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Started making my first World this week...
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The benches you can see are on a separate lot!
I didn't make it yet, we'll see!
And agree with the decor items ... I was on the phone for about an hour, so it was a nice distraction!
The problem with this 64x64 lot is I spent so much time on both separate buildings and only 1 of them will be used at a time. Trying to decide how many hidden markers to place. Maybe I'll do two actual units in each building as furnished to give the player some choice.
Now that I see that picture, I actually really hate the color scheme of those cabinets ^
I thought this was clever, it's the 2nd floor of the lobby from the main floor. But I actually made it a little sun patio type room from one of the condo units - there's a door that links it to the dining room of the previous picture!
I took about for about a week, it's exhausting! I got to a point where EIG mode is taking 30 minutes to save and Exporting has failed, which someone has said means I have too much custom content in my game so I have to work around it. I got kind of "scared" so I took a break, haha. It sounded tedious. I still have several lots I need to place/build.
> Fireheart2010 wrote: »
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> What a wonderful job! I too am building my first world. How is yours coming?
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> I took about for about a week, it's exhausting! I got to a point where EIG mode is taking 30 minutes to save and Exporting has failed, which someone has said means I have too much custom content in my game so I have to work around it. I got kind of "scared" so I took a break, haha. It sounded tedious. I still have several lots I need to place/build.
so if you use too much cc in EIG mode it won't export? How much cc is too much because I have a TON!
It's evidently not how much you use, but how much you have installed in your game, from what I gather. CC includes store items.
The "workaround" is to remove the DC Cache folder while you export - which means CAW won't export the CC with the world, so the file is smaller.
> Fireheart2010 wrote: »
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> > @Mrknowitall526 said:
> > Fireheart2010 wrote: »
> >
> > What a wonderful job! I too am building my first world. How is yours coming?
> >
> >
> >
> >
> > I took about for about a week, it's exhausting! I got to a point where EIG mode is taking 30 minutes to save and Exporting has failed, which someone has said means I have too much custom content in my game so I have to work around it. I got kind of "scared" so I took a break, haha. It sounded tedious. I still have several lots I need to place/build.
>
> so if you use too much cc in EIG mode it won't export? How much cc is too much because I have a TON!
>
>
>
>
> It's evidently not how much you use, but how much you have installed in your game, from what I gather. CC includes store items.
>
> The "workaround" is to remove the DC Cache folder while you export - which means CAW won't export the CC with the world, so the file is smaller.
Oh okay, I don't have much store content, I do however have a lot of downloaded store content from TSR and MTS. It seems like such a hassle to have to work around it.
Wherever I am friends call me Betty
Sim enim est vita
If I had a shred of artistic ability I'd be very upset about all this, but having discovered my complete lack of interest or inspiration in actually creating a world from a nasty lump of greenness - well I'm more annoyed that that EA Games didn't make a better product, than I'm disappointed at having hit a brick wall.
@Hawkflight1066: I don't understand what you mean when you say that EA Games didn't make a better product. It's like when people load up on mods, the game crashes and then blame the developers for creating a buggy game.
Like you said, the problem you're having with CAW has to do with the store content you included. CAW was only meant to support the base game and EPs, not CC or store content. This makes sense, since a large part of CAW is about sharing your world with other players and not everyone is going to have the same store content. If you are really intent in making the most use out of CAW, then my suggestion is to start over with a fresh world and leave out the store content. Otherwise, you are missing out on the best that the program has to offer if you just throw up your hands, blame EA and quit. If all of us had done that years ago, none of us would be where we are now.
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