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Perhaps a sims competitor could make improvements...

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FlyingPotato659FlyingPotato659 Posts: 1,473 Member
It was probably so easy for EA to remove all those features from the sims 4 as there is no other game like the sims which makes people spend on the game no matter what features are removed.

If only there was a competitor, I have that feeling that the sims would have been a better game as they would be trying to grab an entire fan base away from the competitor.

If there was a game just like the sims, would you buy that company's game or stick with EA?

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    AstroAstro Posts: 6,653 Member
    Anything would be better than The Sims at this point...

    Still holding out for Parodox! :mrgreen:
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    LittleMinxUndrLittleMinxUndr Posts: 4,196 Member
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
  • Options
    AstroAstro Posts: 6,653 Member
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
  • Options
    LittleMinxUndrLittleMinxUndr Posts: 4,196 Member
    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?
  • Options
    AstroAstro Posts: 6,653 Member
    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?
    That's not to say Parodox won't give a Life Sim a try.
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    PixelsSquaredPixelsSquared Posts: 3,265 Member
    edited August 2015
    The Sims really does need some competition, especially from Paradox! Seeing how well-done and successful Cities: Skylines is, I bet some competition in the life sims genre from Paradox will push EA/Maxis to make their Sims games better. EA/Maxis will know that if they can't keep up, they'll get left behind.
    ypU37gD.gif
    Pricefield forever.
    Time Won't Keep Us Apart - A story.
    MTS: SimsForever15 | Origin: vba152318 | Paradox: PixelsSquared | Simblr: PixelsSquared
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    JessicaSimstonJessicaSimston Posts: 2,519 Member
    edited August 2015
    Nvm... :)
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    catloverplayercatloverplayer Posts: 93,489 Member
    Finbar659 wrote: »
    It was probably so easy for EA to remove all those features from the sims 4 as there is no other game like the sims which makes people spend on the game no matter what features are removed.

    If only there was a competitor, I have that feeling that the sims would have been a better game as they would be trying to grab an entire fan base away from the competitor.

    If there was a game just like the sims, would you buy that company's game or stick with EA?

    Yes I would but I'd still buy EA s Sims Product. I like variety so I'd play both EA s Sims game and the competitor
  • Options
    CinebarCinebar Posts: 33,618 Member
    edited August 2015
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.

    'The underdeveloped cash-grabs trying to ride the wave'....you mean like the understudy that is known as TS4?
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
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    JoAnne65JoAnne65 Posts: 22,959 Member
    Finbar659 wrote: »
    If there was a game just like the sims, would you buy that company's game or stick with EA?
    If the reviews for that game were great and I read they put all kind of things in it that are important to me, I'd most definitely buy it. Because why not? And I agree it would be very healthy for this franchise.
    5JZ57S6.png
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    LittleMinxUndrLittleMinxUndr Posts: 4,196 Member
    Cinebar wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.

    'The underdeveloped cash-grabs trying to ride the wave'....you mean like the understudy that is known as TS4?
    Singles and Singles: Three is company.

    It's hard to classify TS4 as a cash-grab, seeing as we have and own alternatives made by the same people. It's also quite hard for a company to compete with itself.
    Had I never shown my friend TS3, she would have enjoyed TS4 and not bother asking for the older games as she would expect TS4 to mean 'better as what came before'. She's also not robbed had she stepped in at TS4, as the same rule of ignorance applies. She would enjoy TS4 for what it is and not feel robbed.
    We're not robbed too. Not of anything. To us, consumer responsibility applies first and foremost. Those of us who pre-ordered and or bought on zero-day can only blame ourselves for not waiting for reviews and professional verdict. We know that we should've done that, but we didn't. Maxis could've done much better, I agree to that step by step, no argument. The decision to buy as soon as we could (I bought the game a year in advance), was on us. 'I trusted Maxis' is just a weak excuse to not have to own up and admit that a mistake was made.
    So no. TS4 is not a cynical cash in.
  • Options
    libra_stylelibra_style Posts: 1,229 Member
    edited August 2015
    It is time for a competitor because only then will the EA/MAXIS team learn more of what they can possibly do and will push them to be more intuitive
    Post edited by libra_style on
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    FaberriesFaberries Posts: 1,354 Member
    Companies are welcome to make their own life simulatior, but I'm gonna stick with Sims and EA :)
    Star Wind Flower Sun
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    drake_mccartydrake_mccarty Posts: 6,115 Member
    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?

