(Sorry if this is in the wrong place. I don't know where else it could make sense to go.)
In Sims 4, since that's all I play currently.
When you're building a new house, do you start with a specific room every time? Do you put furniture down first and build around that? I do that sometimes to gauge how big the room will need to be. I've noticed I start with the living room most of the time. I don't know why, it just seems to be what I start with.
I'm interested to know if there are different ways of building for others.
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From the family I made, or have in mind, I know the bare minimum rooms I need and once they look good drawn I start decorating. I am not afraid to change things midway, but I rarely have to. I usually know what I want at the first drawn layout.
When I'm starting a new game with a new sim on an empty lot, I often do just create some rooms, put stuff in them, adjust the size to fit the stuff and go from there. I think, a lot of the time, the kitchen is the first room I work on fully.
But I also like to build stuff that looks like real houses and buildings. I work from photograph references, and do all of the exterior before deciding how the interior will look. This is something I'm more likely to do either when my sim gets more money and I'm ready to give them a nicer house, or when I just feel like trying to make something cool that I saw.
When I am building community lots it's often a combo of these two approaches. I usually have some kind of reference image for what I want to make, and I work primarily on the exterior early on. But as I as I do that, I also start placing the required lot objects to make sure there is room for everything that will be needed to make the lot function.
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There are times when if I'm not sure if a room is big enough, I'll temporarily put furniture there. For example, if it's a bedroom, I might put a queen-size bed in there temporarily to see how it fits, and then delete the bed.
Now I'm in a mood to build lol
I'm pretty sure you hit on why I get so frustrated so often, I try too hard to make a science out of it. When I decorate or do makeovers I just dive in and experiment.
I think it's because I need something to look at to feel what I'm trying to create, because if try to envision the shape of a house I can't find that mental picture of it. If what I just typed makes any sense at all.
And then I start at the beginning.
Not helpful.
I wish I have video of me building, I've been doing it so long I don't even think about.
I probably just start with what is clear in my mind about the house and go from there.
I don't build from plans. TS4 build mode is so flexible it's easy to alter whatever you are building
Yeah I'm a completely hopeless builder and seem to need an already existing house to use as a template.
The colors/type of wallpaper/flooring might change as I'm decorating each room, but sometimes it stays consistent throughout the entire house from the beginning. I like to keep a consistent color theme/style for all the rooms, but not always. The kids rooms tend to be a bit different and more colorful. The floor plan might change a bit as I'm decorating too if I need more room for something. Next, I'll do the landscaping and go around tweaking everything until I'm satisfied with it.
Lastly, if it's a build for a challenge or intended for the Gallery for another reason, I'll place my tester Sim on the lot and have her playtest it and fix any problems. Plus, she'll change the lighting as needed if I need colors for anything. Mostly though I consistently use the neutral white lighting. I can't stand the yellow lighting for anything but candles.
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Generally speaking, I have a layout in mind, but I don't build the specific house. I build rooms, individually, on the same lot, figure out how best to slot them together and/or make hallways. When doing the rooms, sometimes I build first, then fill. Other times, I place furniture on the ground and build around it, so that I know I have enough room for pathing around them.
Finally, there are times when I go off a blueprint, using 2.5 feet per tile as a measure. I know this to be correct. My IRL home is 15' across. My bed (which in the sims is three tiles long) come exactly to the halfway point. 3 x 2.5 is 7.5', which confirms my assessment of the tiles width. The other exterior dimension of my IRL home is 80'. It took 32 tiles to perfectly recreate, again confirming my 2.5' estimate.
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I also like to take look at houses in other sims games cause sometimes its good inspo even if the houses as whole are... odd
but once i have my inspo I then start with exterior
getting it how I wanted it first and accurately sized to windows and doors and such
(otherwise it can easily be oversize and silly looking which i don't like and id rather have house be too small than too big)
then I add landscaping with debug trying to get it to match the world as closely as possible
this is where i often scrap or move the house on another lot
if it simply does not fit right despite moving it million times on lot (bless ts4 build tools)
then i probably add some activities outside while decorating it
then i move inside and start drawing the rooms layout and add the stairs and such
and this is also where i often notice the ''oh dang i can only fit in one bathroom in this 3 story home I am screwed''
but I continue building anyway because well as long as there is one bathroom my sims can live in it even if its painful existence
so yeah i probably build the small bathroom/toilets first after the room layout since i want to make sure i have at least the one
then I probably build either kitchen or living room unless i get insanely stuck trying to figure it out
then maybe dining room if i managed to fit one in to tie it with them
then i will most likely finish any rooms i have left in first floor if any (i tend to build small so )
and move to bedroom(s) that are usually in second floor (if i have one)
will probably start with easiest that is usually parents bedroom
then go to possible kids rooms or study/ hobby rooms or whatever fun rooms i have left
well that is, for residentials.
with public its similar exterior first
then stairs if theres more than one floor
then figure out room layout if i can
(its bit more problematic with public lot though cause you don't actually have room types
and you just have to know what you want there yourself)
then hopefully i remember them toilets (tho i sometimes forget and curse it at the end of build)
then whatever i consider the main function of the lot / uses most space on the lot
then fill in the rest with useful fun things if i have space left and add some additional decor in odd spots
also, I have no idea why this explanation got so long I am sorry if you read until this point
I built 3 houses today I seem to be in overcreating mode
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I start with random wall layout. I never (or almost never) start with any design in mind. I play with wall/shell shapes and build it until I have the full structure complete, then I decorate the outside, including the landscaping and outdoor furniture and items then I move in doors and begin with the "Necessary" rooms. Kitchen, bathroom(s), and bedrooms then move on to any offices, gyms, living areas, etc... Last is house decorating and Tchotchkes.
I first look at the world I wish to build in and get a sense of what the general architecture style of other residential buildings. I want my house to look like it would fit into that world. For example, I would never build a New England style colonial house in Oasis Springs, since it really doesnt fit in a desert environment and would just look so strange. I'd leave that for Brindleton Bay.
The neighborhood is next. I keep my bigger, wealthier houses in one neighborhood, and keep my low income areas in another. And this goes a little deeper too. I want to make sure that the houses in a neighborhood are all in tune with each other. I have a poor area in Oasis Springs where the lots are meant to be sketchy and grungy. The lots are generally not a nice place to visit. There's a public pool in the area that is filthy and the park has graffiti everywhere, and there's also a gentlemen's club of ill repute, where alot of illicit activity happens. In a neighborhood so derelict, even a nice family friendly starter home wouldnt make any sense. By contrast, I have another neighborhood in Oasis Springs, that isnt terribly high income, but the lots and homes are nicer and is a more enjoyable place to visit.
As for the building? Well 90% of the time Im looking at floorplans online to get started. And it would definitely take time to find THE house that satisfies whatever criteria needs satisfying at the time. I make adjustments as needed, whether it be I have to take lot size into account or changing certain rooms the floorplan originally offered. I also take into consideration who's moving into the house, as to how it will inevitably look like. Is it a young family moving from the city? A single parent? A bachelor in his prime? Older retirees? All my sims have a story, and I want to feel that "yes this is their house! I feel that this is the kind of house they would live in!"