Is anyone else having issues with script mods? My game works great without custom content / mods. When I add just custom content but no script mods, the game says it can’t load but it loads. When I add script mods, the game can’t load at all (like I can get into the worlds but whenever I try to click on a family to play, their image won’t show up and I can’t load any farther than that. If anyone else is having similar issues or has advice please let me know
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It's also a good idea to go into Origin and change your settings from automatic update. That way, you won't be caught off-guard. When you know a patch is ready, you can then go into your documents Sims 4 game folder and pull your Mods folder out, update your game, and then wait until the mods in use have either been cleared by the mod creator (or others on their behalf) and not return the Mods folder until you have the updated mods.
I'm sorry there's a mod in your folder that's doing weird things to your game. That can be a huge pain in the behind. But, you're quite right to pull them all and then retry them one at a time, until you find the culprit.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
My personal recommendation to you is to first back up your Sims 4 folder by making a copy and keeping it somewhere in case anything goes wrong. It's also good to update this backup periodically and keep it going just in case anything ever happens to your game.
Next, remove the mods folder, put it aside, and delete the localthumbcache file.
Next, do a game repair in Origin.
Then, start your game to see if it loads okay and test your household but don't save it. If it seems okay, then test your mods individually (as you are doing) but make sure you delete that localthumbcache folder every single time you swap something out. I've gotten into the habit of deleting it regularly every time I'm about to start up my cc/modded game because I'm always adding cc. But even if you only add one single piece of CC or remove one, delete that file. It will refresh your cc/mods cache.
Good luck with your game and I hope this helps. 😊
ETA: I think I found it.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Yep, that's the one I eventually found. I wasn't sure though so thanks for the confirmation.
Also helps making the resource file five layers deep so that the mods/CC work that deep, by entering and saving:
Priority 500
PackedFile *.package
PackedFile */*.package
PackedFile */*/*.package
PackedFile */*/*/*.package
PackedFile */*/*/*/*.package
PackedFile */*/*/*/*/*.package
ĴØIŇ UŞ ĆØŇŞUΜ€ ŦĦ€ FŘUIŦ ØF ŦĦ€ ΜØŦĦ€Ř ΔŇĐ KŇØŴ P€ΔĆ€
I see why you say that, but now that I have the issue fixed and am playing my family again with mods I couldn’t imagine the game without them! 😂
So which one was it that was causing your trouble? I haven't found my problem mod yet.
I believe it was a mod called “Meaningful Stories” mod? By somebody by the name of Roburky, or something along those lines? Idk, if this sounds like one that might be your problem I can google it if you’d like.
I believe it was a mod called “Meaningful Stories” mod? By somebody by the name of Roburky, or something along those lines? Idk, if this sounds like one that might be your problem I can google it if you’d like.[/quote]
Ok, cool, thanks. I don't have very many mods installed and I don't have that one (it sounds like it would be interesting when it isn't broken. lol). I think it might be a bad cc somewhere in my case.
First separate Mods from CC. Test once with all mods, take those out then test with only CC.
If the problem occurs in one, not the other. The one the problem didn't occur in is fine and should be kept out of testing but in a separate - safe - location.
Then take the problem mods (or CC) and split them in half. Test first one half, then proceed to test the other half. Even if the first half causes the problem, go ahead and test the second half, as sometimes issues are more than one mod.
Proceed to half and test batches of your mods or CC. When you know a group is safe, place them all in their own safe location, outside the mods folder (I generally keep them in a folder on my desktop named "SAFE").
Wow, what a great suggestion! Yes, if you guys use a lot of mods this sounds like an amazing suggestion. I don’t use very many at all, so testing each 2 or 3 at a time is kinda what I did.
What’s life like on the vanilla side of things? Every time I get a Last Exception, I do wonder...