I don't know if this is a bug or not, but my sims have been drinking water excessively lately. I even used a mod, especially MCCC, and it still happens. I don't know if I'm the only one this is happening to or it's just my game. I'll try to update my game to see if that'll work. I did post about this in the help center section. But, I am wondering if this is happening or happened to others.
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There is a hidden need for having something to drink once or twice a day. But like you, I have experienced it becoming compulsive and when a sim gets an uncomfortable moodlet from it every time, it really gets on one's nerves.
Usually, I take out all sinks or place them, so that sims can't get to them. The fridge is a problem though, but you can place it in a room and lock the door for the drinkaholic(s).
Good luck
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
Yes. The problem is back & it's annoying.
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
Could we maybe get a patch that disables it completely if the bug will not stay fixed? I don't think it will wreck immersion if sims don't autonomously get a drink of water.
My Sims moved into a new home and the first thing that the father of the family wanted to do in his new home was drinking water. I cancelled the action because I wanted him to cook food for his family. After few seconds I noticed that he had cancelled cooking in the middle of it (half finished food was on the stove) and he was standing in the bathroom drinking water.
Later in the evening I made him take the dog out for a walk. Again, after few seconds, I noticed that he was standing in his precious new bathroom drinking water again. He had yet again cancelled everything else because of his excessive thirst.
I don't care if my Sims like to drink water when they're idle, but when they autonomously cancel actions that I have queued for them because of this drinking obsession it makes me want to lock them in the bathroom and delete the toilet.
It hasn’t truly become a real issue in my game, it hasn’t disrupted anything for me, yet.
I have this problem too!
Yes!! I have been asking for this since they patched it in. I hate it so much because it doesn't actually serve any purpose but to interrupt and irritate. I really want a little feature in the reward store like "never thirsty" that I can give to every single Sim so they never have to drink the stupid water again. (But I don't want it to affect Vampire thirst because that kind of drinking is fun. )
I prefer the SCAM mod over what they’ve put into MCCC. It seems easier for some reason. I do wonder if it’s updated to still work with University. Like does it have all the new socials and stuff. I’m still using it but I wouldn’t know if something was missing.
Yes, their bladder need goes down fast and also their need to drink is often so obsessive that they drop everything on their queue just to get a glass of water. They don't care if their baby is crying and needs to be fed or their house is on fire, they need their glass of water first.
Wow! I haven't had that problem.
I've been using it ever since I discovered it...never had any problems. I'm guessing it keeps working because it's more of a tool than something that changes the game by way of its own programming. In other words, Maxis/Ea keeps changing gameplay coding, but there's probably not much of that in there. it's sort of a modding tool framework, almost like a Sim's Studio but inside the game.
I'm sorry to inform you that Scumbumbo is dead.
You might want to try my thirsttweak mod. It just got an update today, so you can download directly here (http://bienchen83.bplaced.net/s4/mods/19012020.rar) or wait until my host has uploaded the new files.
Like I posted above, not sure how much updating it needs. I think it's designed to be able to look up interactions that are in the game; it doesn't have them in its programming. If it did, it would be massive. But in any case, yes, it does still work; all the Discover, Realm of Magic, etc, all in there. Sometimes Io have to fiddle between search all, currently running, and clicking on an object, but i usually can find it. And I can't use MCCC; it's a great mod, but too much going on for my tastes.
I've always wanted more conditions/disabilities to be added to Sims. Maybe that's what's coming next.
Diabetes or Rabies.
He only had a few minutes before class started and if I'd let him do it, he would've been extremely late. Twice I was able to cancel the action, but once, despite clicking to cancel it wouldn't cancel, he just kept running away to get his precious glass of water. The action stayed no matter how many times I clicked on it. I had to resort to using reset Sim on him before he would stop.
I've also noticed that Sims with no autonomy have started doing things on their own free will. That SHOULD NOT happen if I have autonomy turned off, that's supposed to be the whole point of 'no autonomy.' When did 'no autonomy' become, 'okay, you can't do most things, but we'll give you a break and let you do this and this and this. No means NO! Or it should anyway in my opinion.
I know some Simmers like that their Sims have started doing more things on their own, but I suspect they're talking about Sims set to Full Autonomy. I am the Watcher, the God of my Sims when they have no autonomy. That means you don't do anything unless I direct you to do it or I will smite you! lol I'm not a God anymore though, my Sims have become aware and now have begun to blow raspberries at me and do whatever the heck THEY want to do. It's not right and I don't like it. I hope I'm not the only one. o.O
*gasp* I just thought of something. What if this is the beginning of the robot uprising, only it's begun with our Sims first!? Oh dear...
Where's Jon Connor when you need him?