I knew going in that this was a lightweight Game Pack.
However, I did like the idea of a pack that encouraged
Builders to play and
Players to build.
The sectional furniture system is cool and I like giving my sims likes and dislikes.
But this pack is not strong in the area of getting
Builders to Play.
I went into this pack with the idea of the growth and development of my sim as an Interior Decorator.
There is not enough focus on your sim's game play as I had thought there would be.
There is not any skill based growth and development.
It's just performing gigs and the player getting information and making choices. Your sim doesn't factor into it much.
I thought Charisma, Photography, and an art skill would be what boosts performance. If it does, the game is putting it in the background.
Your sim is just a visual proxy, on-site for your building activities as a builder, not a player.
This pack should have had a new skill, like Design Theory and Practice.
Something that would encompass history of design, color theory, materials, composition, structure and form etc.
Get Famous actors have their acting skill that they can practice in a mirror, on a microphone, or with other sims.
Stylists have a style-board and are required to level up in certain skills, that help in their performance.
I thought the designer career would be similar to the stylist because of this desk and style board.
But they are just a picture and desk and have nothing to do with design other than visual immersion.
They are just for show. It really is a builders pack, thinly disguised as game play, repurposed from existing systems.
This is a wonderful
Stuff Pack.
It's an underwhelming Game Pack. The focus is narrow, as it should be, but the depth is shallow as far a role playing your sim in this career.
It's especially aggravating since other career features that would have given it more depth already exists in the game.
I still like the pack, but it misses the mark for me.
I will get my enjoyment out of it, but I certainly overpaid for what I got.
What would this game need for me to be happy with it?
Not a lot. That desk and style board being functional for starters, and skills determining performance.
I would also like my sims Charisma, Photography and Interior Design skill levels being useful for drumming up new clients and getting repeat business. This would allow me to target households I would like to have as clients. I want the game to be more about the sims and less about the number of gigs performed. A career aspiration would be nice, as well one for sims wanting to improve their living spaces.
I will have to be more creative to get the game play immersion I need. My sim will run a Home Decor business (Get To Work) that provides interior design services (DHD). She will have a media arm of her business where she has a Simtube channel and does live streams from client homes (Get Famous), if that's possible. I haven't tried it yet. She is also an artist and will sell her art at her business and on Plopsy.
I believe just performing gigs will get boring, despite providing build challenges.
It's not something I will want to do everyday for my sim. That's why I have the Home Decor business. She can take Gigs as she pleases for alternative income and I can role play her having a design studio in her business.
Comments
Since the renovation makes 0 difference in your sims' everday lives there is no motivation for a builder to enter live mode, except just to get gigs.
I'm also disappointed that there is no gameplay object in particular related to the career that I have seen. The desk you mentioned is just a regular desk.
Is there a way for Sims to boost their career level aside from actually going to work? Is there something on the computer like "Research Decorating" or something like that that will boost the career?
Updated with Werewolf Diaries (1)
DHD is just - you either play the career or you use the objects. There is no other sandbox tool besides what you make of the career. And somehow that is meant to entice builders to play in Live mode when builders already have a sandbox when they build to begin with. Idk. I saw a GameChanger say this pack has lots of replay-ability because you can do every renovation different each time, but that’s literally just how Build mode is. I think that seeing how little Sims care about what is done with the renovations actually is a misstep that needs to be fixed, otherwise there is no incentive/motivation to go through the career to do the renovation when you can just do the same thing in build mode for the same result.
It's a new low for The Sims 4, no doubt about that...
I'm still deeply unenthusiastic about this pack overall, and I expect it will be a good long time if ever before I buy it, even on sale.
BUT, you do bring up an interesting idea here. I could see using this career as an opportunity to easily get your sim's paintings into as many homes as possible, as you could have them simply add their own paintings to the new decor. Currently, my main artist sim owns a gallery, but it's a bit of a pain to have to go through my households one by one and have them travel to her gallery to buy her paintings. Or else she gifts them, but that's... overly generous to do too often, particularly with masterpieces. But if she's also getting paid for the decorating gig, and I could also have her maybe sell off something from the client's house of commensurate value and pocket the cash... hmmm. That could be interesting.
ETA: is it even possible for decorator sims to add items to the client's home from their own inventory? If not, I guess this idea wouldn't work, but that would also be a huge missed opportunity. I mean, even in real life, interior designers and even realtors will sometimes buy you some special little something as a personal gift to try to give that personal touch (and, I suppose, bribe you for repeat business and good referrals).
I actually foresaw all this from the trailer and description. I now have experience in deciphering the marketing versus the experiential reality of these packs. I knew this was basically a glorified stuff pack which in and of itself is fine except that it cheats us out of an actual game pack release. We get so few releases compared to other versions of the game not to mention so little news about upcoming developments that missing out on a bona fide game pack is sorely disappointing but I am used to disappointment by now. The problem is as they say, don't do you know what to my leg and tell me it is raining.
@CK213 what are you selling in the business - furniture, clutter, paintings?
I do like the new furniture and modular options.
Also as you level up, aren’t you able to do bigger gigs?
I just got the pack, I love the modular wall pieces.
Now that I think about it, this should have been the Game Pack.
I haven't started yet, because my sim is still a teen, but I plan to start small with just Decor and then add furniture as I expand her business. My current sim is from a test save.
Edit to add (just saw that there are tabs for styles, but its not the most fluid and still frustrating to use)
Oh and I posted this in the other thread, but another thing that frustrated me to no end was that you have likes and dislikes for decor "style", but none of the furniture is labeled as to what style it is. When you get a gig and a sim says "I don't like french modern whatever" I always sit there like....umm what does that even mean? If you aren't well versed in decor types and their names, there are no indicators on the objects in game as to what "style" the object is.....I hope im making sense lol. I thought that was so pointless. Give us likes and dislikes on decor types and even have it as a requirement on certain gigs and don't label the furniture so you don't know what decor style it is? Really?
not disagreeing with anything you said but i think it might be possible to filter via the furniture you want in the build filter. that assuming all the filters (like contemporary and mid century)) match the like for decor they added to the game. This is possible in build mode but i haven't played the career yet.
Even the sectionals have horrible bugs with lighting.