EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Here is the Better Exceptions Full Report created with the tool by TwistedMexi
Exception during call to test method on <class 'sims4.tuning.instances.MizoreYukii:BG_Interaction_Broom_Start_Objects'> (AttributeError: 'SimInfo' object has no attribute 'definition')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 485, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1806, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 966, in _test_aop
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2665, in test
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 669, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 784, in __new__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 503, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2952, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 94, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__
AttributeError: 'SimInfo' object has no attribute 'definition'rtim=0
ClientInfo isn't here
„ - Criticism may not be agreeable, but it's sometimes necessary - “
Hi @LuvMySimz I think I saw on her Discord that she's seen these and they don't cause in-game errors but she'll have a fix out soon.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Just want to add that LEs don't always mean a mod won't function in your gameplay. Sometimes they're harmless annoyances that we wouldn't know about if we didn't have other mods telling us in the game about the LEs Still, they can indicate that something could be updated to improve a mod.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Just want to add that LEs don't always mean a mod won't function in your gameplay. Sometimes they're harmless annoyances that we wouldn't know about if we didn't have other mods telling us in the game about the LEs Still, they can indicate that something could be updated to improve a mod.
In my case I received a game created LE about the mentioned mod and only then used TwistedMexi's Tool to make extra sure I don't have the tool permanently in my game. Some LE's may be harmless, nevertheless I still find it important to mention any LE's cause by mods 'cause how would the everage player know.
„ - Criticism may not be agreeable, but it's sometimes necessary - “
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Comments
Mod Updates
CC Updates
Mod Updates
Mod Updates from Bienchen
at https://deichschafblog.de/bienchen/update-4-dezember-2021/:
S.C.C.O 4.5.3
Mod Updates
It looks like this was just the December 4th updates being reported here. The last ones I see in this thread were the December 3rd updates.
Here is the Better Exceptions Full Report created with the tool by TwistedMexi
Exception during call to test method on <class 'sims4.tuning.instances.MizoreYukii:BG_Interaction_Broom_Start_Objects'> (AttributeError: 'SimInfo' object has no attribute 'definition')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 485, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1806, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 966, in _test_aop
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2665, in test
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 669, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 784, in __new__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 503, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2952, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 94, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__
AttributeError: 'SimInfo' object has no attribute 'definition'rtim=0
ClientInfo isn't here
Thanks for the info dear
KawaiiStacie has it listed as compatible but it hasn't been updated since 2020. https://www.kawaiistaciemods.com/updates I'd take that issue to her.
Just want to add that LEs don't always mean a mod won't function in your gameplay. Sometimes they're harmless annoyances that we wouldn't know about if we didn't have other mods telling us in the game about the LEs Still, they can indicate that something could be updated to improve a mod.
In my case I received a game created LE about the mentioned mod and only then used TwistedMexi's Tool to make extra sure I don't have the tool permanently in my game. Some LE's may be harmless, nevertheless I still find it important to mention any LE's cause by mods 'cause how would the everage player know.
Mod Updates
https://deichschafblog.de/bienchen/update-18-dezember-2021/ (new neighborhood stories mod and other minor updates)