    The segment of the gaming population that streams their games on YouTube is quite small. I wouldn't say the lack of YouTube channels playing Cities: Skylines has anything to do with anything.

    If Paradox developed a lifesim it would more than likely be thoughtfully executed. We've already seen that a smaller studio can deliver a better city simulator than Maxis, why would that be any different for a life simulator?
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    halimali1980halimali1980 Posts: 8,246 Member
    edited August 2015
    Competition is always good for the consumer because it will let the companies more active and innovative.
    If EA had a competition we would have seen better things.

    As which side I will be, I will be with the side that invests my money better.
    Everything I post is an opinion here and I think every post of others is as well.
    giphy.gif
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    LittleMinxUndrLittleMinxUndr Posts: 4,196 Member
    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?

    The segment of the gaming population that streams their games on YouTube is quite small. I wouldn't say the lack of YouTube channels playing Cities: Skylines has anything to do with anything.

    If Paradox developed a lifesim it would more than likely be thoughtfully executed. We've already seen that a smaller studio can deliver a better city simulator than Maxis, why would that be any different for a life simulator?

    You know that's not true. If Skylines indeed was the second coming, youtubers would still play it, especially the youtubers that specialise their channel. Instead, they return to older strategy games time after time. Paradox has expertly used the youtube and twitch community to advertize their game, but once that died down so did the game.
    Other point in case: Pillars of Eternity. Oh! What a great game it was! Just the way all RPGers want it. It was the game they deserve. There's not one youtube playthrough of it still alive.

    Skylines was not nothing but hype, playing on the fact that everybody wanted to take revenge on EA. The game itself is the most bland city-builder ever, handicapped by the fact that traffic is bugged and never addressed. I do hope that Paradox never attempts a Sims game.

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    Rukola_SchaafRukola_Schaaf Posts: 3,065 Member
    Cities: Skylines is not the first competition & EA & the devs managed nevertheless to ruin the SimCity franchise
    why should one expect better for TheSims ?

    previously, months ago i also would have said that competition to TheSims would have made better TS4 but meantime i don't believe it anymore
    the devs have things in mind which turn the future of the franchise against the roots of its own success
    & they have even managed to turn the fan base against each other, bravo :confused:

    i am always looking for games that have something in common with TheSims franchise
    i would be surely one of the first buying from a competitor
    EA had in me a trusting & faithfull customer & has done everything to loose my trust, with TS4 forever
    i will nevermore preorder a game by EA, they can call themselves lucky if i buy anything at all

    i won't be participating in the forums & the gallery anymore - thanks EA
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    TheHeku4TheHeku4 Posts: 155 Member
    I would love for sims to have a competitor.
    But only when they would put their love and hard work in the game, and they genuinely wanted to make a game like that, for people to actually enjoy.
    I feel like sims 4 doesnt have much of that..
    Just hope that one kids hero was/is Will Wright, and we shall be good :)
    4XoHjXr.gif
    "You can't agree to disagree, because they're frigging wrong!" 
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    blueturtleotterblueturtleotter Posts: 867 Member
    edited August 2015
    Cinebar wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.

    'The underdeveloped cash-grabs trying to ride the wave'....you mean like the understudy that is known as TS4?
    Singles and Singles: Three is company.

    It's hard to classify TS4 as a cash-grab, seeing as we have and own alternatives made by the same people. It's also quite hard for a company to compete with itself.
    Had I never shown my friend TS3, she would have enjoyed TS4 and not bother asking for the older games as she would expect TS4 to mean 'better as what came before'. She's also not robbed had she stepped in at TS4, as the same rule of ignorance applies. She would enjoy TS4 for what it is and not feel robbed.
    We're not robbed too. Not of anything. To us, consumer responsibility applies first and foremost. Those of us who pre-ordered and or bought on zero-day can only blame ourselves for not waiting for reviews and professional verdict. We know that we should've done that, but we didn't. Maxis could've done much better, I agree to that step by step, no argument. The decision to buy as soon as we could (I bought the game a year in advance), was on us. 'I trusted Maxis' is just a weak excuse to not have to own up and admit that a mistake was made.
    So no. TS4 is not a cynical cash in.

