I've been reading the forum for the past couple of weeks and it seems that people are really fixated by the lack of Toddlers in The Sims 4. I'm not saying there is anything wrong with wanting them. Not trying to cause a debate. Talking for myself, I never really enjoyed that stage. In fact, I rather hated it and in The Sims 3, I would set the age so the toddler stage was as short as possible.
My question is, besides the fact that they are missing and fidelity of the simulation; What is the fascination with toddlers? What did everyone do with them in the previous games that added to the enjoyment of those games?
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People miss them.
It's okay to not want to play all the ages in the Sims games. TS3 and 4 both allow growing the ages up quickly so it's not a hassle at all.
There are many posts about toddlers and many discussions on what people want, what Maxis could do, what people liked. This will only fuel the fight more. You can search Toddlers and read some more.
The fascination is - We all don't play the same! Happy Simming and Welcome to the Forums.
I am incredibly disappointed with the lack of answers provided by you in regards to issues and bugs with TS4.
I will not be purchasing anything more from you until a proper venue for dialogue is opened.
Sincerely,
A concerned simmer
Toddlers provided a lot in my gameplay. I'll be the first to admit that I never played with them from the on set. I normally play Young adults/adults for a while before I settle them and have families.
Having them in the game allows the player to have full immersion with their sims. It allows for a more profound game experience. Especially if you are playing out story. Toddlers are a fact of life and its jarring to see a baby turn into a full grown child. It ruins immersion.
While there are many like you that don't really like them or play with them, it's at the end of the day about choices. Those who liked them played with them and those who didn't just aged them up.
Unfortunately Maxis took that choice away and its unfortunate because there are so many simmers who absolutely cannot play with out them.
Pricefield forever.
Time Won't Keep Us Apart - A story.
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Besides kids in this game are so darn cute, I love just looking at them. I can only imagine how adorable toddlers would be.
Maybe what you found tedious others found enjoyable. That's all it is- a game and some liked things others didn't. No one has to explain why they liked parts and not others. Mostly because the other person probably Still wouldn't understand.
Don't like teaching the toddlers all their basic life skills? Some really do.
Don't like the midnight feedings and baths and diaper changes? Some do.
Don't like reading to them or singing or having that small, new family feel with the game? Some do.
Don't like watching them play or dance or interact with their grandparents? Some do.
If you don't get it, then you won't get it- But That's okay. You didn't Have to play them in TS3. They could grow up in one day and Poof- all is good. In TS4 they can age up right away, no one day wait- How awesome is that for people who don't want to play an age stage?
Why not be happy and Enjoy your game instead of asking the same question that's been done to death and starts huge fights- "I don't like them so why does anyone else?"
Besides all of that, it's hard to space the children out when creating large families without a toddler in the mix, too.
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― Neil Gaiman
But the short answer is... we've had them since BG launch day for the past two series over an 11 year period. *We* expect to see them.
Don't think I never used "maxmotives" or "testingcheatsenabledtrue" slide those needs up with my play style of "long life spans". Toddlers needed to be tuned forever in the Sims3 they never did it, they were OBNOXIOUS to attend to because they're needs drained too quickly. That was a coding thing but they were too worried about keeping us distracted from how bad teh "core" engine of Sims 3 really was by pumping out content left and right and never fixing stuff.
It's clear as day Sims 4 was a rushed,low budget job. CC plates and decor that were circular look better in the Sims 2 from 10 years ago then games made today. It's cheap. They wasted tons of time with their MMO "The Sims Online 2" concept.
http://www.webmd.com/children/piaget-stages-of-development
I think that when these different stages were included and represented well, it showed a lot of forward-thinking in the series. I mean, how many other series out there allow you to take a character through his or her entire life in such depth? By omitting toddlers and making teens carbon copies of young adults, the series lost a lot of that earlier feeling of innovation.
It's the bonding stage for parent and child for me.
Babies are too young, needy, and oblivious, and children are too old as they are at the beginning stage of independence.
Also the fact that it is a life stage that I played in TS2 and TS3 and I don't want to play families without them.
Life Simulator.