I play with the parent's genetics and keep going till I get a Sim that looks decent as a teen and work from there making slight changes to the face then revert to toddler giving it eyelashes and normal eyebrows not the base game ones making it's sure genetic features like eye color match some family member be it parent or grandparent.
Sims 4 went from "You Rule" to "One of the stories we want you to tell"
For sims born in game I always edit clothing and hairstyles. I occasionally edit the haircolours, mostly to the hair colour of the other parent. I never change the facial structure, my sims are who they are.
I will know from the sim's extra DNA-string (in my spreadsheet) whether they should have some freckles, how much hair they grow etc, so I will only adjust hair length and skin details. And normally just their everyday outfit. I never adjust the looks of my sims, not even the eyebrows. I really think some eyebrows should be adjusted, but I learn to accept them, LOL. *Looking at you, Crown Princess Emireza*
I will generally only touch makeup, hairstyle, and clothes. I can sculpt a sims body with exercise and food(it's one of the coolest features in the game). Overall, I've been really happy with the born in game sims lately. Someone at EA made a really good adjustment and townies look much better too. CAS DNA Sims can be really exceptional as well.
I don't, really. I give them a whole new wardrobe because, face it, some of the clothing our Sims spontaneously end up in is simply atrocious. The only fiddling I will do with their looks, is if there is supposed to be a set of identical twins. I will decide which one I think looks better and then clone that one, deleting the non-identical twin.
If they're born in the game, I edit their faces/bodies little to not at all.
I only fix things that are technical issues, like the fact that Caleb Vatore's children are all born with weirdly tiny eyes, even though his eyes are a normal size. I boost his kids' eyes up to normal, and that's it. Jacob Volkov's first three children got his nose, and all of them kept it. His fourth child may have been made with CAS genetics (it took a long time to get mom's nose), but her siblings got the three best names, so everyone's even, lol.
Well, the cc preset eyes and lips that I tend to use on my female sims looks wonky on male sims. So if my male child inherits them, then I try to edit their eyes and mouth to look more like the father. Other than that, I may change their eye and hair color (both genders)
Always adjust clothes and hair. It's rare that I'll fiddle with their genetics, but if they have a kid that looks less than mm....playable, then in future I might let them have kids by using CAS to play with genetics until I roll one who looks like someone I'm OK staring at for hours.
Everything is fair game. I turn on cas.fulleditmode and go to town. I try to keep their uniqueness and not overly edit. If something looks odd or disproportionate I tweak to what I think looks best.
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I only fix things that are technical issues, like the fact that Caleb Vatore's children are all born with weirdly tiny eyes, even though his eyes are a normal size. I boost his kids' eyes up to normal, and that's it. Jacob Volkov's first three children got his nose, and all of them kept it. His fourth child may have been made with CAS genetics (it took a long time to get mom's nose), but her siblings got the three best names, so everyone's even, lol.
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Everything is fair game. I turn on cas.fulleditmode and go to town. I try to keep their uniqueness and not overly edit. If something looks odd or disproportionate I tweak to what I think looks best.