I hope this patch was the big update that we've been longing for. The end of 32-bit support will be beneficial to the game since now the Gurus have more to work with and less technical restrictions so I hope this patch is REALLY REALLY GOOD.
Still some bug fixes out there that are needed before cutting off 32-bit players, so hoping for a lot of bug fixes, plus whatever is needed to support the next pack. They could split the patch and have the bug fixes/new swatches in the first part of the month, release Legacy Edition, then pre-pack patch later in the month a few days before pack release.
Check out my Gallery! Origin ID: justme22
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Still some bug fixes out there that are needed before cutting off 32-bit players, so hoping for a lot of bug fixes, plus whatever is needed to support the next pack. They could split the patch and have the bug fixes/new swatches in the first part of the month, release Legacy Edition, then pre-pack patch later in the month a few days before pack release.
That would be fine with me. I'm hearing the blue ceiling bug has returned for some people.
I am hoping for it to fix a lot of stuff. Content is nice so is a bunch of other stuff but if it breaks more than it should where it makes the game unplayable even if we are playing vanilla. I am going with the game will be broken for at least half a year and we will be unable to use any CC or mods because of how broken it will be. I am thinking Season's level of unplayability because of the update. Sorry for being critical and cynical but I gave up hope on a decent update with minimum problems afterwards for a while now.
Playtesting - not just tabletop games and card games any more. Really that should have been playtested in Beta and not [img]just with accounting and marketing but actual players. https://i.imgur.com/t48COW6.jpg[/img]
Sims stuck in a workplace is also returned, if they dont fix bugs introduced in get famous patch (celeb quirk, vamp traits) that would be nightmare for 32bit players.
I hope that it comes with more features (besides the fixes). The 350 swatches seems like they want to leave the 32 bit players with much more content in the game. Let's hope there's more
Things like the teleporting and time lag are annoying but can be tolerated, as far as I'm concerned. If you can't do something in the game that you should be able to do, that's a bug that really must be fixed for the legacy edition.
It does make sense to do two patches in June, since we're apparently not getting one for May. One to squash as many bugs as possible before the legacy edition, and the pre-pack. Since the pre-pack will undoubtedly break some new things (I'm not being negative, just realistic), it would be sensible to deliver it after the legacy edition. (Assuming that we're getting a pack in late June, which does seem likely.)
> @Gamerlil said: > It does seem unfair as they purchased the Sims 4 thinking that they could play it on their current system but I suppose with all the new content coming out they have to up the system requirements as people wouldn't be able to run it smoothly on the 32 bit I believe but could be wrong in thinking that the 64 bit allows your system to use more ram for performance
At least we could get bigger neighborhoods in future expansions, del sol from get together was small due to performance and it really ruined that neighborhood for me.
> @Gamerlil said: > TheShadowSageSim wrote: » > > > @Gamerlil said: > > It does seem unfair as they purchased the Sims 4 thinking that they could play it on their current system but I suppose with all the new content coming out they have to up the system requirements as people wouldn't be able to run it smoothly on the 32 bit I believe but could be wrong in thinking that the 64 bit allows your system to use more ram for performance > > At least we could get bigger neighborhoods in future expansions, del sol from get together was small due to performance and it really ruined that neighborhood for me. > > > > > Maybe they are planning on opening the neighbourhoods up more that's why they needed to change the specs it's possible
that would be awesome, perhaps each neighbourhood inside a world is fully loaded so that we don't need to load to visit other lots, though I would imagine that would break old saves
Hi catloverplayer can I Just say that it's great to see such a great passionate player in the forums I'm new here and have been looking around the forum reading everyone posts and they have shown me how good a game this is its great
Welcome to the forums! You'll love it here. We love to SPECULATE LMAO
Hi catloverplayer can I Just say that it's great to see such a great passionate player in the forums I'm new here and have been looking around the forum reading everyone posts and they have shown me how good a game this is its great
Are there a lot of 32bit players? does this mean they won't get expansions and stuff because that seems kind of unfair to them?
Someone did a survey here once. A tiny fraction (around <5%) of players here are on 32-bit. Plus it's 2019. 64-bit systems have been out for more than a decade. If you're still on 32-bit in this day and age, that's on you
Don't manhandle the urchin. He's not for sale. FIND YOUR OWN! - Xenon the Antiquarian, Dragon Age II
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
Comments
I thought it was 350 swatches? Those last 25 are important!
I hope my Sims and lots aren't too terrible!
Oops.Will fix.
Update
Fixed
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Do you guys have any thoughts about the patch possibly breaking mods?
It does make sense to do two patches in June, since we're apparently not getting one for May. One to squash as many bugs as possible before the legacy edition, and the pre-pack. Since the pre-pack will undoubtedly break some new things (I'm not being negative, just realistic), it would be sensible to deliver it after the legacy edition. (Assuming that we're getting a pack in late June, which does seem likely.)
350 new swatches
> It does seem unfair as they purchased the Sims 4 thinking that they could play it on their current system but I suppose with all the new content coming out they have to up the system requirements as people wouldn't be able to run it smoothly on the 32 bit I believe but could be wrong in thinking that the 64 bit allows your system to use more ram for performance
At least we could get bigger neighborhoods in future expansions, del sol from get together was small due to performance and it really ruined that neighborhood for me.
> TheShadowSageSim wrote: »
>
> > @Gamerlil said:
> > It does seem unfair as they purchased the Sims 4 thinking that they could play it on their current system but I suppose with all the new content coming out they have to up the system requirements as people wouldn't be able to run it smoothly on the 32 bit I believe but could be wrong in thinking that the 64 bit allows your system to use more ram for performance
>
> At least we could get bigger neighborhoods in future expansions, del sol from get together was small due to performance and it really ruined that neighborhood for me.
>
>
>
>
> Maybe they are planning on opening the neighbourhoods up more that's why they needed to change the specs it's possible
that would be awesome, perhaps each neighbourhood inside a world is fully loaded so that we don't need to load to visit other lots, though I would imagine that would break old saves
Welcome to the forums! You'll love it here. We love to SPECULATE LMAO
Yes that's what it means. I've heard they won't be able to use the gallery either. I'd advise them to upgrade to a new PC or console.
Hi and thanks.
Someone did a survey here once. A tiny fraction (around <5%) of players here are on 32-bit. Plus it's 2019. 64-bit systems have been out for more than a decade. If you're still on 32-bit in this day and age, that's on you
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?