Island Living was a pretty expansion pack for me but I don;t find the gameplay that interesting compared to TS3 IP. I rarely visit in Sulani because of that. To those who Enjoy the pack, What are some underrated features out there and How do you get the most of Island Living?
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So, beyond enjoying the mermaid life state, a lot of the time I like to play an off the grid family in Sulani. I think in functioned fairly well in the conservation area anyway, but add EL pack items and it really rounds out well. Plus if you live there you can feel the effects of conservation first hand and do not have to touch the career.
Maybe I just like being close to virtual nature, but the scenic surroundings and little wild touches I find very appealing for off the grid play. I loved and dearly missed Sims Castaway, and this is as close as I have gotten since Castaway stories. (I expected more from the homage items in 3 and was kind of disappointed. I spent most of my time on a houseboat in that world.)
This all being said, I do not typically visit Sulani. I have to live there to really enjoy it.
I made 2 sims with just undies as all their clothing options, and had them go nude whenever possible. I gave them a garbage can, a camp fire, and a woohoo/nap bush. I took away the rest of their money. They had to live off food they found by digging through the sand, catching fish and eating that (I didn’t allow them to roast anything else but fish) and they could swim across the water to pick harvestables but they weren’t allowed to plant them. They gained hygiene by swimming in the waterfall, swimming in general, or showering in the rain. I wanted to see how long they would last. It was too easy there.
Then I started over, moving them into the area where all those tiny islands are... there’s a peninsula nearby that I cleared for them. I didn’t allow them to go into the mainland at all, they had to survive from one plant that came up on one of the little islands, fish, or trash. It was really fun!
ETA: Come to think of it, I didn’t allow them to fish with a fishing pole. They had to use the fish trap.
- Decent selection of new CAS items
- Swim in the ocean
- Enjoy the beautiful, scenic nature of volcanoes, waterfalls and sunsets
- Make sandcastles anywhere in Sulani
- Befriend dolphins
- Go SCUBA diving
- Awesome cuisine
- Laid-back culture
- Get cool underwater photographs, if you're into the photograph skill (or into unique wall art)
- WooHoo under the waterfall
- Sweet buffs with the "Island Spirits" lot trait
- The "Volcanic Activity" lot trait is apparently exciting (I haven't even played on a lot with Volcanic Activity yet, haha — thanks @wickichick!)
- Sunbathe (Could you do this before Island Living? (I don't know))
- Live along the freakin' ocean; have a house (or visit lots) that are semi-submersed underwater
- Travel around by boats
- Really sweet new fish, if you're into fishing or aquariums
- Pretty new collectibles (seashells), if you're into that sorta thing
- There's more that I'm forgetting at this moment.
Sims 3 MyPage: https://mypage.thesims3.com/mypage/sketches
#FixThePersonalities
Wait so does it mean that I can clean up the Island with a bunch of Sim Teenagers, and it will still turn to green without the Need of Joining the Career?
I have never tried to play a nature type lifestyle in The Sims before. I will defonetly check this out! Thank you!!
http://forums.thesims.com/en_US/discussion/924539/features-that-needs-depth-and-ways-to-improve
In other worlds i occasionally take my sims to a playground or for a jog but in Sulani they sunbath almost all year, they swim, they dive, they make sandcastles, they drive boats and water zips, they have a cave to visit, a waterfall... all of this without loading screens.
I wish all neighbourhoods where so full of activities as those in Sulani.
Yes. Be warned, it will take an eternity, every Sim makes a difference to the conservation status with things like cleaning up trash and releasing endangered fish instead of keeping them.
The career makes it easier and faster and I really like IL's version of NAPs for conservation (coconut tree rebates, restricted fishing, etc.), but it is not required.
I think there is some stuff still around from when IL first released that talked about it if you are still unsure, but in my own experience I have moved a bunch of mermaids out there and had one consistently clean up the beach. The area leveled up after a while.
Updated with Werewolf Diaries (1)
A castaway-challenge on the little island.
Off the-grid is great, especially now that it can be combined with EL.
A fisherman who fishes and has a small sailing boat.
Personally I prefer living out on the more isolated lots.
Ariel (Mermaid)
Adam & Eve (Prehistoric)
Nya Sierra (African Princess)
Prairie Creek Northern Canadian Native sims
Bambi Summer(Beach Bunny)
I partly used it by accident, so what do I know?
First, a nonplayed sim who showed up at some apartments in San Myshuno, was a mermaid who was moved to Sulani.
Later, I was told about an evil professor in DU. I tracked her down and moved her to the house near the vulcano in Sulani.
Most of the time, I use it as a destination area for visits and play the premade households. To me, a new world is always good.
On the other hand, that is not all as Sulani also came with new seeds and new recipes including coconuts and pineapples.