I picked self-discovery because I normally play single sims, but I'm trying out family play (dad & daughter) to see how it goes. So maybe one of the others will appeal to me in time lol .
There’s way too much that I’m excited for it’s impossible to pick just one right now. I’m going to need a few weeks and months of playing to make up my mind.🙂
I can't say which new feature excites me the most. I just want all of it. But I suppose that will change after I have played the pack for a couple of weeks. By then I will know what mods I need to nuke autonomous/meaningless interactions and stop some notifications from popping up over and over. With everything the teams have added to the socials and to the new features that build a family dynamic, there will be some stuff that needs to be stopped or tuned waaay down. Our Sims will find new things to become obsessed with. They always do and have done since the very first EP. But that's oaky because I know what's coming and I am not going to allow it to spoil my excitement for GT.
One thing I have very mixed feelings about is workplace rivalry. I guess it hits a little too close to home, because everywhere I've worked so far, there was that one (usually female) co-worker who just seemed to hate me for no apparent reason, and unlike in the game, I couldn't just, ahem... "deal with" her. Then again, I can see how this could enrich the experience of some of my sims, and I'll just wait and see how it's implemented before judging.
I'm little worried about the workplace rivals too because as I play multiple households it can be very frustrating if I end up getting household B fired while playing household A or if it picks sim that my current played sim is not supposed to know/ isn't supposed to be around/ isn't supposed to exist yet in my story timeline but i have them there regardless
it can be fun but if i get stuck in infinite loop of fighting myself it can get annoying real fast
Definitely the extra traits!! I've always felt so limited by the three traits and how locked in they are. This has made me nervous about randomizing traits, but now I'll feel a little more free to inject some chaos into the game as they do have the opportunity to change or get new ones.
I’m also excited for milestones, I loved the memories system in Sims 2 so I’m looking forward to it. I’m also excited about how infants will unlock more interactions and behaviors with the milestones they achieve. That’s really cool to me.
The development of the babies! To learn how to roll over from their stomach to their back and then from their back to their stomach. To learn how to sit up, to crawl and I saw a screenshot that showed the baby standing, hanging onto what could be an automon, for balance. All kinds of cool.
I like the treehouse, the world, the suitcase, the sleeping bags, all the BB catalogue actually. Milestones, family dynamics and social compatibility sound good, but I'll have to see how they actually work in game and how they affect my current sims interactions with each other.
It looks like social compatibility is the one I'll have the most control over, so as a bit of a control freak I'll go with that one. I do think it will make my sims more interesting in ways that I can influence by how I set their likes, as opposed to some things that end up being more affected by their autonomous behaviors or random chance.
Everything. I can't even begin to choose. I love the new social compatibility, the quirks for infants and toddlers, the milestones, self-discovery, the tree houses, temporary visits; and just everything. I can't wait to see how Sims act now and how they grow! It just feels like this pack is really going to help with personalities and I've been wanting something like this for 9 years!
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The Sims 4 General DiscussionI'm little worried about the workplace rivals too because as I play multiple households it can be very frustrating if I end up getting household B fired while playing household A or if it picks sim that my current played sim is not supposed to know/ isn't supposed to be around/ isn't supposed to exist yet in my story timeline but i have them there regardless
it can be fun but if i get stuck in infinite loop of fighting myself it can get annoying real fast
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After all, people do change over time!
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Same here! I am even considering aging down some of my toddlers so that they get to experience early milestones.
The family dynamic feature I think will really help with storylines and starting out with the right dynamics you want with a new family.
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