Hey, It occurred to me as NRaaS story progression enabled itself today that there could be other alternatives to EA Story Progression.
I know about NRaaS and AwesomeMod story progression. Are there any others? What do you do for story progression in your game?
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@SimsVIP on Twitter!
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https://youtu.be/X2eiCUQDNvQ
NRaas has moved!
Our new site is at http://nraas.net
NRass has everything laid out in documentation and is user-friendly (just requires a little reading + patience). The community along with the crew (including igazor) have always been willing to help.
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
I tried Story Mode before NRaas and ended up with not quite but almost the same ghost town syndrome that so often gets complained about under EA's version. A couple of my sims in an early generation had a total of something like two others attending their high school for example, and there weren't more than a similar very small number of children and toddlers behind them even though I had plenty of what I thought was suitable housing and careers to attract newly arriving sim households and for the existing population to move around and make babies on their own. I'm sure some of this might have been due to player error on my part, or not setting things up as well as they may have been required the Awesome way, but the idea of posting questions on that forum at the time sounded about as enticing as a series of root canals (no thanks).
NRaas has moved!
Our new site is at http://nraas.net
AM has many of the same functions of NRaas separate mods all rolled into one. There is an online configuration tool that will set it to your preferences or you can edit the XML yourself. https://tinyurl.com/what-AMdoes
That's the main reason why I won't even try it.
That makes sense, I supposed there would be a few different ways of going about it. I honestly don't mind the off-screen approach of NRaas, because (as much as I love The Sims 3) the game itself makes it hard enough to load up and render household events let alone neighbourhood-wide onscreen events.
I'll have to look into some of the more chaotic SP options later, I do enjoy a highly dynamic neighbourhood.
I've been using stuff from that particular community for years, and I totally get the unfriendly vibe y'all are getting. It's totally valid that you'd want to avoid their content purely from that perspective.
Officially blocked by @SimsVIP on Twitter!
If one is entering MATY with the expectation of being spoon-fed answers and hand held through the whole process then, yes, sporking is not unexpected.
edit: I think the forum censor needs to be re-educated on how not to replace words that contain banned words within them.
It's AM's programmatic heavier handed approach and lack of more complete player control that caused me to test out NRaas SP for myself so many years ago, not the Shaddup and Search Moar mentality of its forum. Such as it was, I mean the place is pretty much a ghost town itself now. I wouldn't necessarily say that our forum boards at NRaas are the wild hotbeds of posting activity that they once were either, the game is after all over ten years old, but we are still quite active and there for players who need some friendly assistance. And of course the NRaas folks are the ones who noticed I was hanging around helping other players, later locked me in a room, and wouldn't let me leave until I signed an agreement to become a wiki organizer (or some such sequence of events like that).
NRaas has moved!
Our new site is at http://nraas.net
Being a newcomer both to the Sims 3 and the series, as well as actually posting in a forum I am very surprised by the attitudes towards both the game we all want to play, as well as to some of the third party additions to it. For personal interest I read a lot of the threads both here and elsewhere and find it somewhat hard to understand all the criticism towards, in this case, MATY. I of course agree that being kind and careful, especially here in this forum it being explicitly directed to teenagers, is the responsible and mature way of acting; and that a lot of threads at MATY are dwindling into regular dog fights, sometimes obscuring the point of them.
But that place is a very good place to go for information on the game, and most of the people posting there knows a lot about it, its mechanics, mods, how to test problems, how to use punctuation and how to spell, and not to quote posts as long as tomorrow making it hard to read through any thread later on.
I think the criticism usually afforded the place comes from the, perhaps young and inexperienced, that are surprised by anyone expecting them to try on their own before, in bad writing, demanding someone else to do it for them.
I would agree with Auroraskies that MATY has a great deal of information about the game, but I am not young and inexperienced and I was annoyed by their deliberate rudeness. It was like children playing a game to see who could be continuously the most obnoxious. I never took it seriously but I certainly wasn't interested in participating in their childish culture, so I never bothered posting anything there.
Also, I think igazor is right about AM's shortcomings. I also prefer NRaas's more modular approach and how it allows more user control.
And yes, rudeness is unpleasant wherever it is encountered; forums with better moderation, like Carl's or MTS as just two examples, certainly gives a much better impression.
If and when I want to use other methods for story progression I will try both of the existing ones; their different approaches to an idea of realism are equally interesting, as well as other aspects of them; they seem to have their own narratives, given the different developers attitudes to the game's opportunities.