I took time to write this even tho my english isn't perfect. Thank's to the team to take my feedback in consideration. After 4 years now we need an improvement in this aspect of the game, 3 years left for this game so I want to see an overhaul on sims themselve before this game ends. It's a thread for players like me who are tired of playing with the same sims for now 4 years, so if you're don't agree with me, thank's to keep my thread sane.
The big problem of the game starts here. Emotions are too much present with NO coherent impact. The ''happy'' moddlet really needs to be decrease, the emotion with what they should start to work is fine.
First we don't have enough traits for our sims, and now emotions are more impactful than traits, what a mess. Traits are the base of a sim. Each traits should have a different gameplay, different actions and interactions. Not just a moddlet.
Why they don't remember anything? My sim can have an argument with another sim and the next day they'll talk to each other as they were friends. It breaks the immersion. When sims are enemies they should stay enemies. When they are in the same room/location they should talk to each other with mean interactions, the game has to do it automatically. And of course they should remember every important events like weddings, birthdays, deaths, family, fire etc, and sometimes think about it. (I love the fact that in Parenthood they think about their family). And a main problem in the game is that it's too easy to be in a relation with someone. A sim who is married shouldn't be so easy to seduce.
The same as in TS2. A sim who is ''cold'' just can't have a relation with a ''romantic'' sim, or it should be VERY difficult. For the moment in the game, there's no any sense. Everyone can have a relation with everyone and I don't like it.
I think I said all the things I want to be in the game. Let's share your ideas and thank's for reading!
Sorry if there's some mistakes.