Oh wow. I always assumes we aging-off players were a much smaller minority.
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I came to Sims 4 straight from Sims 2 so I prefer the old way where only the active household ages and if you want them to age together you have to rotate. Rotational play is my favorite kind anyway.
No aging at all. Sim life/time is very compressed as it is, so have no desire to compress it even more. This holds true for all versions, not just TS4.
i always play with aging off because i like my sims too much i like to level up all their skills and explore the world, i grow attached to my sims and i dont like losing them, i've tried creating a generation save many times but i always end up deleting it before my sims reach old age
I enable aging for played sims and unplayed/NPC sims
I play on long and once I decided to age up my played families it seemed better to me to age everyone. When I played Sims 2 sims aged but I played a couple of hundred families in rotation so few ever died. In Sims 3 I was more of a start over player so few died. Now I've felt the pain of losing Sims but as I still play many games and rotate families it's still a rare thing.
i always play with aging off because i like my sims too much i like to level up all their skills and explore the world, i grow attached to my sims and i dont like losing them, i've tried creating a generation save many times but i always end up deleting it before my sims reach old age
I agree. I’m very attached to my sims as well. I’ve never actually let a sim die, except by accident and then I always exit without saving. There’s so much to do in the sims that it would take far longer than a sims lifespan to explore it all. I have over 200 sims in my main save, and I still haven’t done all of the different careers, activities, etc.
After over 10000 hours in TS4 and 20+ years playing The Sims I have only just started altering the aging. I almost always played a normal lifespan with aging on. I occasionally turned it off for NPCs. Now I just do whatever I feel like!
I also temporarily give all my non-wolfies the Werewolf immortality power & then remove the Werewolf trait, so they don’t die.
FYI: This can be done as a vanilla player, it just requires the Werewolves Pack.😉
I play with aging off, but unlike others, I did assume that playing with aging off was very common.
I am constantly starting over. At some point, I figure that I will turn aging on just long enough to let everyone age up together. First I will have to stick with a save long enough to make that necessary.
I enable aging for played sims and unplayed/NPC sims
Long lifespan and aging are how I play most, but even if I am playing aging off, I still have a cycle of so many seasonal rotations before an age up, etc. I do have birthdays' set for my Sims each "year" that I celebrate without aging up.
It depends on the save. If I'm rotating, aging for active on and NPC on/off every round of rotation. If I'm playing one household, aging on for everyone. I rarely turn aging off because I forget to age my sims up. That causes me to get bored, and abandon a save.
Aging is always off. Like several others on this thread I age kids up when the story calls for it, but grown ups never age past adult. The only elders in my saves are the ones that were elders when the save started and even some of them get aged down to adult or young adult.
I did once age a young adult sim into an elder but that was part of a storyline where she wasn't aware that the one of her celebuserums was tainted. She was an actress but she decided to make the best of the situation while the Celebuserum people worked on an antidote. She wound up landing the role of a grandmother on a tv show. It was only supposed to be two or three episodes and then done, but the character was such a hit that she became the focus of the show and a global superstar. So when the Celebuserum people found the antidote after season three she told them to save it for the next sim who had the same reaction. I accidentally deleted that save a couple of years ago otherwise she'd still be playing that grandmother character on her tv show.
I'm surprised at the results. Posts I've read previously made me think that most people played with aging on and I was the odd duck. I have a habit of going into houses I don't play and aging the kids manually if I want my sims kids friends to age with them. But I play aging off then age the kids up so they can move out of the house and make way for either additional children to be born or new sims to be added for various reasons. Uncle lost his job and wound up on our doorstep or brother was down on his luck & moved in. I've even moved Grandma in for a reliable nanny.
In my current big save I will play with ageing on if I have pets in the home. Sounds mean that I don't get attached to the pets, but I love them having lots of cute pets.
But also I will keep it off if the sims themselves are not at a point where I am happy for them to age. I will age them up manually when ready. Elders tend to move into a 'retirement home' to live with their friends. (Ageing on so they will die when it is time.)
Every so often I will turn the ageing for unplayed/NPCs on to keep in line with mine too.
On a 'regular save' I will leave all ageing on for everyone.
I play with aging off & age my sims up whenever I’m ready. I used to cheat my sims’ old age deaths, but ever ever since they got rid of the option to cheat either their deaths that way or the pets (I can’t remember), I just now move them out of the house when they’re old to act like that they’ve passed on, lol. I keep all of the NPCs & townies the same age, as well.
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I know!
Tales From The Myst
The Blue Moon Jukebox
I agree. I’m very attached to my sims as well. I’ve never actually let a sim die, except by accident and then I always exit without saving. There’s so much to do in the sims that it would take far longer than a sims lifespan to explore it all. I have over 200 sims in my main save, and I still haven’t done all of the different careers, activities, etc.
FYI: This can be done as a vanilla player, it just requires the Werewolves Pack.😉
I am constantly starting over. At some point, I figure that I will turn aging on just long enough to let everyone age up together. First I will have to stick with a save long enough to make that necessary.
I did once age a young adult sim into an elder but that was part of a storyline where she wasn't aware that the one of her celebuserums was tainted. She was an actress but she decided to make the best of the situation while the Celebuserum people worked on an antidote. She wound up landing the role of a grandmother on a tv show. It was only supposed to be two or three episodes and then done, but the character was such a hit that she became the focus of the show and a global superstar. So when the Celebuserum people found the antidote after season three she told them to save it for the next sim who had the same reaction. I accidentally deleted that save a couple of years ago otherwise she'd still be playing that grandmother character on her tv show.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
But also I will keep it off if the sims themselves are not at a point where I am happy for them to age. I will age them up manually when ready. Elders tend to move into a 'retirement home' to live with their friends. (Ageing on so they will die when it is time.)
Every so often I will turn the ageing for unplayed/NPCs on to keep in line with mine too.
On a 'regular save' I will leave all ageing on for everyone.