I consider myself a storyteller in The Sims, but I was surprised after watching Fantayzia’s recent video on realistic storytelling. She described it as writing a book and having her sims act out her pre-written story, which is not what I do at all. Instead, I just see what happens naturally in the game and interpret it into a story. What do you do?
How Do You Tell Stories? 62 votes
Plan the story, then play it out
Play the game and interpret what happens
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Too Good at Goodbyes forum thread
Too Good at Goodbyes blog
I can also agree on this one, but in the first place I just play my game and take shots of my sims when I see something I think I can write about. When I actually write the story with the pictures I made, I let my fantasy go free. Creating dialogues, emotions, a real story.
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I don't write scripts, I would be bored out of my mind. I set up the whole town and all the inhabitants before I play. That way then when I rotate to each one I may have plans for some of them, depending on who I think they are, and play that out, but if the game changes something along the way I roll with it while mildly guiding them back to their own personality and story in my head but if it brings some surprises, some chaos, some life changing decissions I usually let that play out and see where it goes. It's just a framework in my head, what happens is a matter of what the game does, what my Sim does, and what I decide to do with all that and if I like the direction or not. My saves last for many years irl so yeah, playing a script would have made me not play a save for years but ditch it and start over. The Sims (mine) are themed and the worlds are themed and they usually hold to personality (except in TS4) like I'm not going to add a new building just because it's new if it doesn't fit the story or theme in my head. That would call for a new game using the new building etc.
If I write a story with pictures all that is fake and interpreted. It's easier for me to make up what you see rather than to spend days and days trying to pose a Sim just right that is many hours of work. I have done that both ways, but I have more fun (if writing a story) to take pictures then add the captions and edit all those together to make up a story. But when playing, I play, I don't fake anything.
When everything works out all tickety boo the way I'd planned, I get bored... fast.
One thing I try to always plan, though, is to be sure everyone has a story rolling in all life their stages, so every time someome ages up they gain a soft reset in their narratives. And sometimes I do play puppets to my take some good shots, but who doesn't? Haha
Legacy Photomode
All the sims err'day
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All my sims are main characters, side characters and supporting characters.
I constantly move them in and out of households according to which characters I need at a certain location so I have full control of all of them. Autonomy always off. That household favorites and rotation feature is literally the best they could have added for a story teller.
It's actually surprising how how much time I spend just setting up one scene and getting all of the poses right. Probably boring for most But it's fun.
Pose player is my best friend. Really helps bring stories to life.
I'm not to strict about it though. Everything is stress free and fun and most of the time the story tends to write itself.
These pics if they show up, are a few shots I got yesterday after a long journey through caves,camping out in woods, and other adventures. My side character mermaid sim has finally found his sister with the help of the main character.
On my blog (German) you'll find two completed vampire stories 🦇 and an ongoing ghost story 👻.
I'm also posting about my I'm surrounded by idi🤪ts! - challenge, in which I've now reached gen 9.
Thanks for stopping by! 👋
This is exactly what I do!
Then I have an entire concept.
Sim A will end up with Sim B, that’s what I imagine. Spice it up a little and move a jealous attractive fitness trainer next door to inspire a potential affair. But sometimes the Sims in my game are too strong and defy me by doing what they want (as they should.) I noticed Sim B always got up before work and would turn on the stereo, while Sim A made breakfast and honestly it’s just too cute that I didn’t want to break them up. I enjoy seeing what the sims are up to by themselves. Maybe it’s a harmless autonomous action like Evil Sim Enemy Number 1 sitting next to Attractive Fitness Trainer at the bar, but add a few glasses of ridgeports and simsmapolitans, and it becomes a partnership— an evil plot against Sim A and Sim B. ‘Cause maybe Sim A and Sim B are fabulously wealthy and are responsible for Evil Sim Enemy Number 1’s mother’s death. And maybe that’s how Evil Sim Enemy Number 1 became evil in the first place!
An entire storyline is formed simply because a sim sat next to another and hit it off with some drinks. That’s basically it.
Updated with Werewolf Diaries (1)
- My-Page: Memory-Stories be sure to go chronological, by clicking on "Date" instead of Memory or Action
- Stories and Such – Sims 3 Stories by DivinylsFan (bobbiedivsworks.com) includes a couple of Sims 2 entries and some of my music.
I remember you from university, I still have your story.Sometimes I have a story in mind that I will plan out from the very beginning and set up with images...or I will just play a game and freestyle see where the gameplay takes me. So I, in actual fact, do both as well as not have to rely on images at all to write a story.
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~