I have been waiting for Werewolves since Get Together came out and I realized I could use the club system to make proper packs. Still waiting and still excited for when they arrive!
Definitely the highest spot on my WANT/NEED list along with a Ghost Hunting career and horses.
I don't see how werewolves could be incorporated into such a lighthearted game. Vampires drink plasma, but it's kind of comedic when they do it and the victim just slumps over asleep for a while. Witches could cast all kinds of funny temporary spells on sims. What do werewolves do? Well, they maul you. They tear you to shreds.
I guess it could be like the fight animations we already have and the victim could come out scratched up with band-aids all over, but I'm not sure how that interaction would meet the needs of the werewolf.
I don't see how werewolves could be incorporated into such a lighthearted game. Vampires drink plasma, but it's kind of comedic when they do it and the victim just slumps over asleep for a while. Witches could cast all kinds of funny temporary spells on sims. What do werewolves do? Well, they maul you. They tear you to shreds.
I guess it could be like the fight animations we already have and the victim could come out scratched up with band-aids all over, but I'm not sure how that interaction would meet the needs of the werewolf.
?
Well, they managed to put them in the last two iterations without a problem, so...
The Vamps are actually more malicious in TS4. They don't have to do lame things like ask for permission - they can just take what they want. Weres did maul in the past, no band-aids to be found and it could result in spreading the curse. I want to see them take a little darker route like they did with Vamps.
no since i clearly do not went anyu new supernaturals ingame unless they come with toggles to disable them in game i clearly do not care abouut any supernaturals car and true vacation should be the prioraty.
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I don't see how werewolves could be incorporated into such a lighthearted game. Vampires drink plasma, but it's kind of comedic when they do it and the victim just slumps over asleep for a while. Witches could cast all kinds of funny temporary spells on sims. What do werewolves do? Well, they maul you. They tear you to shreds.
I guess it could be like the fight animations we already have and the victim could come out scratched up with band-aids all over, but I'm not sure how that interaction would meet the needs of the werewolf.
We don't need to ligthten them up, as Anmirla said. But if they wanted to make them friendlier, just treat them like overgrown dogs: they chew on furniture, other sims can take them for walks, they can sniff butts, are a risk of getting fleas, and if they want to get weird, have the option to use random items as toilets.
The Sims 4 hasn't introduced a new musical instrument since 2017
I do want a wolf pack, but not necessarily for the wolves themselves. Vampires came with their own world, so chances are werewolves will get theirs too, and when I think of wolves, I think of the forest. I've always wanted a forest similar to that of Granite Falls as a home world, and maybe a pack about werewolves will finally give me just that... along with a premade female sim who likes to wear red.
Then again, forests also go hand in hand with magic, which is where witches come in, and that's a pack I would buy for the actual content as well, not just for the world, so... yeah, witches first.
I do like the idea of werewolves again - but I do hope this time if we get them they don't have them jumping on tables and eating off their plates like dogs. That really grossed me out in Sims 3. LOL.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
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In REALITY, I simply exist.....
Including "no" as an option must've been anxiety-inducing?
If you were polite in your questioning, including the "no" option was not anxiety inducing. What could be anxiety-inducing is having no option on a poll to pick from & instead of asking in a polite way, you instead behave condescendingly with worry about why I didn't include it. I hope your pre-existing condition is nor overlooked by your insurance. Thank you.
There's no option in your poll for those who neither want werewolfes nor witches.
As a supporter of werewolves in previous iterations, I did not want to include the 'No' option for several reasons, but the last option could be considered a 'No' option. I think commenting could be another way of picking sides too.
To be honest, I'm not really interested in Witches or Werewolves, because I'm not sure how to incorporate them into my game, but now that I'm thinking about it, it could be cool to make use of the Wolfsbane plant in the Sims 4.
Comments
Definitely the highest spot on my WANT/NEED list along with a Ghost Hunting career and horses.
I'm waiting on Witches myself.
I guess it could be like the fight animations we already have and the victim could come out scratched up with band-aids all over, but I'm not sure how that interaction would meet the needs of the werewolf.
?
Well, they managed to put them in the last two iterations without a problem, so...
The Vamps are actually more malicious in TS4. They don't have to do lame things like ask for permission - they can just take what they want. Weres did maul in the past, no band-aids to be found and it could result in spreading the curse. I want to see them take a little darker route like they did with Vamps.
I don't care about werewolves at all, so no, I am not looking forward to them.
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The Sims 4 hasn't introduced a new musical instrument since 2017
Then again, forests also go hand in hand with magic, which is where witches come in, and that's a pack I would buy for the actual content as well, not just for the world, so... yeah, witches first.
Something wicked this way comes!
I don't use MCCC.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
If you were polite in your questioning, including the "no" option was not anxiety inducing. What could be anxiety-inducing is having no option on a poll to pick from & instead of asking in a polite way, you instead behave condescendingly with worry about why I didn't include it. I hope your pre-existing condition is nor overlooked by your insurance. Thank you.
As a supporter of werewolves in previous iterations, I did not want to include the 'No' option for several reasons, but the last option could be considered a 'No' option. I think commenting could be another way of picking sides too.
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