Decreases and limits tend to improve performance in general, even it's it very little :) In games though many very small changes add up to big results. Art style can sometimes be dictated by performa… (View Post)
Heh. After working 20 years in the industry on all kind of games and platforms, I can tell you that The Sims is easily one of the most complex and difficult games to develop. Regarding "too hard… (View Post)