    How does the fact that there are prequels to The Sims 4, mean 4 is not a cash grab? Really confused, your argument is not logical.

    Farmville 2 is still a cash grab even though there is a Farmville 1. Psychology dictates that the majority always want something new and shiny. That's why companies make sequels.

    You say it is hard for companies to compete with themselves, but no one is saying that is the case.

    You say consumer responsibility applies first, but there are people out there who do not use social media, they do not read reviews, and they do not come to the forums. These people have played The Sims games for years, so when 4 was released, logically expected it to be similar to its immediate predecessor. You do realise that not everyone lives their lives on The Internet. Many people barely use it, you know.

    Also there is a reason there is a number 4 in the title of The Sims 4; they are using the reputation of the previous games, to sell the latest one. People expect sequels to offer at least as much content as the immediate predecessor as it is the industry norm.

    This is not the case with 4, hence it being called a cash grab. To be fair, 3's store was a major cash grab, but at least the colour wheel, and Create a Pattern allowed people to customise.

    You mention the rule of ignorance, but that does not apply, and is insulting to fans of this series that have been here since the beginning. We know what is missing, we know corners have been cut, just because newcomers do not know this does not mean it is not an issue and a disgrace.


    Many people read the reviews, but still bought the game because they trusted Maxis as they have had years upon years of enjoyment from their previous games, so they gave them the benefit of the doubt. This is called customer loyalty, something that businesses strive to have. Loyal customers keep coming back for more. Maxis relied on this with The Sims 4. Maxis took advantage of this, and they, and they alone should be held responsible.

    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?

    The segment of the gaming population that streams their games on YouTube is quite small. I wouldn't say the lack of YouTube channels playing Cities: Skylines has anything to do with anything.

    If Paradox developed a lifesim it would more than likely be thoughtfully executed. We've already seen that a smaller studio can deliver a better city simulator than Maxis, why would that be any different for a life simulator?

    You know that's not true. If Skylines indeed was the second coming, youtubers would still play it, especially the youtubers that specialise their channel. Instead, they return to older strategy games time after time. Paradox has expertly used the youtube and twitch community to advertize their game, but once that died down so did the game.
    Other point in case: Pillars of Eternity. Oh! What a great game it was! Just the way all RPGers want it. It was the game they deserve. There's not one youtube playthrough of it still alive.

    Skylines was not nothing but hype, playing on the fact that everybody wanted to take revenge on EA. The game itself is the most bland city-builder ever, handicapped by the fact that traffic is bugged and never addressed. I do hope that Paradox never attempts a Sims game.

    You name one bug and that is the reason why Paradox should not make a sims-like game. I'll give you a list of bugs in 4 that are still here AFTER ALMOST ONE YEAR since release:

    Incest
    Indiscriminate culling
    Lighting problems
    Sims not reacting to other sims
    Save files disappearing
    Maids not working
    Crashes
    Musical chairs

    And these are just a few of them, there are many more.

    If people stop coming here complaining, if people stop telling Maxis what is wrong with 4, that we will not accept a half-baked product, I hope you will enjoy how bare The Sims 5 will be!


  • Options
    LittleMinxUndrLittleMinxUndr Posts: 4,196 Member
    Cinebar wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.

    'The underdeveloped cash-grabs trying to ride the wave'....you mean like the understudy that is known as TS4?
    Singles and Singles: Three is company.

