I have come across some annoyances lately when it comes to demolishing lots and changing lot types and saving lots to the library.
I have decided to demolish Oasis Springs, but it already puts me off when it has to take me hours to open every lot, save the lot to the library, bulldoze it and change the lot type so i can freely build on them.
Shouldn't we get an easier way by now?
I would suggest to have all these tools available in the main world screen, so you don't have to click individually on each lot. there should be a save to library, bulldoze and change lot type button.
OR for those who are sure to delete all at once: a bulldoze all lots button! Maybe even a way so we can select lots together we want to bulldoze. What do you think?
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Personally I wouldn't worry about saving maxis made lots if you're talking about those. If you do want to use one later you can always start a new save game and save from there as needed.
I usually save my own builds when I'm done with them. I have build save games so I can play test them before using them in my "played games". I cleared the worlds for that but just bulldozed the lots so it wasn't quite as time consuming.
I usually don't bother changing the lot type until I place a lot since you can't do that from the map either and I've never planned out worlds ahead of time.
I think if I did that it might be easier to just draw out a map and stick to it than designate lot types in the game.
Are you planning on filling the world right away or build as you go?
And although it doesn't make the process any less tedious, you can make a "mother save" of the cleared out Oasis Spring in case you want to start another game with an empty Oasis Spring.
No, i ment my own lots. I don't care for EA lots. usually don't like them. i dont even think I have 1 EA lot in my world. usually my own or downloaded from other creators.
I like to build my world all in one time. So now im just going to each lot, bulldozing and changing the lot type later. It is also distracting to keep loading every lot, so i wish for a one click or selection system solution.
Is this for a new save game? I often want to start new games with all blank worlds and build everything myself but don't have the patience.
I think I might make a base blank world save. I could then use that for new played games that I can save under a different name. Editing from the map would still be much better.
As for wanting to bulldoze all of the lots, I know there are saves out there that are just totally empty if that would make your process easier. Not sure if this would help or not, like I said I'm not a builder.
I figured there would be, I checked out one person's page where they offer worlds they created. Really cool by the way. I guess I could Google it.
Edit the naming of worlds requires you to download a mod and then start a new game- only the new games after you download and use the mod will have the changed names I believe. This link is where you can download a mod that does as such, and has some text explaining it, as it's finicky. This means you can't download a save file and change the names of the worlds in it, unfortunately.
Regarding bulldozing lots, the best way I've found on doing it is to download an empty save file. However, when I did that most recently whenever I built in the save and tried uploading that to the gallery, the build said "original by: XXX", the XXX being the name of the simmer who I got the save from. So if you do do this method, ensure you bulldoze any empty lot before building on it. (It may be updated or fixed now, I'm not sure)
By the way actually you CAN place lots on the map view. While you're on map, just go to your library, select a lot and you place it directly on top of a lot you want. The target lot doesn't even have to be empty. It takes a while for the game to "build" the house or whatever, but it's still more practical than loading each lot.
Also to demolish lots from the map view, you can use this exact thing as a tool. Save a large empty lot to your library with 1 small object or 1 piece of wall, fence whatever, so it's practically empty. Then place that lot on top of each lot on map view and bam all lots are demolished.
http://sssvitlans.tumblr.com/tagged/s4worlds
Save an empty lot (preferably a big size) to your My Library. Then in the world menu, just plop the empty lots to the lots you want to "bulldoze". I think you don't really need to have a fence or small object to save an empty lot too, if I remember correctly.
I haven't built in awhile, I forgot you could do that! Thanks.
Yes i use this method sometimes but i didnt know i would also work if you place an empty lot. I think im gonna do that from now on.
I just tried this ... a blank lot works fine but I had to use the smallest lot to be able to fit on all sizes of lots.
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Maybe it's just the way the program works. Like the game still needs to recognize that you are editing that specific lot so it still, in a way, "loads the lot" in the world map view. Basically, I think it's doing the same thing but we, the player, don't see it and we get to save a few clicks.