If you could add any new spell or potion to Realm of magic, which would you pick and why?
For me it's hard. There's several spells I want back. The conversion ritual from sims 3, magically upgrade from sims 3, Tempus Interruptus from sims 2, (time freezing spell, the entire world would freeze in place except ghosts, other witches and their familiars, and time would not progress until you undid it or it wore off), and the Summon/Banish a sim spell from sims 2.
I REALLY want the time freezing spell, but I feel like summoning/banishing a sim would be used much more often. I was sad to see it was left out. It's basically like the vampire power "command to leave", except they get booted away in a puff of smoke.
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For a potion, I'd want a Dr. Jekyll/Mr. Hyde effect so the Spellcaster would temporarily get a dark form with random traits.
- spells to turn sims into vampires and mermaids and cures as well
- Spell that work on younger sims like cleaning them, giving them a homework boost,...
- A spell or potion to turn others sims or themselves temporarily into an animal like a cat or a dog.
I can’t pick just one, there’s too many.
—T
The potion is cool, I’d like that.
—T
Ugh It's between... well More like an overhaul for Infernate, Chillio, and Zip Zap and then give those spells a Power Upgrade.
Fireball - I just wish there was more of an animation that a Sim would conjure the ball of fire in hand and direct it to it's target.
Deep Freeze - More than just freezing Sims, Freeze objects, and leave traces of snow and ice.
Lightning Surge - See Season's Temporary Storm Caster/Summoner. Spell caster Sim would be able to go into that form at will. and summon lighting down from the heavens, and command surges of electricity at sims and objects.
More Destructive and Helpful in different situations.
But If I were to choose only One Spell:
The power to rip out Sim's Hearts and control other sims with them. It is so the sims they would be so much more awesome if they could do that. I rather control another's heart, so I can control all of my victim's actions.
My Mood:
Can Scruberoo do that? I know it works for adult/ teen sims but I've never tried it on kids or younger.
I'd like for spells to be more deadly. My spellcasters are still only about level 4 so I dont know if this exists but if you have a high level spell caster cast Inferniate or Chillio the sims getting casted on could burn/ freeze to death.
If I could add a spell maybe the pet to human transformation spell mentioned above or if I had to be original... hmm... this isnt exactly a spell but having a tomb you can read that gives you levitation powers so that when sims do every day things they get cute animations with maybe a confident buff. Like if a sim were to read something the books would have the tomb reading animation or for eating the spoon or fork they use could just levitate to their mouth with some sparkles around it or something. Not really useful but its more for aesthetics, like brooms or teleportation.
I didn't really play with magic in The Sims 2 so i don't know if it was a spell but that was definitely a spell in The Sims 1. They also had a spell that aged kids into adults since aging wasn't a feature yet.
Yeah, sims 1; a friend indeed spell, will turn your animal into a human sim.
Sims 2 didn’t have any transformation spells.
—T
Potion - Age Down a sim
I would love to have the option of Virtuoso level spellcasters at least being able to cast spells this powerful that could affect everything on the lot. These spells could go under the Untamed and Mischief categories at the very top level of difficulty.
I would also like to have a few weather spells, but not the natural weather abilities of the mermaids like clear skies or summon storm (which in my opinion suit them well). I think it would be great to have instead some really magical weather spells, like a Magic Rain that causes a sparkling rain to fall and drop really rare collectibles (rare plants, rare crystals, and especially the rare wands and brooms that are so hard to find in this pack). Rain of gold could drop piles of gold coins around the lot which could gradually fade. However, if your sim gathered them up quickly he or she could gain random sums of money or the odd precious metal or gem.
There could also be a Rain of Toads to lower sims’ moods (which would actually also be beneficial if the frogs were catchable as some of them too are hard to find ingredients) or a Storm of Flies (where a strong wind carrying a swarm of flies could infest every plant on the lot, forcing sims quickly to take care of the pests so that their plants wouldn’t die). Another good spell could be Blessing of Bees where a golden swarm of magical bees could be conjured, pollinating every plant on the lot, raising it nearly to the next level, ready to be evolved, and loading it down with produce or blooms before raising the happiness levels of all the sims too and then flying off.
Storm of the Dead could call up a host of red and angry ghosts who could fly around a lot possessing and breaking objects and deliberately scaring and tormenting sims, and there could also be a counter spell (Calm the Dead) to soothe and quiet the ghosts, encouraging them to fix the things they broke and engage in friendly socials before banishing them.
Sigh. Magical weather would be so great to have. I don’t expect the developers to add very many spells ever, but I hope that if, in the future, they ever add a new weather type or types (say with a farming pack), they add some crosspack gameplay and give us a corresponding positive and negative spell with the new weather type.
No, Children, Toddlers and Infants can't be targeted. I don't mind (and have a headcanon rationale to explain it to myself) but it's a contentious point.
A potion that needs only an apple and solves ALL motives is nice, but it might have been nice to have a charm to target each, individually. Sometimes I want my Sim's energy bar to stay low, but need bladder or hunger or fun or social filled. Hygiene is covered, and so is Hunger, I suppose, with Delicioso, but one still needs to invest the time to eat. Of needs not met magically, it might be most useful to do Social. I suppose Duplicatio gives you someone to talk to. Enchanting a mirror or talking with a Familiar would have been nice options as well.
Potion: Speed. Sims do everything twice as fast for duration X.
realistically based on the current games capability and RoM effort? siphon charge or charge potion so ancient bloodline sims with perks can actually become charged and cast stronger spells.
And also a spell that would turn a cat/dog into a human.
A gender-switch potion/spell would be great too. I hope a modder will do these.
they/he
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