    It's hard to classify TS4 as a cash-grab, seeing as we have and own alternatives made by the same people. It's also quite hard for a company to compete with itself.
    Had I never shown my friend TS3, she would have enjoyed TS4 and not bother asking for the older games as she would expect TS4 to mean 'better as what came before'. She's also not robbed had she stepped in at TS4, as the same rule of ignorance applies. She would enjoy TS4 for what it is and not feel robbed.
    We're not robbed too. Not of anything. To us, consumer responsibility applies first and foremost. Those of us who pre-ordered and or bought on zero-day can only blame ourselves for not waiting for reviews and professional verdict. We know that we should've done that, but we didn't. Maxis could've done much better, I agree to that step by step, no argument. The decision to buy as soon as we could (I bought the game a year in advance), was on us. 'I trusted Maxis' is just a weak excuse to not have to own up and admit that a mistake was made.
    So no. TS4 is not a cynical cash in.

    How does the fact that there are prequels to The Sims 4, mean 4 is not a cash grab? Really confused, your argument is not logical.

    Farmville 2 is still a cash grab even though there is a Farmville one. Psychology dictates that the majority always want something new and shiny. That's why companies make sequels.

    You say it is hard for companies to compete with themselves, but no one is saying that is the case.

    You say consumer responsibility applies first, but there are people out there who do not use social media, they do not read reviews, and they do not come to the forums. These people have played The Sims games for years, so when 4 was released, logically expected it to be similar to its immediate predecessor. You do realise that not everyone lives their lives on The Internet. Many people barely use it, you know.

    There is a reason there is a number 4 in the title of The Sims 4; they are using the reputation of the previous games, to sell the latest one, when it is stripped down and offers less than the predecessors.


    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?

    The segment of the gaming population that streams their games on YouTube is quite small. I wouldn't say the lack of YouTube channels playing Cities: Skylines has anything to do with anything.

    If Paradox developed a lifesim it would more than likely be thoughtfully executed. We've already seen that a smaller studio can deliver a better city simulator than Maxis, why would that be any different for a life simulator?

    You know that's not true. If Skylines indeed was the second coming, youtubers would still play it, especially the youtubers that specialise their channel. Instead, they return to older strategy games time after time. Paradox has expertly used the youtube and twitch community to advertize their game, but once that died down so did the game.
    Other point in case: Pillars of Eternity. Oh! What a great game it was! Just the way all RPGers want it. It was the game they deserve. There's not one youtube playthrough of it still alive.

    Skylines was not nothing but hype, playing on the fact that everybody wanted to take revenge on EA. The game itself is the most bland city-builder ever, handicapped by the fact that traffic is bugged and never addressed. I do hope that Paradox never attempts a Sims game.







    You name one bug and that is the reason why Paradox should not make a sims-like game. I'll give you a list of bugs in 4 that are still here AFTER ALMOST ONE YEAR since release:

    Incest
    Indiscriminate culling
    Lighting problems
    Sims not reacting to other sims
    Save files disappearing
    Maids not working
    Crashes
    Musical chairs

    And these are just a few of them, there are many more.


    Social Media was last the year the single most used form of information gathering by people in the street, including but not limited by, isolated tribes of indigneous people in the brazilian rainforest. I do appreciate you breaking a lance for the less media inclined simmer, but declaring TS4 a cashgrab because someone doesn't use facebook or whatever is not a good argument.

    It's not a cashgrab because the older games exist. Cashgrabs happens by people cashing on a popular product. TS4 is the next installment in a franchise. It fell short of expectations, but that doesn't make it a cashgrab. Also the fact that stuff that should logically have been there has been patched in for free disqualifies TS4 as a cashgrab. I would agree if you had to pay for the dishwasher. But you didn't. You got it for free in a patch.
    And yes, consumer responsibility is a huge part of it. I have never made it a secret that I pre-ordered the game as soon as I was able to do so, even before the pre-order bonuses were decided on. Pre-order now, bonuses TBA. All we knew were the eyes of the Sims at the time. And that's why TS4 isn't a cashgrab. I was the one who didn't wait, I was the one who didn't gather information. I was the one who went 'Shut up and take my money.' I might not be entirely happy with the game as is, but in all honesty I'm not in a position to complain and with me everybody else who pre-ordered for the USB-plumbob or bought the game on zero-day, basically sight unseen.
    It's our mistake, and nobody elses. We were not robbed, we robbed ourselves. People should really learn to take some responsibility for their actions. Seriously.

