It's the shadows, in game now the light from the Windows is just a smudge of light on the ground. No shadow of the window at all!
(Unless they put a hole in the roof)
I'm not sure if this counts as gameplay or visual, and I'm not sure if some of these glasses/cups were already in the game, but I've noticed three different types of drink glasses I personally haven't seen before.There's a designed cup with the girl in the 50s diner type restaurant, a sparkling water looking cup later on with the same girl and the nectar glasses too. The desgined cup also has something colored in it (maybe a milkshake or smoothie). Personally, I think it'd be awesome if one of the gameplay objects was a blender/juicer so we could make smoothies, milkshakes or healthy juices. I don't really know if that's significant or relevant, but just wanted to offer up something I noticed. :)
haven't been on forum...don't know what has been mentioned...new fish tank? that thing that has been called a bear, toddler. or what ever looks like an imp to me.
Perhaps it's the nice sunlight streaming through the windows. I hope so and that they've been able to improve that in our game, it looks great in the photos.
Pretty sure that's not the thing we are searching, but quick observation: doesn't the manager from the diner (at 0:40) look a little like Gustavo Fring from Breaking Bad? Hmmm...time for "Los Polos Hermanos" in Oasis Springs!
Well, if it's the lighting i'm really freaking excited!! I've wanted this since the beginning of the game, I always have a hole in my roof so I can get some natural lighting in
It's the teddy bear and it confirms toddlers are coming in the next major EP or GP. Hints in one pack are always in regard to the *next* one due, not the same pack.
It is the sunlight coming through the windows, guys! There's at least 2 hints in this pack for a Seasons EP, but we shall see. If that's the case, my faith in The Sims 4 will be restored to an extent.
How do we know it's not just cos they took out a roof or wall section? That makes the light come through the window mesh properly
Technically, we don't.
But I doubt they did that because:
A. Overall there is at least three individual restaurant buildings in trailers that show the light coming through. All of these do not specifically try and show much attention to the light coming through, so what would be the point of deleting a wall to enable it in all of them?
B. In the screenshot that was also included in the tweet, if there was a wall missing anywhere on the outer walls of that restaurant, we would see the light coming through from said gap in the wall. (There is also a zoom in of same layout but with different color scheme on that restaurant that shows the walls around the table at the very top, no gaps as far as I can see).
C. Why draw so much attention to something "visually" different in the trailer? If this lighting with removing walls was indeed a thing they do to make their trailers look visually better, why have they not been consistently removing single walls or rooftiles in all previous trailers to let the light through?
Comments
(Unless they put a hole in the roof)
Nope since it's not Gameplay it's a visual
Can you please clarify which visual? It would be great to have some confirmation on this!
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Even if someone notices a new deco or something he is not going to go WOW
We need a WOW for game play not decoration or small visuals.
There are a few more screenshots that show lightning coming through
At 0:04 behind the group raising their glasses for a toast
At 0:12 behind the group waiting to be seated (look to the side of both women)
At 0:16 behind the dining family, on the walls
At 0:44 the same restaurant as in the tweet
Pictures are from simscommunity.info/2016/05/17/the-sims-4-dine-out-70-screens-from-the-trailer/
Technically, we don't.
But I doubt they did that because:
A. Overall there is at least three individual restaurant buildings in trailers that show the light coming through. All of these do not specifically try and show much attention to the light coming through, so what would be the point of deleting a wall to enable it in all of them?
B. In the screenshot that was also included in the tweet, if there was a wall missing anywhere on the outer walls of that restaurant, we would see the light coming through from said gap in the wall. (There is also a zoom in of same layout but with different color scheme on that restaurant that shows the walls around the table at the very top, no gaps as far as I can see).
C. Why draw so much attention to something "visually" different in the trailer? If this lighting with removing walls was indeed a thing they do to make their trailers look visually better, why have they not been consistently removing single walls or rooftiles in all previous trailers to let the light through?