

    Recess: Kickball playing action, playground, traditional hand games (Miss Mary Mack, BINGO, I went to the Chinese Restaurant),

    The Daily Newspaper<I probably mentioned this, but it's needed. As soon as players enter the school building, the daily newspaper should fill their screens. It should include, The daily lunch menu, clubs of the day, deans list, some corny or sweet principal, teachers, and janitor reflections and of course the weather.

    Important: In addition EA, the elementary schools, middle schools, and high schools should have their own lots/buildings. There should be a classroom for every subject. Perhaps a new world just for the sims children's education that the sims can travel to.
    Post edited by superpurple1 on
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    aprilroseaprilrose Posts: 1,832 Member
    I am loving all of the ideas in this thread!
    Simming for 19 years!
    Family Tree
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    superpurple1superpurple1 Posts: 187 Member
    Bump!
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    BlueBlack007BlueBlack007 Posts: 4,480 Member
    Wow a lot of thought really went into this, you did a great job, but I am not sure if any of this will be added, only time will tell aye, :)
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    HarrisonHarrison Posts: 315 Member
    Support.
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    namine39namine39 Posts: 41 Member
    signed :) i think this is a great idea
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    superpurple1superpurple1 Posts: 187 Member
    Bump!!
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    superpurple1superpurple1 Posts: 187 Member
    Bump!
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