    Paradox should not make the Sims because they're 24man strong and rely on modders to finish the game and to sort out the bugs. If Paradox would code another Sims, you'll probably be waiting a year or two longer before you get a relatively bug free game. If they do it, most of the hype would be akin to the hype for Skyline: Grudgebearing gamers taking 'revenge' on EA.
    And who then defend the game from here to eternity rather than to admit that they just bought the next illusion.

  • Options
    MightydanMightydan Posts: 2,983 Member
    Yes that's just what we need, spending money on two games + EPs...

    Seriously though, competition could be good.
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    AstroAstro Posts: 6,653 Member
    Cinebar wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.

    'The underdeveloped cash-grabs trying to ride the wave'....you mean like the understudy that is known as TS4?
    Singles and Singles: Three is company.

    It's hard to classify TS4 as a cash-grab, seeing as we have and own alternatives made by the same people. It's also quite hard for a company to compete with itself.
    Had I never shown my friend TS3, she would have enjoyed TS4 and not bother asking for the older games as she would expect TS4 to mean 'better as what came before'. She's also not robbed had she stepped in at TS4, as the same rule of ignorance applies. She would enjoy TS4 for what it is and not feel robbed.
    We're not robbed too. Not of anything. To us, consumer responsibility applies first and foremost. Those of us who pre-ordered and or bought on zero-day can only blame ourselves for not waiting for reviews and professional verdict. We know that we should've done that, but we didn't. Maxis could've done much better, I agree to that step by step, no argument. The decision to buy as soon as we could (I bought the game a year in advance), was on us. 'I trusted Maxis' is just a weak excuse to not have to own up and admit that a mistake was made.
    So no. TS4 is not a cynical cash in.

    How does the fact that there are prequels to The Sims 4, mean 4 is not a cash grab? Really confused, your argument is not logical.

    Farmville 2 is still a cash grab even though there is a Farmville one. Psychology dictates that the majority always want something new and shiny. That's why companies make sequels.

    You say it is hard for companies to compete with themselves, but no one is saying that is the case.

    You say consumer responsibility applies first, but there are people out there who do not use social media, they do not read reviews, and they do not come to the forums. These people have played The Sims games for years, so when 4 was released, logically expected it to be similar to its immediate predecessor. You do realise that not everyone lives their lives on The Internet. Many people barely use it, you know.

    There is a reason there is a number 4 in the title of The Sims 4; they are using the reputation of the previous games, to sell the latest one, when it is stripped down and offers less than the predecessors.


    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?

    The segment of the gaming population that streams their games on YouTube is quite small. I wouldn't say the lack of YouTube channels playing Cities: Skylines has anything to do with anything.

    If Paradox developed a lifesim it would more than likely be thoughtfully executed. We've already seen that a smaller studio can deliver a better city simulator than Maxis, why would that be any different for a life simulator?

    You know that's not true. If Skylines indeed was the second coming, youtubers would still play it, especially the youtubers that specialise their channel. Instead, they return to older strategy games time after time. Paradox has expertly used the youtube and twitch community to advertize their game, but once that died down so did the game.
    Other point in case: Pillars of Eternity. Oh! What a great game it was! Just the way all RPGers want it. It was the game they deserve. There's not one youtube playthrough of it still alive.

    Skylines was not nothing but hype, playing on the fact that everybody wanted to take revenge on EA. The game itself is the most bland city-builder ever, handicapped by the fact that traffic is bugged and never addressed. I do hope that Paradox never attempts a Sims game.







    You name one bug and that is the reason why Paradox should not make a sims-like game. I'll give you a list of bugs in 4 that are still here AFTER ALMOST ONE YEAR since release:

    Incest
    Indiscriminate culling
    Lighting problems
    Sims not reacting to other sims
    Save files disappearing
    Maids not working
    Crashes
    Musical chairs

    And these are just a few of them, there are many more.


    Social Media was last the year the single most used form of information gathering by people in the street, including but not limited by, isolated tribes of indigneous people in the brazilian rainforest. I do appreciate you breaking a lance for the less media inclined simmer, but declaring TS4 a cashgrab because someone doesn't use facebook or whatever is not a good argument.

