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Retail shop is pretty disappointing
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Oh, I so wanted this. I actually set up a building before GTW was even announced with an antique shop on the ground floor, the owner's apartment behind it and a separate apartment he rented out to another guy upstairs. I so want them to make multi-use lots so we can set up living space on the same lot as retail, I don't care how they designate it (home based business or multi-use lots). Though I would also love a system in place for landlords and rentals, even more so if they can set it up so my rent from the renter gets taken out and the same amount gets added to the landlord's, though I suppose that's a bit complicated for a game like this.
I'm not a psychopath. I'm a high-functioning psychopath. Reaper
The lack of animations and sims 'acting' like they do something is like i said earlier just pathetic! Adding a few options on a sim o cassiere and call them this and that, doesn make them activities. They are so meaningless and i found this in almost everything in ts4. I dont have hope for the future, caue the base of this game is ment to be like this.
I would say the same thing too. If you want to buy an EP Get Together is a much better EP and has much more replay value. If you did not like the game play of Get Together (which I love a lot) the least you would get a big nice world and excellent CAS items.
Gameplay wise, GT is much, much better.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
Thank God I didn't waste my own money on GTW and they gave it to me as a gift. Honestly the only reason why I even got it was to get normal careers back, cause the base game careers are ridiculous. I already knew thee retail system would blow , but not as bad as it did.
In ts2 sims could build stuff, do flower arrengments and make toys . In ts4 you just drag objects out of build mode and put a price tag on it.
I'm going to be a dissenting voice here. I LIKE the active careers in GTW. At least, the police and science careers. Those are the ones I've played so far. (Is there a third?) I thought the police career was cool with the clue gathering, going to the crime scene, taking mug shots, etc. And I was able to catch my first perp by collecting enough clues to get a good description. I really like the science career. I think the lab lot is neat. It's unique and there are things to discover.
I haven't tried retail yet so I can't speak to that one.
There's also the medical career. I actually also like the careers in GTW but not that they are active cause I usually never play a single sim so I have to leave a sim alone, and with ts4 system leaving a sim alone means that all their needs will be maxed out even if it's 3am and they will be wide awake outside your house.
Good point. I noticed that the other day. Yay for loading screens. *insert sarcasm font* Hopefully that is something they can and will change in the future but I'm not holding my breath.
Yeah specially for rotational players . I can't even tell you how many times I've gone into a household and my sims are just standing outside at like 5am.
It's ridiculous and it doesn't work well with active careers, if they did it wouldn't be such a problem to switch back and forth between different household members. That's why many simmers picked the retail system , but it doesn't work as a home business thing so it really kind of kills the gameplay.
I was one of those simmers that actually though we could live at our retail place, imagine my disappointment when I found out we couldn't
The other thing that blows is that if you do have a retail store owned by one of your sims , but you decide to play with another sim you can't ever see the retail store owner.
In fact, in all my life, I can't think of a single time I've seen a customer huffily move their cart out of the line they're in and leave the store because it's taking too long. The one time I saw something similar to it was because a mother needed to pick up her kids. That's literally the only time I've seen anything like it.
I also think ringing up takes far too long and if it's going to be long at all, it should be proportionate to the cost of the item that the sim is buying. Buying one item does not take a century and a half to ring up.
If they fixed that one little thing (the ringing up process and its design), I think I could get a heck of a lot more fun out of running a shop.
I have a suspicion that it is lazy implementation of customer behaviour.
I agreed that the active careers (at least the detective one ) was fun at first for like 2 hours . Then everything became so repetitive !
this!
this!
so curse everyone and everything, even the sun.
YAS gurl! Me too!
I knew the general complaints about having less option than ts2 open for business; how the cash register isnt even used by customers to pay at, that customers dont stand in line anymore, no shopping backs etc.
I cant think of anything else than some pointless social interactions with your customers that seem all the same and have no meaning, customers standing randomly in the store waiting to pay for their stuff, no pre-set opening/closing times/working days, the weird way of selling a product that doesnt make any sense. The blue bar above their head? When its practically empty they still buy products as fast as when its full.
Customers who are not getting help, just storm out, but thats it. There is no window popping up about what they are saying/thinking of the store. They also always come back after a few sim hours to start all over again with the buyin process.
I have the same customers every day! Customers are not even restricted to the theme of the store. I have more single sims that buy children toys, than actual kids or parents with kids. Its such an empty addition.
Also why cant you hire sims from the social menu? Why cant i add household members to the staff? Why cant i make uniforms for the store manager or household members? If you are not hired as staff, you dont get to wear uniforms? And the door locking options are also not helping when you have to choose between household members of staff.. why not both?
I only like the new addition to transfer money from your household to the store, so you wont spend more than you should and you can have a good look at what your finances are.
But seriously, is that it?
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Bravo i like what you writhe
I have not play tested these mods yet, but feel free to download them and try for yourself. Perhaps they will increase your satisfaction with this aspect of the EP. Happy simming!
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