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  • The update is gonna be hot with all the bugs and glitches setting my computer on fire 🔥
  • Why is the camera mode in this game so inconsistent? I hope they update the camera and streamline these modes, it's odd these basic features are so isolated from one another.
  • I'd prefer to take pictures using the in game camera modes because I can then display the photographs around my sims' home. So the tab free mode doesn't help me unfortunately.
  • They really need to return to the classic smaller neighborhoods, when they space out all the lots so far apart from another just to give the illusion of a bigger world, it feels more empty if they would instead just make a smaller more compact and dense neighborhood.
  • If that's the case I must wonder what the point was of even adding this system. I mean why bother updating/adding this core personality system if it's just going to end up like whims, ignored and neglected.
  • As others have already mentioned it's really weird that character value traits and reputations don't seem to affect compatability in these systems. I will say I am pleasantly surprised that the various reward traits have an impact on compatability.
  • From what looks to be promised in this upcoming game, those stories you mentioned seem to be perfectly possible in the Base Game of Life by You. It seems like we will be able to create our own police station, the furniture for the station, create the careers that occupy that station, create not just the characters that…
  • This game is my calling. So many tools to create and share with limitless potential. This game is going to be a game changer for the Life Simulation genre. I will be pre-ordering as soon as it's available on Steam. The fact this game on pre-order is less expensive than a Sims 4 expansion pack says a lot too. A complete…
  • ok thank you for the answer!
  • I remember City Living, Cats and Dogs, Seasons and Parenthood, all being really exciting releases for me. City Living was the first Expansion announcement and release I experienced after first starting to play The Sims 4. Parenthood was a dream pack for me that added so much depth and personality to the game, I still enjoy…
  • This exactly. The previous attempts at deepening the gameplay with things like wants, fears, sentiments, likes and dislikes, have all fell incredibly short from the mark of what they should have provided for the gameplays depth. Not only do these systems lack any sort of meaningful influence or consequence on the game,…
  • This pack looks very impressive, where I'm still very much upset is pretty much all of the new gameplay seems very similar to what was originally advertised when the Sims 4 first launched. I really don't like that we were marketed a game back in 2014, being told we would get sims with the biggest, brightest, smartest and…
  • Someone at EA must have lost their mind. Exclusive content for console players behind a subscription service that's also only a limited time offer? This is absolutely absurd, I don't even care that I won't have access to those items, what's really problematic here is the principal of this offer after a pattern of…
  • yes who could we tag? I don't know the gurus by heart.
  • I've had sims autonomously turn on music stations they dislike. Likes and Dislikes is a very sloppy system that doesn't work the way it's supposed to. I've also had sims who dislike Mischief and Comedy get positive relationship gains with sims who perform Mischief and Comedy on them. All they get are some negative…
  • I don't bother reading chance cards anymore, I just pick a random option and see what happens :D
  • I can't ever return to a vanilla game. I never used CC, but mods are absolutely essential in making the game much more the way it should be. I don't like over cluttering my game with mods so I keep it narrowed down to what's absolutely necessary for my preferences, basically mods that make the vanilla gameplay better. As…
  • I have some questions. 1. Do milestones work with content from other packs? 2. Is the power walking feature available in all worlds? 3. Is the likes and dislikes limit moving up to 50 going to be a base game update?
  • I agree, these new systems should be base game and I'm quite annoyed that they are locked behind a pay wall. Social compatibility, relationship dynamics and milestones (memories) are core features people have been requesting since the launch of the game, and now we have it but we have to pay for it? Rediculous.
  • I assume these new gameplay systems will have a "slow burn" type of effect on the game, where the gameplay isn't instantly noticeable, but rather these new systems will nudge the game, the sims and their relationships in certain directions throughout the sims life span, creating a much more meaningful impact over long term…
  • Everything shown in the gameplay trailer looks like exactly what I've been wanting in Sims 4, but I have a couple major initial issues. 1. It seems all these new features, milestones (which seems like a memory system of sorts), relationship dynamics and compatibility, are features that should be in the base game and not…
  • One thing I've noticed that is a little disappointing is that there is no new playground equipment, no slides, see saws, Mary go rounds, hop scotch, jump rope, etc. I know we're getting a treehouse and splash pad stuff but I was really hoping to see some new versatile playground equipment for the toddlers and kids to use…
  • A firefighter recently died in my game as well lol! I don't think it's supposed to happen tho, so might be a bug, but it's one I'm not mad about because it's entertaining.
  • I use those vaults to make a community bank where my sims go to store their money. And then I have other sims rob the bank.
  • I will likely buy this pack on sale sometime later this year along with High School Years and My Wedding Stories, and then I'll play a proper legacy using all the new content.
  • The only thing I'm worried about right now is it seems some of these features that deepen relationship compatibility is exclusive to the pack and not a base game update. But I'll wait and see on that one.
  • We didn't get advanced warning of the Toddler patch, they just dropped them one day without any hints, clues, announcement, etc.
  • If cottage living really was hinting at cars I really don't like that they hint features years before they actually release it. Kind of seems they do it just to string the community along to give them incentive to stick around until the feature arrives.
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