    It's not a cashgrab because the older games exist. Cashgrabs happens by people cashing on a popular product. TS4 is the next installment in a franchise. It fell short of expectations, but that doesn't make it a cashgrab. Also the fact that stuff that should logically have been there has been patched in for free disqualifies TS4 as a cashgrab. I would agree if you had to pay for the dishwasher. But you didn't. You got it for free in a patch.
    And yes, consumer responsibility is a huge part of it. I have never made it a secret that I pre-ordered the game as soon as I was able to do so, even before the pre-order bonuses were decided on. Pre-order now, bonuses TBA. All we knew were the eyes of the Sims at the time. And that's why TS4 isn't a cashgrab. I was the one who didn't wait, I was the one who didn't gather information. I was the one who went 'Shut up and take my money.' I might not be entirely happy with the game as is, but in all honesty I'm not in a position to complain and with me everybody else who pre-ordered for the USB-plumbob or bought the game on zero-day, basically sight unseen.
    It's our mistake, and nobody elses. We were not robbed, we robbed ourselves. People should really learn to take some responsibility for their actions. Seriously.

    Paradox should not make the Sims because they're 24man strong and rely on modders to finish the game and to sort out the bugs. If Paradox would code another Sims, you'll probably be waiting a year or two longer before you get a relatively bug free game. If they do it, most of the hype would be akin to the hype for Skyline: Grudgebearing gamers taking 'revenge' on EA.
    And who then defend the game from here to eternity rather than to admit that they just bought the next illusion.
    I ask that question a lot...
  • Options
    blueturtleotterblueturtleotter Posts: 867 Member
    edited August 2015
    Cinebar wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.

    'The underdeveloped cash-grabs trying to ride the wave'....you mean like the understudy that is known as TS4?
    Singles and Singles: Three is company.

    It's hard to classify TS4 as a cash-grab, seeing as we have and own alternatives made by the same people. It's also quite hard for a company to compete with itself.
    Had I never shown my friend TS3, she would have enjoyed TS4 and not bother asking for the older games as she would expect TS4 to mean 'better as what came before'. She's also not robbed had she stepped in at TS4, as the same rule of ignorance applies. She would enjoy TS4 for what it is and not feel robbed.
    We're not robbed too. Not of anything. To us, consumer responsibility applies first and foremost. Those of us who pre-ordered and or bought on zero-day can only blame ourselves for not waiting for reviews and professional verdict. We know that we should've done that, but we didn't. Maxis could've done much better, I agree to that step by step, no argument. The decision to buy as soon as we could (I bought the game a year in advance), was on us. 'I trusted Maxis' is just a weak excuse to not have to own up and admit that a mistake was made.
    So no. TS4 is not a cynical cash in.

    How does the fact that there are prequels to The Sims 4, mean 4 is not a cash grab? Really confused, your argument is not logical.

    Farmville 2 is still a cash grab even though there is a Farmville one. Psychology dictates that the majority always want something new and shiny. That's why companies make sequels.

    You say it is hard for companies to compete with themselves, but no one is saying that is the case.

    You say consumer responsibility applies first, but there are people out there who do not use social media, they do not read reviews, and they do not come to the forums. These people have played The Sims games for years, so when 4 was released, logically expected it to be similar to its immediate predecessor. You do realise that not everyone lives their lives on The Internet. Many people barely use it, you know.

    There is a reason there is a number 4 in the title of The Sims 4; they are using the reputation of the previous games, to sell the latest one, when it is stripped down and offers less than the predecessors.


    Astro wrote: »
    No. Some genres just belong with one company. The efforts from competitors in the past merely amounted to underdeveloped cash-grabs trying to ride the wave, rather than approaching the genre from a new angle.
    And like it or not, not every developer and publisher is glamoring to inherit a fanbase like the one the Sims has. The investment needed to be on-par and go beyond for a group of people that sooner crap on you than anything else is not something you can pitch to a publisher willing to fund up front easy.
    The risk is too high and the reward too much chasing the needle.
    Have you seen the reception for Cities: Skylines? It's been great, some saying it's better than SimCity.

