My sim had to stop what they're doing and walk all the way across the house to take care of the baby instead of just having it on that side of the house
It bothers me a great deal because I remember how much I like the babies in Sims 2. Being able to bathe them in the sink is something I especially like. Can't we rock them too in the rocking chair in Sims 3? I also like being able to have a real nursery, with various cribs & decor to choose from. It's such a let down to have one bassinet with minimal style changes (except for the alien one). So disappointing. It has never really bothered me much if they put them down on the floor. If I have trouble finding where they set the baby down, click the crib and select, "Put *name* in crib." Easy peasy.
I find myself forgetting about the baby now that it's essentially a crib. I usually throw it in the attic or some random spot in the house . They really feel like lifeless objects in this game. Especially considering how developed they were in the sims 2. They regressed back to the crib babies in the original sims. So sad...
On a scale of 1-10 (1 being it doesn't bother me) I would say it is a 7. I age babies up right away because these babies are hard for me to connect to- and I hate that I fell that way. In past games I got so attached to my sims, but in this one they don't mean anything to me. I stopped playing for months and only got back in to playing because I wanted to see how the genetics work in this game.
I don't like it personally it takes customization out of nursery's and in sims 2 we got some great stuff for babies like a change table and an activities rug (great if you want to have the baby close) but now having the baby stuck to a crib just get's me bored at that life stage. I hope they don't end baby customization and further down the track it would be great if we get more options.
Well I'd rather them not be tied to an object but right now I"m more concerned about some things that are missing from the game like cars,restuarents and apartments.
It didn't at first but now I feel like babies were half-baked like everything else in this game. I want to bathe them and carry them and take them for walks (but no point cuz no open world) and it's a pain in the butt to go tend to them all the way on the other side of the house.
Considering there is no other life stage in the game that isn't completely independent, it's kind of a big deal. If the game was otherwise amazing and had great toddlers then it wouldn't be so much of an issue for me. So, I would LOVE to have babies free of the bassinet who are able to actually feel more like part of the family for sure, but just that issue on its own would not have been a deal breaker for me. As it is now object babies are just yet another symbol for how hastily slapped together and underdone this game is.
I'm sure they are gathering their player data for future reference for the sims 5 as we speak. They'll see that hardly anyone has spent much time interacting with these bassinets in ts4 so they'll automatically assume everyone hates babies and ts5 will ship without babies and toddlers instead of just without toddlers. Remove, don't improve.
I preferred babies you could take out. And put where u want to. I miss the changing table and being able to change babies outfits. But, I miss toddlers even more.
I prefer them being tied to their bassinet. I hated seeing abandoned babies everywhere in TS3. If we ever get toddlers I hope they either tie them to an object, much to the anger of others, or better yet fix the issue altogether of Sims leaving toddlers abandoned on the front lawn.
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I hope my Sims and lots aren't too terrible!
I do mind it. It's not the most pressing thing in my opinion but since it is the subject of this thread, yeah, it does bother me that babies are tied to a bassinet. I find it not only pretty limiting right now but most likely limiting throughout the entire lifespan of TS4. It's pretty sad to think that babies in this game are very unlikely to be anything other than what they are at this moment. No changing table, no crib, no playmat, no swing, no stroller, no birthday parties, no walk to the park, no rocking in a chair.
I would prefer them untied, because I miss carrying around the baby and keeping the baby where the caregiver is, bathing the baby, taking the baby to the park.
But I don't mind they're tied, because with the way the routing and placing objects....I'm scared the babies would end up on a bookshelf or something.
Babies shouldn't be confined to an object, that makes that Life Stage seem like a gameplay object, even though I myself didn't do much with Babies in past iterations, having the Baby stuck in it's crib sounds like domestic violence to me.
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It bothers me greatly! What's the point of having a baby life stage if they are just objects? You can't have any real family interactions with them beacuse they are confined to one room! I use to try to actually take care of the babies but now I just age them up because honestly there's no point of keeping them as a baby other then getting the friendship bar up.
Why is it that a $70 game downgraded completely from the previous games in the series and the developers basically gave us scraps of half baked ideas and gameplay and its creators pretend that it's okay???
I'm not real bothered by it. At least I won't have to try and find it where it was left in the snow when/if we get Seasons.
Speaking of snow in sims 3 I had lousy parent's and they placed the baby outside and at first I didn't notice it was hidden under snow so I freaked out as the baby went missing I clicked on it's picture and it moved to the snow and I was like "Stupid game the baby is not there" so I kept using a cheat to make sure the baby didn't get taken away. Couple days later the snow went away and unveiled where the baby was the parents were really meh about the whole situation.
I'm not real bothered by it. At least I won't have to try and find it where it was left in the snow when/if we get Seasons.
Speaking of snow in sims 3 I had lousy parent's and they placed the baby outside and at first I didn't notice it was hidden under snow so I freaked out as the baby went missing I clicked on it's picture and it moved to the snow and I was like "Stupid game the baby is not there" so I kept using a cheat to make sure the baby didn't get taken away. Couple days later the snow went away and unveiled where the baby was the parents were really meh about the whole situation.
All that when you could have simply clicked on the crib and chose to put the baby in the crib?
Sometimes it bothers me. Honestly, I'd rather have the babies swaddled in blankets like TS3 and be able to take them wherever I wanted. I miss being able to see my Sims carry their babies places, rather than leaving them stranded in one room until they're children.
I'm not real bothered by it. At least I won't have to try and find it where it was left in the snow when/if we get Seasons.
Speaking of snow in sims 3 I had lousy parent's and they placed the baby outside and at first I didn't notice it was hidden under snow so I freaked out as the baby went missing I clicked on it's picture and it moved to the snow and I was like "Stupid game the baby is not there" so I kept using a cheat to make sure the baby didn't get taken away. Couple days later the snow went away and unveiled where the baby was the parents were really meh about the whole situation.
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I'm sure they are gathering their player data for future reference for the sims 5 as we speak. They'll see that hardly anyone has spent much time interacting with these bassinets in ts4 so they'll automatically assume everyone hates babies and ts5 will ship without babies and toddlers instead of just without toddlers. Remove, don't improve.
I hope my Sims and lots aren't too terrible!
But I don't mind they're tied, because with the way the routing and placing objects....I'm scared the babies would end up on a bookshelf or something.
Sometimes your creativity is limited where you use it most, but you can use those limitations to inspire new forms of creativity you may never have thought of beforehand.
Why is it that a $70 game downgraded completely from the previous games in the series and the developers basically gave us scraps of half baked ideas and gameplay and its creators pretend that it's okay???
All that when you could have simply clicked on the crib and chose to put the baby in the crib?
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