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Started making my first World this week...
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Yeah ... it's almost like they didn't use the same types of terrain paint available. I didn't like the seams so I tried to disguise it with the mountains. And yes I agree they look weird from above. Here's some shots of it from the ground (I'm assuming this is the mountain you're referring to)... I don't know that I really like it a whole lot, but wasn't sure what else to do with it. The DT is pretty high in the background.
Here's another "corner" mountain
They didn't give us all the terrain paints they used. They did give us the ability to use our own. Also, there are Awesome people who extracted the terrain paints for all of us to use*.
The CAW FAQ has links to so much info.... here's a link to some of the terrain paint from all of the worlds - http://forums.thesims.com/en_US/discussion/comment/3734964/#Comment_3734964
I have many ideas for some more multi-family type housing I want to build, but I know it'll take a long time and it seems like a daunting task whenever I think about it! I think I will place some of the ready made homes in some of the residential lots that I don't want to be twins or row homes (also have an idea for an apartment complex. I laid out the lots, built parking lots, and set a lot for a community yard/room kinda thing).
I remember not being able to make a good job of the DT so I just made an island. It also ended up being quite sparse with lots of plain grass cos I'd had enough of it by then
You seem to be progressing well with yours, you must be putting a lot of time into it already!
Hey, that looks pretty nice! All the trees get annoying to place!
I'm quickly realizing that unless I use a lot of pre made houses, it'll become a huge chore to finish all of them!
One problem I'm having is not knowing which rabbit holes I need to include ... I guess if I forget something, they just won't be able to do that particular job.
http://sims.wikia.com/wiki/Lot_assignment
Are you making your world to share or just for yourself? If you are sharing, have you thought about whether to make it base-game only or with just some eps or all eps? If it was base game only then you would need less rabbitholes and you could leave some empty Lots for people who have the eps to fill up.
I did want to share it, yes ... It's probably already too late to just be base-game only. Won't it just replace stuff that's not there?
I should read the waterfall tutorial, mine is kind of weird when you are close up!
Thanks, I like the urban-ish areas too. I feel that there aren't enough worlds like that. It all started when I made my apartments & roommates mod and started having Sims rent houses - and I wanted them to be close together, and all the lots in every world I had played were so far apart. The areas I want to look like that, I made them as close together as possible with just a sidewalk width in between, and then I will build to the edges. I like the look.
Nice word choice "deliciously mysterious!" That one just sort of happened by accident ... random placement of trees, clicking repeatedly! There's all kind of spawners over there, too :-)
If you want the water to be fresh in a small river area; use the Fresh Water indicators on the water then wherever in the circle it will be fresh fish (if they don't go right on a certain fish spawner).
If you want a water are on a lot to have low level Salt Water fish them use the Salt Water indicator in the lot.
I figured that out :-)
The weird thing that I wasn't expecting about the water is that I had a sim down at the "shore line" (just to see if they could route there) and then I told him to go somewhere farther away ... a boat spawned and he went boating down the river! So random and cool at the same time!
No, I like your suggestions / tips!
I'm keeping my eye on this world, too - and smart guy for listening to Rflong's tips - she has been world-building since CAW first came out, and has built many, many wonderful worlds!
My main thing to add here is that it doesn't matter if you forget some rabbit holes as long as you leave empty lots (or flat spaces next to roads where we can add lots). Once the world is "done", we can then add in any missing rabbit holes. Even if worse comes to worse and there aren't lots big enough for some rabbit holes, many of us have Lunar Lakes - a world that came with little (and I mean little) rabbit holes for Sims to step into a subterranean (presumably) workplace. Those particular rabbit holes only take up a 2 x 2 space, if I recall correctly.
Hey, that's a good idea! I don't have Lunar Lakes and never realized the RH's were that small ... are they like the RH rugs?
They probably work along that same principle. They look sort of like mini-futuristic-towers - lol - my description probably doesn't help much.
They do look very futuristic but maybe there's a possibility to hide them?
I know other world builders have put Rabbitholes in basements before.