Yep, but not game breaking. Glad they fixed the locked doors issue as sims would wander into doors suppise to be locked and then couldnt leave the room.
I can wait til the next patch for it among other things I've been waiting on from other packs.
I was hoping for the eyes fix, as well as a fix for the ultra annoying situation outfits. It happens so much I feel like they should just auto-check it every time we get a new pack.
This wasn't the RoM Glitch Patch, but a bunch of miscellaneous stuff that they smoothed out. We'll probably see another patch release before the end of the month, or get our RoM bugs addressed down the road. It's hard to miss magic eyes for Spellcasters since I have never had the option yet.
The game would really benefit from a good round of bug-squashings. Maybe we will get lucky with the next patch, here’s hoping for potions, magical eyes and for situational outfits to leave the game forever.
I suspect its less about that (indirectly) and more about a very small QA budget. I honestly wouldn't be surprised if their general QA department for the Sims was made up of a team that was split between testing new packs and old bugs.
I suspect what happens is when a bug is found its put onto a list for the programmers to "address" which can take forever as its just one of the many things they are tasked to do. Then after its addressed, they send it back to the QA team who then tries to duplicate it to confirm its gone or find new bugs that the last patch broke. I suspect this back and forth plus backlog of other issues is why it takes forever. And YES this very much comes down to budgeting but obviously despite this series success they probably are tightly squeezed.
Because its all about keeping the stock prices high!
The spellcaster eyes is a bug that's annoying me very much. Is the sims team just lazy, or are they just so low budgeted that they can't fix these seemly simple things? God, there are so many glitches and massive oversights in this game, I can't help but feel like the team is just slacking. They don't care to fix some of the most jarring issues. I payed full price for this pack, and I expect quality content; not something that looks like the developers didn't even test it out before releasing it. I wouldn't even be surprised if the lack of witch hats was just a jarring oversight.
RoM has been out less than a month. We got a hotfix for the CAS crash to desktop bug, within a week. That was kind of them. I am sure the rest will be along, as soon as the fix exists. We get patches monthly. Be patient.
Comments
My sims are still eating disgusting spoiled food. I had to download a mod to fix it.
yeah thats just sorry.
I can wait til the next patch for it among other things I've been waiting on from other packs.
They could just be having issues fixing that. I got the mod to add value to potions but it didn’t work for the ones my sims had already made.
Spellcasters are supposed to have access to vampire eyes but don't.
I hope they fix the GTW bugs first.
I suspect its less about that (indirectly) and more about a very small QA budget. I honestly wouldn't be surprised if their general QA department for the Sims was made up of a team that was split between testing new packs and old bugs.
I suspect what happens is when a bug is found its put onto a list for the programmers to "address" which can take forever as its just one of the many things they are tasked to do. Then after its addressed, they send it back to the QA team who then tries to duplicate it to confirm its gone or find new bugs that the last patch broke. I suspect this back and forth plus backlog of other issues is why it takes forever. And YES this very much comes down to budgeting but obviously despite this series success they probably are tightly squeezed.
Because its all about keeping the stock prices high!
It sounds like your default replacements might be broken. I know Simandy’s Intuition eyes have that problem.