I was wondering how everyone is dealing with the lifespans since toddlers were released.
There was discussion when the game first released and up until even before toddlers, that the lifespans had too big of a jump from normal to long. I feel like the lifespans are even more awkward now that toddlers were released. If you don't have a baby within the first week of being a young adult, then you will be an elder by the time your kid gets out of the teen stage. and good luck ever meeting your grandchildren. I really miss being able to choose the days in each stage like in TS3. I'd like to know how everyone else feels and if this is a unanimous issue, is it possible to tweak in a patch?
Has anyone else had any issues with the lifespans or are you happy with them?
Side note: I know there are mods to adjust lifespans but I do not like mods in my game, personally. I am only speaking on what is in the game directly from EA.
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Saying "not to be rude", then blatently being rude does not excuse rude behavior.
I agree there should be a setting between normal and long.
For this reason I do find myself fudging a bit with lifespans from time to time.
The 7 toddler challenge for example is way too easy on the short lifespan...and a bit too grueling on the long setting,
Something in between would be welcome.
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But I do think that sims are toddlers for too long. I want aging options back like in TS3.
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I'm hoping we'll get age sliders patched into the game like we did with TS3. Maybe if we request it enough it'll happen? It's worth a shot, anyway.
For the "can't meet your grandchildren" issue, I think a new lifestage between adults and elders (so the age where you no longer have children, but still aren't retired, greying hair) that would be basically around 50-65 would balance out the toddler lifestage.
I do, however, wish that the developers would give us the option to customize each life stage the way we want. Especially since it's too big of a jump from the 'normal' lifespan to the 'long' lifespan. Even 80 days each for the young adults and adults is way too long. I don't even like how the children and teens have 52 days each.
If they can't give us the option to customize the lifespans ourselves, they should at least add another one that would fit in between the "normal" and "long" lifespans. At least it wouldn't be such a huge jump if they did.
Edit: Also, I know many people are probably thinking why I just don't age up my Sims whenever I want. Well, the reason I don't do that is because I'm a player who likes to focus on one household at a time. I don't jump between households. Because of that, it would be very difficult for my Sims' friends and family who live in other houses to keep up. Since they age automatically, I need to make sure their lifespans are in sync with the Sims in my current household (or at least roughly around the same time)... if that makes sense.
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Oorrrr just add more days the the two adult life stages we already have? Or allow us to CHOOSE how many days our sims live?
For me, I turn aging off and on A LOT. I like my sims to age, I like to keep them in sync with each other (dyk pregnant sims don't age at all?) and I like to savour each stage. It's annoying but doable.
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Yeah, that would work to, but it would be less fun than a new life stage
Being able to choose the length of each life stage would still be useful though, perhaps some people want their children earlier/later, or don't enjoy this lifestage and want to make it shorter. New life stage and customizable life spans are not mutually exclusive.
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None of the TS4 default age options catered to these kind of family dynamics. The long age was the only way to make it possible but I'd get so bored playing the same sim in the same lifestage for that long. The MC command centre has fixed this but the aging system really needs to be patched, as not everyone likes to use mods.
I think they would be capable of adding a slider or at least options because modders have already made mods for customizable age spans (so you can have whatever you want with some of these) and I remember a SimGuru saying somewhere that modders can do whatever devs can do. So surely it'd be the other way around. Whether or not they'd actually do it though is another question.
I reccomend MCCC for this because it also does a ton of other stuff, such as larger households enabled. It's like someone remade some of Twallan's and NRAAS's mods for TS4, changed them slightly and put them in. However, I get why people don't want to use mods in their games.
I try to minimize how many I use because I get addicted to downloading them easily, then I have too many to keep track of. But other people have legitimate reasons, rather than just a 'yes I use mods, but I try not to go on sites for them too often because each time I come back with one item I actually wanted/needed/came for and a thousand I did not intend to get/had never heard of/was not looking for.'
They should fix what life stages we have now before adding more imho. Teens aren't even there, but toddlers are way better than TS3.
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Ideas on how to improve babies.
Please share with me how that's done. I am new to MCCC and have yet to figure it out, on the whole.
To answer the OP : Right now, I play on Long, and simply age each Sim up in the family when I'm ready to do so. You might say, I dance to my own tune. LOL But, I do miss the sliders from Sims3, where I used to play on Epic, but adjusted each life stage to suit me.
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I'm right there with you. I got married at 19, had my first baby at nearly 23. I have 9 grandchildren, and am still technically considered middle-aged. Have a few more years to go before I can even start to think about Social Security.
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