    What's to say they couldn't make a better Sims game than Maxis/EA? Paradox already listens to their fans more than EAxis does.
    Have you also seen that not a youtuber is playing it anymore and that people have moved on after they found out that Skylines was just another emperor with wardrobe malfunctions?

    The segment of the gaming population that streams their games on YouTube is quite small. I wouldn't say the lack of YouTube channels playing Cities: Skylines has anything to do with anything.

    If Paradox developed a lifesim it would more than likely be thoughtfully executed. We've already seen that a smaller studio can deliver a better city simulator than Maxis, why would that be any different for a life simulator?

    You know that's not true. If Skylines indeed was the second coming, youtubers would still play it, especially the youtubers that specialise their channel. Instead, they return to older strategy games time after time. Paradox has expertly used the youtube and twitch community to advertize their game, but once that died down so did the game.
    Other point in case: Pillars of Eternity. Oh! What a great game it was! Just the way all RPGers want it. It was the game they deserve. There's not one youtube playthrough of it still alive.

    Skylines was not nothing but hype, playing on the fact that everybody wanted to take revenge on EA. The game itself is the most bland city-builder ever, handicapped by the fact that traffic is bugged and never addressed. I do hope that Paradox never attempts a Sims game.







    You name one bug and that is the reason why Paradox should not make a sims-like game. I'll give you a list of bugs in 4 that are still here AFTER ALMOST ONE YEAR since release:

    Incest
    Indiscriminate culling
    Lighting problems
    Sims not reacting to other sims
    Save files disappearing
    Maids not working
    Crashes
    Musical chairs

    And these are just a few of them, there are many more.


    Social Media was last the year the single most used form of information gathering by people in the street, including but not limited by, isolated tribes of indigneous people in the brazilian rainforest. I do appreciate you breaking a lance for the less media inclined simmer, but declaring TS4 a cashgrab because someone doesn't use facebook or whatever is not a good argument.

    It's not a cashgrab because the older games exist. Cashgrabs happens by people cashing on a popular product. TS4 is the next installment in a franchise. It fell short of expectations, but that doesn't make it a cashgrab. Also the fact that stuff that should logically have been there has been patched in for free disqualifies TS4 as a cashgrab. I would agree if you had to pay for the dishwasher. But you didn't. You got it for free in a patch.
    And yes, consumer responsibility is a huge part of it. I have never made it a secret that I pre-ordered the game as soon as I was able to do so, even before the pre-order bonuses were decided on. Pre-order now, bonuses TBA. All we knew were the eyes of the Sims at the time. And that's why TS4 isn't a cashgrab. I was the one who didn't wait, I was the one who didn't gather information. I was the one who went 'Shut up and take my money.' I might not be entirely happy with the game as is, but in all honesty I'm not in a position to complain and with me everybody else who pre-ordered for the USB-plumbob or bought the game on zero-day, basically sight unseen.
    It's our mistake, and nobody elses. We were not robbed, we robbed ourselves. People should really learn to take some responsibility for their actions. Seriously.

    Paradox should not make the Sims because they're 24man strong and rely on modders to finish the game and to sort out the bugs. If Paradox would code another Sims, you'll probably be waiting a year or two longer before you get a relatively bug free game. If they do it, most of the hype would be akin to the hype for Skyline: Grudgebearing gamers taking 'revenge' on EA.
    And who then defend the game from here to eternity rather than to admit that they just bought the next illusion.


    What!! Paradox rely on modders to finish their game? I can not believe you have said that!

    Maxis relied on Twallan mods to make The Sims 3 actually playable!
  • Options
    AstroAstro Posts: 6,653 Member
    edited August 2015
    Mightydan wrote: »
    Yes that's just what we need, spending money on two games + EPs...

    Seriously though, competition could be good.
    Who's "we"? O.o
  • Options
    Alysha1988Alysha1988 Posts: 3,452 Member
    At the first sign a real competitor it would be bye bye EA. I'm not wedded to EA and the sims brand at all, it's just that they are the only ones offering this type of game unfortunately. I would play whoever had the better game.
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